Swords
264d8b9b86
Finishing requested changes, and tidy up
2021-05-16 14:48:00 +10:00
Swords
b5e1f78c06
Merge branch 'master' into single-bind-reset-button
2021-05-15 20:29:56 +10:00
Swords
c282f0e603
Fixing tests
...
For some reason moving the mouse and clicking doesn't work with "dotnet test", but works when you run the osu.Game.Tests project.
2021-05-15 19:42:33 +10:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating
2021-05-15 15:39:57 +09:00
Dean Herbert
94b7e89ac0
Merge pull request #12747 from frenzibyte/current-star-rating
...
Allow changing current star difficulty of a `StarRatingDisplay`
2021-05-15 15:39:39 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
...
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Swords
ecc260030a
Merge branch 'master' into single-bind-reset-button
2021-05-15 12:05:42 +10:00
Swords
304caf8bdf
Adding Requested changed
2021-05-15 11:24:08 +10:00
Bartłomiej Dach
7665bdfbbb
Merge branch 'master' into null-assignment-warning-enable
2021-05-15 01:08:34 +02:00
Bartłomiej Dach
d581e0a252
Ignore possible nulls in NotifyCollectionChangedArgs
...
Safe to access by the virtue of the preceding case labels on
`args.Action`. And they're in test code anyways.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
e62e473bb2
Ignore possible null in multiplayer test
...
A null value will fail the test anyhow.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
b51d038088
Ignore possible path-related nulls
...
They're all in test code anyway, so any issue there will cause a test to
fail.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
f2d0f7db99
Remove list null-checks in LogoTrackingContainer
test
...
If the null-checks were tripped, the test would crash anyway. It is not
possible to call `.Any()` and get a valid result instead of an exception
on a null reference.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
c9facf70f9
Use conditional nullability attribute
...
As it turns out, C# 8 provides an attribute that allows annotating that
an `out` parameter's nullability depends on the method's return value,
which is exactly what is desired here.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
1c92b3a8f5
De-duplicate star rating display creation in test
2021-05-14 22:03:44 +02:00
Swords
843da30f9d
Reformatting
2021-05-15 01:52:16 +10:00
Swords
6a52622b3f
Merge branch 'single-bind-reset-button' of https://github.com/holaswords/osu into single-bind-reset-button
2021-05-15 01:31:40 +10:00
Swords
1603b92211
Reformatting
2021-05-15 01:30:54 +10:00
Swords
85174793b1
Merge branch 'master' into single-bind-reset-button
2021-05-15 01:07:32 +10:00
Swords
0725088fde
Well it works, just pretty ugly looking.
2021-05-15 01:01:17 +10:00
Salman Ahmed
93007c1635
Merge branch 'current-star-rating' into player-loader-star-rating
2021-05-14 16:06:00 +03:00
Salman Ahmed
6cc678f497
Remove nullability and transition support from star rating display
2021-05-14 16:05:40 +03:00
Salman Ahmed
db361efecf
Add test beatmap difficulty cache with calc. blocking support
2021-05-14 15:53:56 +03:00
Salman Ahmed
34aab11ff3
Add null star rating display test case
2021-05-14 14:25:46 +03:00
Salman Ahmed
0655825057
Separate changing star rating display to own test
2021-05-14 14:25:13 +03:00
Dean Herbert
9069db0743
Fix case of hitObjects
variables
2021-05-14 16:22:19 +09:00
Dean Herbert
48672f8afd
Add very basic test logic to ensure PlayerLoader
is present for playlists
2021-05-14 15:02:36 +09:00
Naxess
9860e482af
Use TestWorkingBeatmap
instead of null in tests
...
Fixes the warning that #12801 will give.
2021-05-14 05:32:52 +02:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes
2021-05-13 21:06:48 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
...
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
Naxess
94538b3842
Remove accidental whitespace
2021-05-13 12:56:36 +02:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles
2021-05-13 19:24:42 +09:00
Dean Herbert
c8b7cfc753
Merge branch 'skin-serialisation' into remove-skinnable-hud-classes
2021-05-13 19:05:08 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Dean Herbert
e0e9106921
Enable autoplay in skin editor tests
2021-05-13 14:55:11 +09:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Dean Herbert
8b9ac86d4b
Merge branch 'master' into skin-serialisation
2021-05-13 12:35:06 +09:00
smoogipoo
5b03092968
Fix possible test failure
2021-05-13 11:53:50 +09:00
Dean Herbert
55e1f97f59
Remove unused using statement
2021-05-12 19:06:40 +09:00
Dean Herbert
0a895fff15
Remove remaining test usage of SkinnableXXX
HUD components
2021-05-12 18:53:25 +09:00
Salman Ahmed
80e231d90a
Add failing test case
2021-05-12 11:42:55 +03:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
...
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
smoogipoo
273cd18b8a
Use test streaming client in gameplay leaderboard test
2021-05-12 14:19:36 +09:00
smoogipoo
21fc0ba43b
Combine test spectator streaming client implementations
2021-05-12 13:05:02 +09:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
048677846b
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 23:10:30 +09:00
smoogipoo
f5bc389998
Fix flaky tests
2021-05-11 19:31:32 +09:00
smoogipoo
bc4213eea1
Add test for changing back to idle on deletion
2021-05-11 19:26:58 +09:00
smoogipoo
7fe8737d94
Add failing tests
2021-05-11 19:21:44 +09:00
smoogipoo
811282a975
Add failing test
2021-05-11 19:01:41 +09:00