Never disable pause button on now playing overlay
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
Add support for spinner "spin" text in legacy skins
Add support for spinner "glow" in legacy skins
Use int instead of long for user_id fields for now
Rename cache classes in line with their function (and share a base implementation)
Add new method handling hit state specifically
Update framework
Fix SkinnableTestScene's autosize propagation
Some elements going forward will be shared, so it makes sense to have a common base class to add these shared elements.
Fix paused samples potentially getting stuck in a playing state in rapid toggling
Regressed with recent DrawableHitObject changes (moving of RelativeSizeAxes specifications out of constructors).