smoogipoo
df7515b66f
Pass all selected hitobjects to the selection blueprints
2018-11-15 21:01:09 +09:00
smoogipoo
c963fc7cd2
Reduce chaining
2018-11-14 18:34:13 +09:00
smoogipoo
6d43baf4bf
Make show/hide only invoked once each
2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d
Hide placement when cursor is not in the playfield
2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00
smoogipoo
e9e50f41fb
Use Name/NameScreen format
2018-11-07 13:04:17 +09:00
smoogipoo
52f4923c8e
Remove intermediate Screens namespace
2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a
Renamespace compose-mode components
2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4
BorderLayer -> EditorPlayfieldBorder
2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f
Fix a few missed renames
2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe
CreateMaskFor -> CreateBlueprintFor
2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a
Merge PlacementContainer into BlueprintContainer
2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e
MaskSelection -> SelectionBox
2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7
Merge MaskContainer into BlueprintContainer
2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16
HitObjectMaskLayer -> BlueprintContainer
2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd
DragLayer -> DragBox
2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91
Debounce editor summary timeline seeks
2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f
Fix not being able to drag control points mid-snake
2018-11-02 04:09:33 +09:00
Dean Herbert
5eaf80ab76
Add missing newline
2018-10-31 12:07:06 +09:00
smoogipoo
72d48aa7f5
Add xmldocs to IPlacementHandler
2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6
Implement hitobject deletion
2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd
Remove placement events, make everything pass top-down
2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8
Add container to handle placement mask
2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25
Move placement handling events to a higher level
2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
smoogipoo
934b687965
Fix selection masks not being added for new objects
2018-10-03 16:49:59 +09:00
smoogipoo
4cdb6dcea5
Rename HitObjectMask -> SelectionMask
2018-10-03 13:28:00 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
22dce64d6d
Merge branch 'master' into circular-button
2018-08-21 19:15:20 +09:00
smoogipoo
85dc42d47a
Re-namespace/rename CircularButton
2018-08-15 16:49:53 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container
2018-08-02 20:41:27 +09:00
Dean Herbert
4bd811bd2d
Merge branch 'master' into circular-button
2018-08-02 20:25:45 +09:00
smoogipoo
10b8708d4e
Make SetupCircularButton adjust corner radius by height
2018-08-01 17:47:32 +09:00
smoogipoo
9eb47ae691
Make SetupCircularButton inherit OsuButton
2018-08-01 17:02:52 +09:00
Shane Woolcock
47533f83c3
Update TabControl subclasses to use AddInternal
2018-07-31 20:52:11 +09:30
smoogipoo
c9d4332846
size_x, size_y -> width, height
2018-07-31 16:44:20 +09:00
smoogipoo
c5a772bbc8
Completely reuse TriangleButton
2018-07-31 15:49:04 +09:00
AlFasGD
93cf063c97
Remove useless things
2018-07-27 12:52:33 +03:00
AlFasGD
1962797e20
Remove unnecessary using directive
2018-07-27 12:40:38 +03:00
AlFasGD
78cde95132
Privatise constants
2018-07-27 12:34:11 +03:00
AlFasGD
3ee1353976
Remove whitespace
2018-07-27 12:28:47 +03:00
AlFasGD
2a819a53c0
Prefer inheriting TriangleButton instead of Container
2018-07-27 12:26:37 +03:00
AlFasGD
c4b1ba2979
Remove padding, fix corner radiuses
2018-07-25 15:14:40 +03:00
smoogipoo
206e3686f2
Add back blue border
2018-07-25 18:38:50 +09:00
smoogipoo
b60e4b0728
Cleanup
2018-07-25 18:34:47 +09:00
AlFasGD
6675c455f3
Trim whitespace that magically appeared
2018-07-24 22:33:19 +03:00
AlFasGD
3ca112aef0
Clean code and apply requested changes
2018-07-24 22:04:02 +03:00
AlFasGD
ebf14c9c93
Update framework from current master
2018-07-24 11:32:24 +03:00
AlFasGD
d304aca08f
Merge branch 'master' into circular-button
2018-07-24 11:30:56 +03:00
AlFasGD
4d0d4523ca
Add test case, rename component
2018-07-24 11:23:38 +03:00
AlFasGD
0e50e4ee34
Clean code
2018-07-24 10:10:17 +03:00
AlFasGD
765c6e4ecc
Remove custom text box
2018-07-24 09:46:24 +03:00
AlFasGD
2f452c162c
Make text colour white
2018-07-24 09:21:01 +03:00
AlFasGD
a833fa3d92
Update framework and apply suggested changes
2018-07-24 09:19:45 +03:00
AlFasGD
cd37b0df23
Merge branch 'master' into labelled-text-box
2018-07-24 09:19:22 +03:00
AlFasGD
dd56a2d95f
Apply proposed changes (untested)
2018-07-23 15:44:10 +03:00
Dean Herbert
aead4be134
Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container
2018-07-23 06:36:10 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
AlFasGD
7b4616c6c1
Add circular button file
2018-07-20 14:02:02 +03:00
AlFasGD
f200cfe40d
Add labelled text box files
2018-07-20 13:05:19 +03:00
smoogipoo
b7721edc80
Remove more unnecessary changes
2018-07-19 18:25:28 +09:00
smoogipoo
c51fe6a119
Remove more unused stuff
2018-07-17 16:01:47 +09:00
smoogipoo
9f730dd784
Merge branch 'editor-composer-cleanup' into mania-mask-container
...
# Conflicts:
# osu.Game/Rulesets/Edit/HitObjectComposer.cs
# osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
0b66f63f7d
Invert flow order of hitobjects between composer and mask layers
2018-07-17 15:35:32 +09:00
smoogipoo
577ff4cc7f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
ee2c7c50ad
Tidy up button hierarchy
2018-07-13 16:28:18 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Dean Herbert
3b0c4ff16b
Tidy code
2018-06-28 14:08:15 +09:00
smoogipoo
01b90aaffe
Fix CI not passing
2018-06-28 11:58:06 +09:00
smoogipoo
b88c4464cb
Make virtual beatmap tracks approximate beatmap length
2018-06-27 16:02:49 +09:00
smoogipoo
cd74ec705e
Fix possible mis-ordering of scroll position updates
...
1. Checking whether the scroll position has changed must be done _after_ Current is updated in base.UpdateAfterChildren. This was causing the timeline to sometimes not provide smooth scrolling while the track is not running.
2. We can't just move all code to UpdateAfterChildren to fulfill (1) - we need the code to follow the track time to still run prior to base.UpdateAfterChildren, so that it modifies Current prior to base.UpdateAfterChildren changing to position.
2018-06-25 20:31:06 +09:00
Dean Herbert
e75ff1145c
Merge branch 'master' into editor-seek-snapping-fix
2018-06-25 18:27:03 +09:00
Dean Herbert
5c63b3ddac
Merge pull request #2828 from smoogipoo/improve-editor-scrolling
...
Always perform non-seeked scroll in the editor while audio is playing
2018-06-21 17:24:15 +09:00
Dean Herbert
3819ecb2be
Update framework
2018-06-19 20:19:52 +09:00
smoogipoo
8c671f93fc
Always perform non-seeked scroll in the editor while audio is playing
2018-06-18 19:32:04 +09:00
smoogipoo
54e60d8bc2
Fix test appveyor tests failing due to lack of audio manager
2018-06-18 19:27:22 +09:00
smoogipoo
6d318d35ee
Fix not being able to seek by other means during flick-scroll
2018-06-18 18:56:54 +09:00
smoogipoo
dbc50e35d5
Fix the timeline and editor fighting over track seeking
2018-06-18 18:02:26 +09:00
Dean Herbert
b1d059a67d
Add some colours to the compose-mode timeline
2018-06-18 04:31:47 +09:00
Dean Herbert
bec6e3083e
Remove scrollbar depth change as scrollbar is hidden now
2018-06-18 03:19:21 +09:00
Dean Herbert
d58ef96a23
Merge branch 'master' into timeline-markers
2018-06-18 03:14:04 +09:00
Dean Herbert
31f9d0161d
Add a comment about precision scroll behaviour
2018-06-18 03:03:09 +09:00
smoogipoo
3b396e38ca
Hide the scrollbar
2018-06-12 15:51:48 +09:00
smoogipoo
aaf2f66594
Make scrolling only zoom the timeline
2018-06-12 15:51:36 +09:00
smoogipoo
6ceac8ab0a
Add a centre marker to the timeline
2018-06-12 14:34:28 +09:00
smoogipoo
30b7b7961f
Merge remote-tracking branch 'origin/master' into timeline-audio-scrolling
...
# Conflicts:
# osu-framework
# osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
# osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs
2018-06-12 14:22:27 +09:00
Dean Herbert
8092d70402
Merge remote-tracking branch 'upstream/master' into smoogipoo-editor-timeline-rework
2018-06-11 20:17:33 +09:00
smoogipoo
55475d129f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
Dean Herbert
475fb06559
Use new bind method
2018-06-07 16:46:54 +09:00
smoogipoo
d1b469c1a3
Better handling of nested playfields' hitobjects
2018-06-07 16:28:21 +09:00
smoogipoo
485026da6f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
64eda27547
Update framework
2018-06-03 03:05:53 +09:00