ANDY840119-PC\andy840119
d5b436d91b
use public List<Column> Columns => listColumnStages.SelectMany(x => x.Columns).ToList(); instead
2018-01-08 23:11:20 +09:00
ANDY840119-PC\andy840119
ca7cd40fba
1. update from ppy master
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2. update header
2018-01-06 11:21:10 +09:00
為什麼
98929952e3
Merge branch 'master' into master
2018-01-06 11:17:15 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
1276e2c71a
Merge branch 'master' into scrolling-hitobjects-rewrite
2018-01-05 14:58:57 +09:00
smoogipoo
e0e84ff370
Fix mania playfield scrolling hitobjects in the wrong direction
2018-01-04 22:05:20 +09:00
smoogipoo
a7aab21a29
Re-namespace files
2018-01-04 19:22:15 +09:00
smoogipoo
651e24e3cc
Implement proper scrolling directions
2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4
Initial game-wide replacement of scrolling playfields
2018-01-04 18:50:17 +09:00
ANDY840119-PC\andy840119
aadafae8cb
1. fix TestCaseManiaHitObjects broken
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2. add (4+4) (2+4+2) (1+8+1) column stages step in TestCaseManiaPlayfield
2018-01-03 23:47:05 +09:00
ANDY840119-PC\andy840119
a855a21ccb
group -> stage
2018-01-03 23:04:51 +09:00
ANDY840119-PC\andy840119
5326f71ed9
fix some error that smoogipoo says
2018-01-03 22:58:08 +09:00
ANDY840119-PC\andy840119
ee13df94fc
Merge branch 'mania-rc-cleanup' of https://github.com/smoogipoo/osu
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# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-01-03 22:02:50 +09:00
smoogipoo
bd171926d6
Remove AvailableColumns from ManiaRulesetContainer
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Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
ANDY840119-PC\andy840119
7b94a710e3
Appveyor Chan, Please
2017-12-28 23:55:06 +09:00
ANDY840119-PC\andy840119
9faa5fb199
pray
2017-12-28 23:40:02 +09:00
ANDY840119-PC\andy840119
a322c15bbd
after resharper : (
...
.
裝上Resharper,從此VS的速度一片黑暗
2017-12-28 23:15:12 +09:00
ANDY840119-PC\andy840119
cfc4c39255
Fixed the alert from AppVeyor.
...
maybe.
2017-12-28 22:57:41 +09:00
ANDY840119-PC\andy840119
28da60cc38
https://github.com/ppy/osu/issues/716
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1. split the playfield columns by ManiaModKeyCoop
2. can chaneg the key number by ManiaKeyMod
2017-12-28 22:40:23 +09:00
smoogipoo
a3fcc0b60c
Back to using SortedLists
2017-12-21 19:40:41 +09:00
smoogipoo
f9e34dfa3d
Assume that control points are already sequentially-ordered
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Fixes up deserializing.
2017-12-06 16:24:09 +09:00
smoogipoo
b97cab4f29
Make ManiaFramedReplayInputHandler properly account for special keys
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These are interleaved into the playfield, so we have to use the playfield's columns' actions.
2017-11-28 15:27:20 +09:00
smoogipoo
15f69dff81
Make mania hit explosions not stick around when rewinding
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Fixes #1461 .
2017-11-04 00:57:17 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b
Rework EF Core usage in model classes
2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
smoogipooo
093d82ac45
Set depths from playfield add methods instead of DrawableHitObject
2017-09-13 16:17:01 +09:00
Dan Balasescu
ee8ec31c6e
Merge branch 'master' into judgement-revamp
2017-09-12 18:57:37 +09:00
Dean Herbert
86de4fa2e2
Apply CI fixes
2017-09-12 18:36:19 +09:00
Dean Herbert
b21c080121
Make mania readable again
2017-09-12 18:22:02 +09:00
Dean Herbert
f32d444d68
Remove generics from Playfield (fixes catch)
2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
smoogipooo
a22dd80b23
Expire HitExplosions.
2017-09-12 16:20:15 +09:00
smoogipooo
8737a1b1a5
Implement osu!mania auto replay generation.
2017-09-12 15:52:32 +09:00
Dean Herbert
d66fb307dc
Fix wrong licence header
2017-09-11 19:14:37 +09:00
smoogipooo
df0a31bf2a
Add judgement text displays to osu!mania
2017-09-11 17:56:02 +09:00
smoogipooo
54aff432fe
Fix CI error
2017-09-11 15:43:23 +09:00
Dan Balasescu
6ecd530d7b
Add missing license header
2017-09-11 15:24:28 +09:00
smoogipooo
e8efdcf188
Make tick explosions white and lower scale.
2017-09-11 14:37:34 +09:00
Dean Herbert
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
smoogipooo
3026675f35
Add explosions.
2017-09-11 13:44:39 +09:00
smoogipooo
10f0d1f20d
Pass down OnJudgement to columns.
2017-09-11 12:57:10 +09:00
smoogipooo
42dc4d9b1c
Rework mania playfield to be more sane with masking/nesting.
2017-09-11 10:46:54 +09:00
smoogipooo
b085208d24
Remove unused code
2017-09-07 16:15:33 +09:00
smoogipooo
ef9b87e8c7
Make column lights not increase in brightness when successfully pressed
2017-09-07 16:15:25 +09:00
smoogipooo
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
smoogipooo
115e5c95af
Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'.
2017-08-23 20:50:03 +09:00
smoogipooo
d8dfcc614a
Make mania work with key bindings
2017-08-23 13:42:16 +09:00
smoogipooo
0e41fc8842
Add mania bindings.
2017-08-23 12:49:50 +09:00
smoogipooo
909cae5861
CI fixes.
2017-08-22 14:21:28 +09:00
smoogipooo
9a7c9e9af0
Disable reversing for now - this needs to be re-implemented in a later PR.
2017-08-22 14:17:57 +09:00
smoogipooo
cd3c825bd2
Fix mania playfield not working.
2017-08-22 14:07:46 +09:00
smoogipooo
88151eff3f
Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669
Only set the number of availableColumns once, at ManiaRulesetContainer level.
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# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0
Give HitRenderer a reference to Ruleset
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Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
c5ce86b9f3
Add reversing capability to ScrollingPlayfield.
2017-08-08 12:59:50 +09:00
smoogipooo
12f9793fec
Fix mania bar lines not working.
2017-08-07 17:46:22 +09:00
smoogipooo
f3c05fe232
CI fixes.
2017-08-07 17:34:57 +09:00
smoogipooo
933740664c
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
2017-08-07 16:43:54 +09:00
smoogipooo
a3efca9c35
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00
smoogipooo
c6447e40f9
Reduce implementation overhead for nested playfields (e.g. playfield + columns).
2017-08-07 14:56:26 +09:00
smoogipooo
b1d25ed388
Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
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Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
0f901c99a0
Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
2017-08-04 20:11:18 +09:30
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e
Address CI concerns and update framework
2017-07-22 11:15:45 +02:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
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# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
21d07428fe
Fix some test regressions
2017-07-19 15:16:59 +09:00
Thomas Müller
6063219b72
Update framework
2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
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Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
e8ce3e16b0
Address CI concern
2017-07-10 12:52:29 +03:00
Dean Herbert
0e2dc9388a
More changes in-line with framework changes.
2017-07-10 12:55:47 +09:00
Dean Herbert
89c8a34025
Merge branch 'master' into better-drawablehitobject-lifetimes
2017-06-21 20:13:57 +09:00
smoogipooo
fc0e44b214
Update framework.
2017-06-21 11:28:27 +09:00
paparony03
62dee59672
Shapes namespace
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Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
4afe83e74e
Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
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This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
smoogipooo
5bac0919f0
Remove gross autoSizingAxes and life time.
2017-06-16 13:00:08 +09:00
smoogipooo
5d7336b235
A bit more cleanup.
2017-06-16 10:06:47 +09:00
smoogipooo
fda220acbc
Move speed adjustment code from ManiaHitRenderer to SpeedAdjustedHitRenderer.
2017-06-15 19:34:28 +09:00
smoogipooo
419682b740
Merge remote-tracking branch 'origin/master' into timingchange-rework
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# Conflicts:
# osu-framework
2017-06-12 13:09:02 +09:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
smoogipooo
de35ea22b1
Make bar lines work again.
2017-06-09 22:03:28 +09:00
smoogipooo
1f56848442
Rewrite the way speed adjustments are applied.
2017-06-09 19:57:03 +09:00
smoogipooo
921350128d
Rename SpeedAdjustment -> MultiplierControlPoint + reworking.
2017-06-09 16:57:17 +09:00
smoogipooo
4b2669e65d
Namespace movement.
2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499
Use new naming structure + VisibleTimeRange bindable.
2017-06-09 16:11:49 +09:00
smoogipooo
cd435f7ec6
Merge remote-tracking branch 'origin/master' into timingchange-rework
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# Conflicts:
# osu-framework
# osu.Game.Rulesets.Mania/Timing/ControlPointContainer.cs
2017-06-09 03:37:55 +09:00
smoogipooo
8de6bdf340
Rewrite mania to use the new timing section stuff.
2017-06-09 02:43:48 +09:00
smoogipooo
55f238f6a9
Remove IHasTimeSpan, add rename to TimingSection.
2017-06-08 23:40:24 +09:00
John Neijzen
2f7d9655fd
More Clean up
2017-06-08 15:27:35 +08:00
smoogipooo
8641379424
Not sure how these CI issues were missed.
2017-06-07 19:27:22 +09:00
smoogipooo
6f191193a1
Rename timing changes, simplify + improve columns/dictionary usage.
2017-06-07 19:15:51 +09:00
smoogipooo
7aee8ee547
Make TimeSpan a double again.
2017-06-07 19:08:32 +09:00
smoogipooo
d66f114b5b
Properly set starting lifetime for mania hit objects.
2017-06-03 18:18:25 +09:00
smoogipooo
7022c8d496
Move timing change stuff to osu.Game project.
2017-06-02 20:17:44 +09:00
smoogipooo
a4cd409835
Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
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Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
smoogipooo
1d3f5d8649
CI fixes.
2017-06-02 18:19:21 +09:00