Angela Zhang
7d326c7f24
Review changes + added tests
2020-12-20 13:18:00 -06:00
Angela Zhang
45482e8709
Whitespace fixes
2020-12-17 18:43:39 -06:00
Angela Zhang
454c7538c0
CI Style Fixes
2020-12-17 17:59:36 -06:00
Angela Zhang
d8864473b2
Merge branch 'keyboard_shortcuts' into jcramos/ctrl_shift_t
2020-12-17 16:56:44 -06:00
Angela Zhang
71a082110a
Making style changes + supports reopening PM chats
2020-12-17 16:56:34 -06:00
Joseph-Ramos-CMU
b37a983fbf
Formatting fixes
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Fixed some formatting issues to comply with InspectCode.
2020-12-16 12:56:36 -05:00
Joseph-Ramos-CMU
2f8a085adf
Reworked reopening last tab to no longer use recursion
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A reviewer of the pull request was concerned about recursion. I changed
the code to be iterative.
2020-12-16 12:04:07 -05:00
Joseph-Ramos-CMU
7b169c4f62
Changed internal closedChannel list to store channels names instead of channel objects
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This is for efficiency purposes; it's more efficient to just store
the names than store the whole object.
2020-12-16 10:13:50 -05:00
Angela Zhang
456c0751fd
Merge pull request #8 from angelaz1/jcramos/ctrl_shift_t
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Ctrl+Shift+t Chat Shortcut
2020-12-15 16:54:11 -06:00
Joseph-Ramos-CMU
bd2765ecc4
Fixed style concerns
2020-12-14 13:23:43 -05:00
Joseph-Ramos-CMU
3301f532ee
Additional formatting
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Ran the dotnet format as well as the .\InspectCode.ps1 tools, and
fixed the style issues they found.
2020-12-13 23:27:48 -05:00
Joseph-Ramos-CMU
08a2cdaf8d
Minor formatting changes
2020-12-13 21:02:35 -05:00
Joseph-Ramos-CMU
2863187b16
Changing behvaior for channels that have already been reopened
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Ctrl+Shift+t will now skip trying to reopen any channels that are
already open, and will instead attempt to open the next still-closed channel.
2020-12-13 20:46:02 -05:00
Joseph-Ramos-CMU
5481ba43c7
Fixed a bug where Ctrl+Shift+t shortcut was using the wrong list
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The JoinLastClosedChannel code was using the joinedChannels list instead
of the closedChannels list. Fixing this bug made the Ctrl+Shift+t
shortuct work as expected.
2020-12-13 14:14:57 -05:00
Joseph-Ramos-CMU
2d98da0d61
Untested Ctrl+Shift+T shortcut prototype
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Added a list to the ChannelManager class that tracks
which tabs I closed. Works like a stack, where it adds to the end
every time I close a tab. Then added a function that uses
this list to open the last closed channel, and added a shortcut inside of ChatOverlay,
similar to how jmeng implemented shortcuts.
Code is currently untested.
2020-12-13 13:21:50 -05:00
Angela Zhang
aaca703483
Merge pull request #3 from angelaz1/jmeng1/keyboard_shortcuts
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Added ctrl + w and ctrl + t keyboard shortcuts
2020-12-12 21:22:12 -06:00
Angela Zhang
084e4ce50b
Removing whitespace
2020-12-12 20:11:57 -06:00
Angela Zhang
b9f687d7f9
Adding in extra blank line
2020-12-12 18:55:17 -06:00
Angela Zhang
4c1e75f101
Small whitespace fix
2020-12-12 18:02:08 -06:00
Jess Meng
3dd6589d6e
Fixed style changes and cleaned up ctrl + t implementation
2020-12-12 15:53:08 -08:00
Bartłomiej Dach
51840121b9
Merge branch 'master' into update-framework
2020-12-12 13:02:34 +01:00
Dean Herbert
f20c5a2bda
Update framework (again)
2020-12-12 15:29:26 +09:00
Jess Meng
92cab12eb7
Added ctrl + w and ctrl + t keyboard shortcuts
2020-12-11 21:52:36 -08:00
Bartłomiej Dach
d457926523
Merge branch 'master' into fix-player-load-stuck-at-empty-screen
2020-12-11 20:49:27 +01:00
Bartłomiej Dach
01833e8c9b
Merge branch 'master' into fix-single-threaded-seeking
2020-12-11 20:14:28 +01:00
Dan Balasescu
31ae79a140
Merge pull request #11149 from peppy/add-cache-suffix-online-db
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Add a simple cache-busting query string to online.db retrieval
2020-12-11 20:20:52 +09:00
Dean Herbert
b5f6baf341
Update framework
2020-12-11 18:03:48 +09:00
Dean Herbert
a35060ea7a
Add a simple cache-busting query string to online.db retrieval
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As we are finally pushing updates for this database, this adds a minimum
level of guarantee that a client will request a new version (without
having to worry about multiple levels of server-side caching).
2020-12-11 17:56:02 +09:00
Dean Herbert
2dd5911256
Rename method to better match purpose
2020-12-11 14:44:01 +09:00
Dean Herbert
01bd765384
Simplify pause handling by moving transform logic to bindable change event
2020-12-10 17:42:47 +09:00
Dean Herbert
679a550d83
Fix single threaded seeking not working due to unnecessary seek call
2020-12-10 17:42:28 +09:00
Dean Herbert
437c0506ce
Refactor to allow for special disposal handling to still work
2020-12-10 16:56:56 +09:00
Dean Herbert
67dd7be71a
Move cancelLoad call to OnResuming
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This has no real effect; it just feels more readable to me.
2020-12-10 16:34:59 +09:00
Dean Herbert
491ab74059
Schedule pushWhenLoaded once ever
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Previously it was being scheduled another time each OnResume, resulting
in more and more calls as a user retries the same beatmap multiple
times.
To simplify things I've decided to just schedule once ever. This means
that on resuming there's no 400ms delay any more, but in testing this
isn't really an issue (load time is still high enough that it will never
really be below that anyway). Even if gameplay was to load faster, the
animation should gracefully proceed.
2020-12-10 16:33:30 +09:00
Dean Herbert
cc996ec7fc
Ensure player is consumed at the point of scheduled push running the first time
2020-12-10 16:32:14 +09:00
Dan Balasescu
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support
2020-12-08 16:11:11 +09:00
Dean Herbert
58d7e41978
Enable nullable on ImportTask
2020-12-08 12:52:34 +09:00
Dean Herbert
77279a7e56
Update stale xmldoc on import method
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-12-08 12:48:59 +09:00
smoogipoo
10c1823534
Remove now unused files
2020-12-07 22:07:11 +09:00
smoogipoo
34f3672750
Make ctor protected
2020-12-07 22:04:41 +09:00
smoogipoo
f599427080
Implement TimeshiftFilterControl
2020-12-07 22:04:35 +09:00
smoogipoo
1b3836aeef
Re-implement multiplayer FilterControl
2020-12-07 21:59:26 +09:00
smoogipoo
5be0672fe9
Split out enums
2020-12-07 21:54:42 +09:00
smoogipoo
fa65874763
Limit room name to 100 characters
2020-12-07 21:09:38 +09:00
Dan Balasescu
87da6b3270
Merge pull request #11113 from ekrctb/fix-scrolling-wrong-layout-one-frame
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Fix scrolling hit object displayed in wrong position for one frame
2020-12-07 18:48:24 +09:00
Dan Balasescu
cdc7ef8c15
Merge pull request #10925 from peppy/fix-multiple-playback-on-skin-change
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Fix skinnable sounds playing more than once on skin change
2020-12-07 18:45:19 +09:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
ekrctb
a548269c34
Fix scrolling hit object displayed in wrong position for one frame
2020-12-07 17:26:12 +09:00
Dean Herbert
a5e2509d52
Merge pull request #11105 from Joehuu/mod-settings-fade-in/out
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Add fade in/out animations to mod settings container
2020-12-07 17:12:29 +09:00
Dean Herbert
454e94574c
Add corner rounding and positional transform
2020-12-07 16:43:07 +09:00