Fix crash on drag selection via timeline while placement is active
Reload scrolling hitobject composer on control point changes
(Manual)BreakPeriod
CodeFileSanity doesn't like records and it being a record wasn't doing much anymore anyway.
Display breaks on editor timeline & allow manually adjusting their duration
BreakPeriod
Update framework
DrawableExtensions.With<T>()
GetContainingInputManager()
GetContainingFocusManager()
AudioFilter
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Make NodeSamples editable
Reduce editor opacity of several editor components when hovering over composer
Implement event feed view for daily challenge screen
Addresses https://github.com/ppy/osu/discussions/24384.
Move timeline toggle controls to "view" menu
To silence inspections.
Account for osu! circle radius when drawing playfield border
Annotate `ControlPoint` and `Mod` for AOT trimming support
Same deal with this class. Fully qualifying the type names because this has `#nullable disable` and makes use of `NotNull` which is also present in the `System.Diagnostics.CodeAnalysis` namespace and AAAAAAARGH NAMESPACE CONFLICTS.
Addresses https://github.com/ppy/osu/discussions/13167.
Implement relax mod for taiko
Implement toggling visibility of pass and fail storyboard layers