Dean Herbert
d70d40e3b8
Add back forgotten score store to valid importers
2018-02-19 15:52:14 +09:00
Dean Herbert
75dcf72520
Improve testability of API
2018-02-16 13:57:39 +09:00
Dean Herbert
b9ef32b09b
Further xmldoc and restoring of Cleanup method
2018-02-15 16:31:42 +09:00
Dean Herbert
a0a65abcac
Crentalise all import logic
2018-02-15 14:22:39 +09:00
Dean Herbert
d3dd31dadb
Make deletion and purging logic even more global
2018-02-15 14:22:39 +09:00
Dean Herbert
edc3638175
DatabaseWriteUsage
2018-02-12 17:55:11 +09:00
Dean Herbert
cc948d688f
Fix unrelated spacing issue
2018-02-12 15:39:13 +09:00
smoogipoo
b4cd8ea716
GlobalKeyBindingContainer -> GlobalActionContainer
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Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
Dean Herbert
6e0cb1adb3
Remove redundant arguments
2018-01-29 15:05:07 +09:00
Dean Herbert
80b8780f56
Revert "Remove game-wise settings store for the time being"
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This reverts commit 72df2c681b
.
2018-01-25 18:08:50 +09:00
Dean Herbert
72df2c681b
Remove game-wise settings store for the time being
2018-01-24 18:01:39 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
smoogipoo
43f8a8e8c5
Rename OsuCursorVisualiser -> CursorOverrideContainer
2018-01-15 14:00:13 +09:00
smoogipoo
78441c05cb
OsuCursorContainer -> OsuCursorVisualiser
2018-01-12 19:45:09 +09:00
smoogipoo
16d739580b
IProvideLocalCursor -> IProvideCursor
2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad
Fix cursor being displayed on intro/disclaimer
2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
94b761e63e
Remove local storage for now
2017-12-31 12:22:17 +09:00
Dean Herbert
f2d302f8dc
Create a LargeTextureStore for cached (but not atlased) global textures
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Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
6f5f4f76e5
Use Logger.Error when exceptions are involved
2017-12-25 18:21:15 +09:00
Dean Herbert
d402222f17
Fix DisposeTrack and improve AsyncLazy to support disposal
2017-11-30 05:05:07 +09:00
Dean Herbert
df16a019ed
Add a global reduction of audio track volume
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Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
47213d2498
Rely on storage.DeleteDatabase for guaranteed database deletion
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Relies on https://github.com/ppy/osu-framework/pull/1100 being merged for most effectiveness.
2017-10-21 00:15:02 +09:00
Dean Herbert
b805174143
Output the inner exception to the log when possible
2017-10-20 14:33:35 +09:00
Dean Herbert
ca78078436
Add more logging output
2017-10-20 08:06:07 +09:00
Dean Herbert
0e1328a30e
Add maximum try count before bailing
2017-10-20 08:01:38 +09:00
Dean Herbert
9b1ed5b3aa
Keep trying until delete succeeds
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Turns out it can fail if file handles are still open.
2017-10-19 23:33:27 +09:00
Dean Herbert
8aea6068ba
Add fallback logic for the case where previous database can't be migrated
2017-10-19 21:37:09 +09:00
Dean Herbert
1fbbee14e4
Allow migration from sqlite-net to EF
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Bonus stage
2017-10-19 20:04:59 +09:00
Dean Herbert
e4a066dc5f
Run cleanup tasks only on startup via manual calls
2017-10-17 19:58:33 +09:00
Dean Herbert
cd41862e3b
Add back transaction support for beatmap importing
2017-10-17 15:00:27 +09:00
Dean Herbert
129cca0704
Tidy up context creation
2017-10-16 12:59:59 +09:00
Dean Herbert
89c17ed13e
Initialise batteries
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Note that this is in the wrong place. But so is the rest of this code.
2017-10-14 21:40:26 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
smoogipoo
b83d7cd4df
Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
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# Conflicts:
# osu-framework
# osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
# osu.Game/Beatmaps/BeatmapInfo.cs
# osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller
78f2037d84
Remove now obsolete RatioAdjust
2017-10-12 09:42:06 +02:00
TocoToucan
cbae19b604
Fix BeatmapMetadata removing
2017-10-10 00:17:12 +03:00
TocoToucan
81b9e08fb6
Fix foreign key constraint failure
2017-10-09 00:30:52 +03:00
TocoToucan
5d27c66efa
Use one DbContext with configured CommandTimeout for all stores
2017-10-08 18:18:28 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
a1b313620c
Set a busy timeout when creating an SQLIteConnection
2017-09-25 11:51:48 +08:00
Dean Herbert
390c212dcb
Don't die on a null connection during disposal
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May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert
096f53d769
Use new static IsDebug method
2017-09-19 16:07:00 +09:00
Dean Herbert
396a56ddf4
Remove global OsuContextMenuContainer
2017-09-14 15:41:32 +09:00
Dean Herbert
5b9d906ad5
Improve beatmap track disposal logic
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- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey
20f93c83d6
Make downloads happen in BeatmapManager.
2017-09-09 00:57:40 +05:30
Dean Herbert
67b3cbce2f
Fix beatmap background being disposed too early
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Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
881eecb528
Merge branch 'master' into master
2017-08-22 12:35:36 +09:00
Dean Herbert
e7c9aec1b1
Ensure the sqlite connection is correctly closed before the game ends
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Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000
dc31a0f0ac
Merged ppy/master
2017-08-17 13:01:42 +02:00
Dean Herbert
3df51540e1
Code review fixes
2017-08-16 17:39:57 +09:00
Dean Herbert
2bd0981738
Improve default key binding logic
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Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
46bfa4db29
Load defaults, pass around live IEnumerable, add PK for updating
2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83
Initial refactoring of key binding logic
2017-08-14 20:19:25 +09:00
Dean Herbert
48d4ed55e9
Move a lot of code to framework
2017-08-11 16:11:46 +09:00
Dean Herbert
a93a92a2bb
Remove GlobalHotkeys
2017-08-10 19:52:45 +09:00
Dean Herbert
34b12fbfa4
Add global actions; improve default assignment
2017-08-09 17:10:32 +09:00
tgi74000
b00d1cd077
Merged ppy:master
2017-08-09 08:49:29 +02:00
Dean Herbert
eee6404986
Store bindings to database
2017-08-09 12:37:47 +09:00
tgi74000
3d4db427ff
Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility
2017-08-08 17:17:53 +02:00
Dean Herbert
3a6f3cdd8a
Add the ability to create migrations on a per-store level
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Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
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Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
898a601098
Introduce a reference counting file store
2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
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Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Thomas Müller
e469a114a6
Update dependency caching according to framework
2017-07-21 19:03:43 +02:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
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Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Thomas Müller
d68f17b697
Use tooltip and context menu containers as newly required
2017-07-06 15:15:12 +03:00
Thomas Müller
f5829860a2
Get rid of AlwaysReceiveInput
2017-06-23 18:02:24 +02:00
EVAST9919
1711258038
Context Menu
2017-06-12 12:56:07 +03:00
Jorolf
a43890ffb4
update osu to use the framework's TooltipContainer
2017-06-03 14:50:35 +02:00
Dean Herbert
cba7796777
Fix ratio container being added to a level too high
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That's a bad ratio container! How did we not notice this until now?
2017-05-17 18:49:30 +09:00
Dean Herbert
622b155fda
OsuConfig -> OsuSetting
2017-05-15 10:56:27 +09:00
Dean Herbert
489f586887
Add FPS display toggling.
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Kinda temporary but better than nothing.
2017-05-03 20:34:53 +09:00
Dean Herbert
96a5d7032d
Fix regression causing menu cursor to stick to screen edges.
2017-04-21 22:37:55 +09:00
Dean Herbert
d656090aab
Move tooltips below the cursor.
2017-04-21 14:01:31 +09:00
Dean Herbert
4ca27a5395
Merge branch 'master' into tooltips
2017-04-20 15:08:26 +09:00
Jorolf
ea67b41683
move tooltip outside of the cursor
2017-04-20 00:42:40 +02:00
Dean Herbert
1f7ed72dc6
Update font/size.
2017-04-19 17:32:30 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases.
2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase.
2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database.
2017-04-17 14:37:52 +09:00
Dean Herbert
1233fb5b82
Split noto out into individual ranges.
2017-04-04 11:34:55 +09:00
Dean Herbert
317dc94b4c
Adjust appearance.
2017-03-17 21:09:31 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor.
2017-03-17 20:45:27 +09:00
Dean Herbert
292de44a0b
WIP menu cursor.
2017-03-17 20:45:27 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero.
2017-03-09 15:52:40 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
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# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa
Merge branch 'master' into replay
2017-03-07 11:41:16 +09:00
Thomas Müller
9fd16be2d4
Refactor IsDebug
2017-03-06 19:59:29 +01:00
Dean Herbert
1e48b0a037
Ensure AssemblyName is never null (seems to be on CI server).
2017-03-06 19:00:15 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase.
2017-03-06 17:30:44 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah!
2017-03-04 19:02:43 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async.
2017-02-24 18:12:50 +09:00