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osu-lazer/osu.Game.Rulesets.Mania/UI
2017-08-07 16:43:54 +09:00
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Column.cs Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
ManiaHitRenderer.cs SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
ManiaPlayfield.cs Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
SpecialColumnPosition.cs ColumnStyle -> ColumnPosition. 2017-05-04 14:54:31 +09:00