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Commit Graph

545 Commits

Author SHA1 Message Date
Dean Herbert
4f1546c474
Rename PerfectBonusNote to NotePerfectBonus 2023-10-16 15:14:28 +09:00
Dean Herbert
94b64044e0
Add nested bonus judgement to DrawableNote for perfect bonus score 2023-10-13 17:01:48 +09:00
Dan Balasescu
e874ec81c9
Remove unused usings 2023-10-09 12:22:08 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement 2023-10-09 09:47:00 +09:00
Dan Balasescu
b2d9c95441
Remove HoldNoteTickJudgement 2023-10-09 09:31:45 +09:00
Dan Balasescu
5362902c87
Merge branch 'master' into remove-hold-note-ticks 2023-10-09 08:15:10 +09:00
Dean Herbert
6ce251fbb5 Expose base VisualisationMethod so we don't need to new it locally per ruleset 2023-09-01 19:17:53 +09:00
Dan Balasescu
c60f13dd92 Remove mania hold note ticks 2023-08-31 17:30:27 +09:00
Dan Balasescu
a2fd7707a1 Allow toggling SVs in the editor 2023-08-18 18:55:24 +09:00
Dean Herbert
3526032c9a
Merge pull request #24544 from smoogipoo/pool-mania-barlines
Add pooling for mania barlines
2023-08-15 15:21:59 +09:00
Dan Balasescu
6a7b0786c9 Add barline pooling for mania 2023-08-15 13:33:49 +09:00
Bartłomiej Dach
3178865cd3
Fix playfield skinnable layer bounds being incorrectly calculated with multiple stages
Closes #24514.

The original PR was _supposed_ to be handling this, and had code that
_looked_ like it would handle it, but was in fact subtly wrong, as the
union of `RectangleF.Empty` (initial value of `area`) and an arbitrary
other rectangle is _not_ the second rectangle, but rather a rectangle
that contains _both_ the second rectangle and the point (0,0),
thus leading to the bound calculation fail.
2023-08-12 21:55:20 +02:00
Dean Herbert
06fe5583cb Expose a new SSDQ from playfield for skinnable area bounds 2023-07-28 15:47:57 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
c8507837d1
Remove redundant initialisation of Children to empty array 2023-06-07 21:51:46 +02:00
Bartłomiej Dach
8463f5c7dd
Spell out location of external proxy explicitly 2023-06-07 21:50:16 +02:00
Dean Herbert
d57c2ab7e4 Fix osu!mania barlines showing in front of notes
Closes #23412.
2023-06-07 14:23:23 +09:00
Dean Herbert
b8d9c9ff93 Move ApplyGameWideClock to extension method
I don't see an issue with applying this workaround to more places, even
though it is a workaround, because it marks each usage very clearly. If
we design a better solution in the future it should be easy to replace
the usages.
2023-06-06 16:07:50 +09:00
Dan Balasescu
1c199b83e3 Replace mania scroll "time" with scroll "speed" 2023-05-29 21:22:23 +09:00
Dean Herbert
d19b35bd5f Rename ambiguous translation keys 2023-01-16 13:18:49 +09:00
ansel
6f84641596 Localise osu!mania settings 2023-01-15 23:30:20 +03:00
Dean Herbert
98483d2a1b
Merge pull request #21638 from Mogiiii/touchscreen-control-disable-mouse
Disable touchscreen controls responding to mouse in scrolling gamemodes
2023-01-06 20:39:09 +08:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Bartłomiej Dach
0a49c8c5d6
Add missing unsubscriptions in multiple mania components 2022-12-21 20:22:40 +01:00
Dylan Nantz
ee945c9b58 disable mouse input to touchscreen controls 2022-12-14 10:34:21 -05:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
e1e12f41e9 Add more comprehensive inline comment 2022-10-07 21:00:11 +09:00
Dan Balasescu
d63f196626 Merge branch 'master' into fix-mania-rewinding 2022-10-07 20:45:56 +09:00
Dan Balasescu
b5746f5f20
Merge pull request #20602 from peppy/mania-fix-object-colouring
Fix osu!mania not colours not always updating when switching skins
2022-10-07 19:22:55 +09:00
Dean Herbert
4b772643e9 Use bindable flow for transfer of accent colour from columns to hit objects
This fixes the case where changing a skin during gameplay runtime does
not correctly convey colour information to off-screen `DrawableHitObject`s.
2022-10-07 18:25:08 +09:00
Dean Herbert
42afc8e568
Merge branch 'master' into fix-mania-rewinding 2022-10-07 18:17:19 +09:00
Dan Balasescu
721189b23a
Merge branch 'master' into argon-mania-note 2022-10-07 17:34:11 +09:00
Dean Herbert
c7405d1c1c
Add missing immediate application of AccentColour in DefaultKeyArea
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-07 17:00:10 +09:00
Dean Herbert
207c76bdec Fix column lighting and key area not handling rewind correctly 2022-10-07 15:46:11 +09:00
Dean Herbert
e81f550150 Fix hit explosions not being cleaned up correctly when rewinding 2022-10-07 15:46:11 +09:00
Dean Herbert
a543222a2b Add ability to pad stage vertically 2022-10-07 15:45:35 +09:00
Dean Herbert
f1ea61b1a2 Remove unused colour code 2022-10-07 15:24:37 +09:00
Dean Herbert
9a92ff1681 Fix SourceChanged unbind directionality and add null check 2022-10-07 15:24:37 +09:00
Dean Herbert
dee01abab1 Add method to get stage from column index 2022-10-07 15:24:37 +09:00
Dean Herbert
0d21c0e49c Remove StageDefinition from configuration lookups
I added this for future usage, but it turns out I can get the
definitions directly from `ManiaBeatmap`.
2022-10-07 15:24:36 +09:00
Dean Herbert
6b79f16461 Make Column.AccentColour bindable 2022-10-07 15:24:36 +09:00
Dean Herbert
532d101080 Remove unused class 2022-10-07 15:24:36 +09:00
Dean Herbert
276395f1af Fix column colour not updating on skin change 2022-10-07 15:24:36 +09:00
Dean Herbert
5c48d8931a Add StageDefinition to ManiaSkinConfigurationLookup and make column background colour lookup work 2022-10-07 15:24:36 +09:00
Dean Herbert
9c979044dc Move AccentColour assignment to inside Column 2022-10-07 15:24:36 +09:00
Dean Herbert
46c3cfe54d Remove StageDefinition flow in ManiaSkinComponent 2022-10-07 15:24:36 +09:00
Dean Herbert
7796a4c109 Cache StageDefinition for consumption (and remove ColumnType) 2022-10-07 15:24:36 +09:00
Dean Herbert
df3ad618e1 Move ColumnType to constructor 2022-10-07 15:24:36 +09:00