Dean Herbert
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91cc77407d
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Fix low-pass filter continuing to take effect after fail animation has already ended
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2021-10-22 17:02:02 +09:00 |
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Dean Herbert
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c580ec865f
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APIBeatmapSet.Covers is never null
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2021-10-21 19:34:01 +09:00 |
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Dean Herbert
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69e7810dad
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Enable nullable and switch classes to structs
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2021-10-21 18:54:36 +09:00 |
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Dean Herbert
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0706ad70fb
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Move BeatmapSetOnlineInfo to an interface type
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2021-10-21 16:58:42 +09:00 |
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Bartłomiej Dach
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9ad9465020
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Remove online-screen-local textbox recolours
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2021-10-20 22:49:25 +02:00 |
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Dean Herbert
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7cf4395875
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Merge branch 'master' into default-value-indicator
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2021-10-19 16:23:02 +09:00 |
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sh0ckR6
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e7b280fc81
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Comment out RankDisplay
Commented out as it may be revisited at a later time.
Also currently unused.
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2021-10-18 23:12:33 -04:00 |
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Bartłomiej Dach
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8db2fc439d
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Change ruleset ID assert in player to null-check
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2021-10-18 23:45:06 +02:00 |
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Bartłomiej Dach
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6d9d85685f
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Fix settings item having zero height
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2021-10-18 23:30:38 +02:00 |
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Dan Balasescu
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8643c725cc
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Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 15:27:10 +09:00 |
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Dean Herbert
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762949f49f
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Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 14:20:38 +09:00 |
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Dean Herbert
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59dc04017e
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Fix epilepsy warning not being faded out on an early exit from PlayerLoader
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2021-10-18 13:30:37 +09:00 |
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5ln
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3529f34c98
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Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
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2021-10-18 02:01:50 +08:00 |
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Bartłomiej Dach
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874decb3cd
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Replace spectator-local fix for wrong ruleset ID with player-global consistency check
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2021-10-16 16:10:42 +02:00 |
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Dean Herbert
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7a5a612896
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Move retry and exit hotkey overlays to same depth / container
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2021-10-16 02:29:45 +09:00 |
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Dean Herbert
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e9f50179ab
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Merge branch 'master' into fail-animation-update
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2021-10-15 23:32:10 +09:00 |
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Dean Herbert
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91754450b2
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Remove dispose method completely
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2021-10-15 21:27:44 +09:00 |
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Dean Herbert
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6f947cacbd
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Fix test failures
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2021-10-15 21:22:38 +09:00 |
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Dean Herbert
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c47497923a
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Schedule drag events for now
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2021-10-15 19:52:44 +09:00 |
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Dean Herbert
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30c3fcb4ea
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Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
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2021-10-15 19:45:04 +09:00 |
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Dean Herbert
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3909fd8caa
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Fix wonkiness when dragging slider end at high input refresh rates
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2021-10-15 19:43:57 +09:00 |
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Dean Herbert
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b9fd1f52df
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Tweak animation slightly
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2021-10-15 19:37:22 +09:00 |
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Dean Herbert
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b08743342b
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Fix incorrect nesting
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2021-10-15 19:35:08 +09:00 |
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Dean Herbert
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66f3370a19
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Add new fail animation to better match new sound effects
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2021-10-15 19:14:59 +09:00 |
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Dean Herbert
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a59ee9ec1f
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Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
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2021-10-15 19:14:44 +09:00 |
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Jamie Taylor
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8d6d7fcdbe
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Add high-pass filter to gameplay fail sequence
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2021-10-15 17:03:37 +09:00 |
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Dan Balasescu
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3604a762d0
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Merge branch 'master' into fix-editor-difficulty-name-update
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2021-10-15 16:58:01 +09:00 |
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Dean Herbert
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f73e505ee6
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Further adjustments to glow to be less bright on settings overlay
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2021-10-15 12:35:19 +09:00 |
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Dean Herbert
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3a25bdaf3d
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Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
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2021-10-15 11:18:37 +09:00 |
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Dean Herbert
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874d722820
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Merge branch 'master' into fix-editor-difficulty-name-update
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2021-10-15 11:14:45 +09:00 |
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Dean Herbert
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ad0732484f
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Just wait for metadata section to be loaded
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2021-10-14 22:12:38 +09:00 |
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Dean Herbert
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9d54285b2e
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Merge branch 'master' into fix-multiplayer-sounds-during-gameplay
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2021-10-14 21:34:04 +09:00 |
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Dean Herbert
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06249c4ab2
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Fix incorrect usages of Scheduler.AddOnce
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2021-10-14 17:52:19 +09:00 |
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Dean Herbert
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0d86dab80a
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Fix multiplayer components updating when not alive
Should close https://github.com/ppy/osu/issues/15092.
- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826.
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2021-10-14 17:37:10 +09:00 |
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smoogipoo
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901f107b2e
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Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
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2021-10-14 17:25:51 +09:00 |
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Dan Balasescu
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fb9c3fe72e
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Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
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2021-10-14 17:24:32 +09:00 |
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Dean Herbert
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1212b08672
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Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence
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2021-10-14 16:45:34 +09:00 |
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Dean Herbert
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e0babe4b79
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Add global logging of WorkingBeatmap changes
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2021-10-14 14:07:43 +09:00 |
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Dean Herbert
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09536cd733
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Add logging of WorkingBeatmapCache.Invalidate calls
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2021-10-14 14:05:33 +09:00 |
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smoogipoo
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aa380a11c1
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-14 12:02:10 +09:00 |
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Dean Herbert
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8d479bbe56
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Merge branch 'master' into fix-editor-difficulty-name-update
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2021-10-14 10:17:01 +09:00 |
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Bartłomiej Dach
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d2115824fa
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Merge branch 'master' into dropdown-refresh
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2021-10-13 23:53:14 +02:00 |
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Bartłomiej Dach
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f3647eb94e
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Recolour room settings screens to match dropdown theming
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2021-10-13 22:50:19 +02:00 |
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Bartłomiej Dach
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d067159435
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Recolour elements of editor setup screen to match dropdown theming
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2021-10-13 22:32:54 +02:00 |
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smoogipoo
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fdf7142711
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Remove Room.Position
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2021-10-13 21:24:54 +09:00 |
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Dan Balasescu
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e49f1f6e6b
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-13 20:17:57 +09:00 |
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Dan Balasescu
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d88daf0cc2
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Merge pull request #15073 from peppy/fix-player-loader-low-pass
Improve `PlayerLoader` audio and visual transitions
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2021-10-13 17:01:49 +09:00 |
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Dean Herbert
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02689a1b60
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Use actual BeatmapInfo rather than PlayableBeatmap.BeatmapInfo for editor writes
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2021-10-13 14:50:12 +09:00 |
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Dean Herbert
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26a1e40d24
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Fix storyboard outro during fail test not being lenient enough
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2021-10-13 13:48:57 +09:00 |
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Dean Herbert
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ae4dcbd829
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Improve PlayerLoader audio and visual transitions
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2021-10-13 13:26:20 +09:00 |
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