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Commit Graph

216 Commits

Author SHA1 Message Date
Dean Herbert
d70d40e3b8 Add back forgotten score store to valid importers 2018-02-19 15:52:14 +09:00
Dean Herbert
75dcf72520 Improve testability of API 2018-02-16 13:57:39 +09:00
Dean Herbert
b9ef32b09b Further xmldoc and restoring of Cleanup method 2018-02-15 16:31:42 +09:00
Dean Herbert
a0a65abcac Crentalise all import logic 2018-02-15 14:22:39 +09:00
Dean Herbert
d3dd31dadb Make deletion and purging logic even more global 2018-02-15 14:22:39 +09:00
Dean Herbert
edc3638175 DatabaseWriteUsage 2018-02-12 17:55:11 +09:00
Dean Herbert
cc948d688f Fix unrelated spacing issue 2018-02-12 15:39:13 +09:00
smoogipoo
b4cd8ea716 GlobalKeyBindingContainer -> GlobalActionContainer
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a InputManager -> Container where KeyBindings are involved 2018-01-30 14:49:12 +09:00
Dean Herbert
6e0cb1adb3 Remove redundant arguments 2018-01-29 15:05:07 +09:00
Dean Herbert
80b8780f56 Revert "Remove game-wise settings store for the time being"
This reverts commit 72df2c681b.
2018-01-25 18:08:50 +09:00
Dean Herbert
72df2c681b Remove game-wise settings store for the time being 2018-01-24 18:01:39 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
smoogipoo
b4e1872322 osu!-side changes in-line with framework BDL cache changes 2018-01-22 12:56:30 +09:00
smoogipoo
43f8a8e8c5 Rename OsuCursorVisualiser -> CursorOverrideContainer 2018-01-15 14:00:13 +09:00
smoogipoo
78441c05cb OsuCursorContainer -> OsuCursorVisualiser 2018-01-12 19:45:09 +09:00
smoogipoo
16d739580b IProvideLocalCursor -> IProvideCursor 2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad Fix cursor being displayed on intro/disclaimer 2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
94b761e63e Remove local storage for now 2017-12-31 12:22:17 +09:00
Dean Herbert
f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
Dean Herbert
d402222f17 Fix DisposeTrack and improve AsyncLazy to support disposal 2017-11-30 05:05:07 +09:00
Dean Herbert
df16a019ed Add a global reduction of audio track volume
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
47213d2498 Rely on storage.DeleteDatabase for guaranteed database deletion
Relies on https://github.com/ppy/osu-framework/pull/1100 being merged for most effectiveness.
2017-10-21 00:15:02 +09:00
Dean Herbert
b805174143 Output the inner exception to the log when possible 2017-10-20 14:33:35 +09:00
Dean Herbert
ca78078436 Add more logging output 2017-10-20 08:06:07 +09:00
Dean Herbert
0e1328a30e Add maximum try count before bailing 2017-10-20 08:01:38 +09:00
Dean Herbert
9b1ed5b3aa Keep trying until delete succeeds
Turns out it can fail if file handles are still open.
2017-10-19 23:33:27 +09:00
Dean Herbert
8aea6068ba Add fallback logic for the case where previous database can't be migrated 2017-10-19 21:37:09 +09:00
Dean Herbert
1fbbee14e4 Allow migration from sqlite-net to EF
Bonus stage
2017-10-19 20:04:59 +09:00
Dean Herbert
e4a066dc5f Run cleanup tasks only on startup via manual calls 2017-10-17 19:58:33 +09:00
Dean Herbert
cd41862e3b Add back transaction support for beatmap importing 2017-10-17 15:00:27 +09:00
Dean Herbert
129cca0704 Tidy up context creation 2017-10-16 12:59:59 +09:00
Dean Herbert
89c17ed13e Initialise batteries
Note that this is in the wrong place. But so is the rest of this code.
2017-10-14 21:40:26 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
smoogipoo
b83d7cd4df Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
#	osu.Game/Beatmaps/BeatmapInfo.cs
#	osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller
78f2037d84 Remove now obsolete RatioAdjust 2017-10-12 09:42:06 +02:00
TocoToucan
cbae19b604 Fix BeatmapMetadata removing 2017-10-10 00:17:12 +03:00
TocoToucan
81b9e08fb6 Fix foreign key constraint failure 2017-10-09 00:30:52 +03:00
TocoToucan
5d27c66efa Use one DbContext with configured CommandTimeout for all stores 2017-10-08 18:18:28 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
a1b313620c Set a busy timeout when creating an SQLIteConnection 2017-09-25 11:51:48 +08:00
Dean Herbert
390c212dcb Don't die on a null connection during disposal
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert
096f53d769 Use new static IsDebug method 2017-09-19 16:07:00 +09:00
Dean Herbert
396a56ddf4 Remove global OsuContextMenuContainer 2017-09-14 15:41:32 +09:00
Dean Herbert
5b9d906ad5 Improve beatmap track disposal logic
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey
20f93c83d6
Make downloads happen in BeatmapManager. 2017-09-09 00:57:40 +05:30
Dean Herbert
67b3cbce2f Fix beatmap background being disposed too early
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
881eecb528 Merge branch 'master' into master 2017-08-22 12:35:36 +09:00
Dean Herbert
e7c9aec1b1 Ensure the sqlite connection is correctly closed before the game ends
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000
dc31a0f0ac Merged ppy/master 2017-08-17 13:01:42 +02:00
Dean Herbert
3df51540e1 Code review fixes 2017-08-16 17:39:57 +09:00
Dean Herbert
2bd0981738 Improve default key binding logic
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
46bfa4db29 Load defaults, pass around live IEnumerable, add PK for updating 2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
a93a92a2bb Remove GlobalHotkeys 2017-08-10 19:52:45 +09:00
Dean Herbert
34b12fbfa4 Add global actions; improve default assignment 2017-08-09 17:10:32 +09:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
Dean Herbert
eee6404986 Store bindings to database 2017-08-09 12:37:47 +09:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
Dean Herbert
3a6f3cdd8a Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e469a114a6 Update dependency caching according to framework 2017-07-21 19:03:43 +02:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
d68f17b697 Use tooltip and context menu containers as newly required 2017-07-06 15:15:12 +03:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
EVAST9919
1711258038 Context Menu 2017-06-12 12:56:07 +03:00
Jorolf
a43890ffb4 update osu to use the framework's TooltipContainer 2017-06-03 14:50:35 +02:00
Dean Herbert
cba7796777 Fix ratio container being added to a level too high
That's a bad ratio container! How did we not notice this until now?
2017-05-17 18:49:30 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
Dean Herbert
489f586887 Add FPS display toggling.
Kinda temporary but better than nothing.
2017-05-03 20:34:53 +09:00
Dean Herbert
96a5d7032d
Fix regression causing menu cursor to stick to screen edges. 2017-04-21 22:37:55 +09:00
Dean Herbert
d656090aab
Move tooltips below the cursor. 2017-04-21 14:01:31 +09:00
Dean Herbert
4ca27a5395
Merge branch 'master' into tooltips 2017-04-20 15:08:26 +09:00
Jorolf
ea67b41683 move tooltip outside of the cursor 2017-04-20 00:42:40 +02:00
Dean Herbert
1f7ed72dc6
Update font/size. 2017-04-19 17:32:30 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases. 2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database. 2017-04-17 14:37:52 +09:00
Dean Herbert
1233fb5b82
Split noto out into individual ranges. 2017-04-04 11:34:55 +09:00
Dean Herbert
317dc94b4c
Adjust appearance. 2017-03-17 21:09:31 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
292de44a0b
WIP menu cursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Thomas Müller
9fd16be2d4 Refactor IsDebug 2017-03-06 19:59:29 +01:00
Dean Herbert
1e48b0a037
Ensure AssemblyName is never null (seems to be on CI server). 2017-03-06 19:00:15 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase. 2017-03-06 17:30:44 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async. 2017-02-24 18:12:50 +09:00