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mirror of https://github.com/ppy/osu.git synced 2024-11-12 10:57:27 +08:00
Commit Graph

746 Commits

Author SHA1 Message Date
Dean Herbert
94886a09b2 Remove fades from DrawableJudgement itself 2020-11-18 19:03:34 +09:00
Dean Herbert
8247e6ce91 Move result type to ctor 2020-11-17 15:43:54 +09:00
Dean Herbert
f465dd5a5e Move all extended animation logic out of DrawableJudgement 2020-11-17 14:59:34 +09:00
Dean Herbert
82c3925a37 Remove unused DrawableOsuJudgement constructors 2020-11-17 14:13:51 +09:00
Dean Herbert
9dfa4249e0 Make Apply non-virtual 2020-11-17 14:05:13 +09:00
Bartłomiej Dach
532680bb36 Manually reset rest of rotation tracker state on object application 2020-11-14 23:23:11 +01:00
Bartłomiej Dach
727a886fb3 Move spinner completion info into judgement 2020-11-14 23:08:47 +01:00
Bartłomiej Dach
af392e3995 Move rate adjusted spinner rotation into judgement result 2020-11-14 21:10:12 +01:00
Dean Herbert
7ac4d2c4be Move "drawable" to first prefix 2020-11-14 18:05:30 +09:00
Dean Herbert
90f37ff4ab Rejig namespaces 2020-11-14 18:04:59 +09:00
smoogipoo
3f0a127196 Fix slider/spinner samples not being disposed 2020-11-12 18:51:58 +09:00
smoogipoo
3f78d81386 Add nested osu! hitobject pooling 2020-11-12 15:59:48 +09:00
smoogipoo
bf72961959 Add top-level osu! hitobject pooling 2020-11-12 15:39:02 +09:00
smoogipoo
606cfacedf Fix state update exception in a better way 2020-11-11 19:01:12 +09:00
Dean Herbert
a82291f31f
Merge pull request #10776 from smoogipoo/fix-possible-nullref
Fix possible nullref with non-attached hitobjects
2020-11-11 11:14:57 +09:00
smoogipoo
81844878b0 Fix possible nullref with non-attached hitobjects 2020-11-11 00:29:34 +09:00
smoogipoo
b1e039bcec Prevent overrides from messing with application/freeing 2020-11-07 00:40:26 +09:00
smoogipoo
3a4bd73823 Fix DHOs being freed when not expected 2020-11-07 00:25:26 +09:00
smoogipoo
e190afbfed Remove initial value changed invocations 2020-11-07 00:00:25 +09:00
smoogipoo
33b629a87a Make top-level osu! objects use new methods 2020-11-06 23:09:23 +09:00
Dean Herbert
e0ef777e87
Merge branch 'master' into fix-hitcircle-glow-on-skin-change 2020-11-06 16:47:56 +09:00
Dean Herbert
0cadb31947 Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-05 17:07:52 +09:00
Dean Herbert
4a4fa96fef
Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject 2020-11-05 16:39:05 +09:00
Dean Herbert
54775ccacf
Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references 2020-11-05 16:22:13 +09:00
Dean Herbert
a43166e8a9
Merge branch 'master' into followpointrenderer-hitobject 2020-11-05 15:42:09 +09:00
Dean Herbert
c26fd4dc3d
Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
Remove AccentColour binding from judgement lighting
2020-11-05 15:37:28 +09:00
Dean Herbert
4457e363d3 Bring back local variables to reduce two-level-deep variable access 2020-11-05 15:22:40 +09:00
smoogipoo
9c1c9945af Make FollowPointRenderer use hitobject models 2020-11-05 15:01:45 +09:00
smoogipoo
9ac822beed Remove AccentColour binding from judgement lighting 2020-11-05 14:49:15 +09:00
smoogipoo
400fcedf0f Remove stored hitobject references from skinnable components 2020-11-05 14:40:48 +09:00
smoogipoo
9a7fcadabc Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
Dean Herbert
65fb8628e0 Use HitStateUpdateTime 2020-11-04 17:30:11 +09:00
Dean Herbert
e5a5c3713d Merge branch 'drawable-hit-object-hit-state-fix' into fix-hitcircle-glow-on-skin-change 2020-11-04 17:15:20 +09:00
Dean Herbert
a3dc1d5730 Update existing implementations 2020-11-04 17:14:23 +09:00
Dean Herbert
b069372b29 Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece 2020-11-03 17:49:48 +09:00
Dean Herbert
ed982e8dd1 Make stacked hitcircles more visible when using default skin 2020-10-06 14:09:31 +09:00
Dean Herbert
f0b5ba9534
Merge branch 'master' into skin-slider-end-circle-support 2020-10-05 17:45:51 +09:00
Dan Balasescu
692ca87bec
Merge branch 'master' into fix-spinner-rewind-crash 2020-10-05 15:32:52 +09:00
Bartłomiej Dach
26eff0120d Apply same fix for miss-triggering case
See 5888ecd - the same fix is applied here, but in the miss case.
2020-10-03 21:11:34 +02:00
Dean Herbert
5888ecdeb1 Fix spinner crashing on rewind 2020-10-04 01:08:24 +09:00
Bartłomiej Dach
1f0620ffd4 Replace assignment references to HitResult.Miss with Judgement.MinResult 2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89 Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
Dean Herbert
b1e7a5113e
Merge pull request #10328 from smoogipoo/fix-spinner-transforms
Fix spinners not transforming correctly
2020-10-02 23:51:09 +09:00
Dean Herbert
a3ecc6c5a4 Remove redundant array type specification 2020-10-02 19:56:24 +09:00
Dean Herbert
5a6c45e2ff Fix hidden mod support for sliderendcircle 2020-10-02 18:41:28 +09:00
smoogipoo
fe818a020a Fix spinners not transforming correctly 2020-10-02 16:17:57 +09:00
Dean Herbert
dde7f706aa Avoid rapid triangle repositioning during editor slider placement 2020-10-02 15:51:14 +09:00
Dean Herbert
2427ae43da Share fade in logic with repeats 2020-10-02 14:50:03 +09:00
Dean Herbert
5d2a8ec764 Add final sliderendcircle display support 2020-10-02 14:50:03 +09:00
Dean Herbert
fce3eacd7d Move tail circle to display beneath ticks etc. 2020-10-02 14:50:03 +09:00