smoogipoo
0414e5c550
Add MaximumJudgementOffset to DrawableHitObject, use in more places
2020-11-26 01:12:42 +09:00
Dean Herbert
49b8331ccd
Merge pull request #10877 from smoogipoo/fix-mania-judgement-displays
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Fix hold note judgements displaying incorrectly
2020-11-18 19:00:14 +09:00
smoogipoo
77942af3a6
Fix hold note judgements displaying incorrectly
2020-11-17 13:37:58 +09:00
Bartłomiej Dach
b62bf5798d
Store time of hold note break
2020-11-13 21:14:34 +01:00
Bartłomiej Dach
7a89e58483
Disable pressed/released action logic when rewinding
2020-11-13 20:49:06 +01:00
Dean Herbert
a3dc1d5730
Update existing implementations
2020-11-04 17:14:23 +09:00
Bartłomiej Dach
1f0620ffd4
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
smoogipoo
e789e06c86
Don't display hold note tick judgements
2020-09-29 16:33:38 +09:00
smoogipoo
b1877b649b
Use new hit results in mania
2020-09-29 16:33:38 +09:00
Bartłomiej Dach
d419fe4dbf
Remove note shaking mention that doesn't apply in mania
2020-08-31 12:03:05 +02:00
smoogipoo
acbeb5406f
Add/improve xmldoc
2020-08-31 13:33:41 +09:00
smoogipoo
aa151e4cd7
Merge branch 'master' into mania-notelock
2020-08-31 13:31:41 +09:00
smoogipoo
deb172bb6c
Implement basic mania hit order policy
2020-08-27 20:24:21 +09:00
smoogipoo
1db836e9e0
Merge branch 'master' into hold-note-lighting
2020-08-26 20:22:07 +09:00
smoogipoo
9372c6eef6
Implement hold note lighting
2020-08-26 20:21:56 +09:00
smoogipoo
b3338347b7
Remove fade on successful hits
2020-08-21 23:56:27 +09:00
smoogipoo
8632c3adf0
Fix hold notes bouncing with SV changes
2020-08-21 23:11:15 +09:00
Dan Balasescu
42ee9b75df
Apply suggestions from code review
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-21 19:38:59 +09:00
smoogipoo
aead13628b
Rework freezing to use masking
2020-08-21 17:52:42 +09:00
smoogipoo
37cf7999b1
Merge branch 'master' into hold-note-freeze
2020-08-21 14:39:25 +09:00
smoogipoo
1d9d885d27
Mask the tail as the body gets shorter
2020-08-19 01:40:26 +09:00
smoogipoo
4d4d9b7356
Add rewinding support
2020-08-19 01:37:31 +09:00
smoogipoo
99315a4aa7
Fix incorrect anchors for up-scroll
2020-08-19 00:05:36 +09:00
smoogipoo
988ad378a7
Fix body size + freeze head piece
2020-08-19 00:05:05 +09:00
smoogipoo
385f7cf85d
Implement mania hold note body recycling
2020-08-18 17:56:48 +09:00
smoogipoo
548ccc1a50
Initial implementation of hold note freezing
2020-08-18 00:29:00 +09:00
smoogipoo
f044c06d08
Fix hold notes accepting presses during release lenience
2020-07-20 22:26:58 +09:00
smoogipoo
330521a2ae
Fix lifetime override not working
2020-04-28 15:34:10 +09:00
Dean Herbert
59bd2b3035
Merge pull request #8823 from smoogipoo/all-ruleset-encoders
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Implement legacy beatmap encoding for all rulesets
2020-04-24 17:49:34 +09:00
smoogipoo
4f0b5a34d3
Fix hold note placement body sized incorrectly
2020-04-23 12:53:23 +09:00
smoogipoo
1f962f5c56
Reword comment
2020-04-22 09:06:04 +09:00
smoogipoo
d957614fc9
Cleanup handling of mania samples
2020-04-22 09:06:04 +09:00
Dean Herbert
c51bad0e35
Cache ManiaPlayfield instead
2020-04-13 13:42:21 +09:00
Dean Herbert
cdff6060d3
Remove recursive hierarchy traversal for mania sample balance
2020-04-13 13:01:27 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Fire937
f274ec297c
Add positional sound support for all rulesets
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The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
smoogipoo
3cd353d387
Fix possible nullrefs
2020-03-31 16:57:58 +09:00
smoogipoo
1952fcc0ce
Implement mania hold note skinning
2020-03-31 16:42:35 +09:00
smoogipoo
11430d616e
Allow null hitobject
2020-03-31 16:00:08 +09:00
smoogipoo
9a37a328b6
Add component overrides for hold note head/tail
2020-03-31 15:39:00 +09:00
smoogipoo
c4f76ffdaf
Implement mania note skinning
2020-03-31 15:29:25 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
0e29d3c4a2
Correctly expire bar lines in osu!taiko and osu!mania
2020-02-23 13:50:05 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
mcendu
a897f497a2
remove LaneGlowPiece and GlowPiece
2020-01-04 18:35:37 +08:00
smoogipoo
63c96d5a83
Fix tail note not properly capping result
2019-12-23 18:49:08 +09:00
smoogipoo
d6fd1007c4
internal -> public
2019-12-23 18:48:14 +09:00
smoogipoo
7ac6f68de8
Rewrite hold note input handling
2019-12-23 17:48:57 +09:00
smoogipoo
42853b5af6
Separate head/tail notes from hold note class
2019-12-23 17:48:57 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
8a284bacba
Make mania use the new nested hitobject structure
2019-10-17 12:37:20 +09:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
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Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
Vperus
2d99d41a6d
Remove unused CORNER_RADIUS
2019-09-20 18:17:35 +03:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dan Balasescu
f9b64446e9
Merge branch 'master' into mania-note-sizing
2019-09-12 14:20:28 +09:00
Dean Herbert
06618b6d02
Fix osu!mania minor barline alpha not being respected
2019-09-11 18:45:47 +09:00
Dean Herbert
44d90a4e86
Increase note height
2019-09-11 18:16:14 +09:00
Dean Herbert
da6ba20fc8
Reduce glow on notes
2019-09-11 18:15:03 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
smoogipoo
fff2da7289
Fix hold notes disappearing instantaneously
2019-08-27 12:59:57 +09:00
smoogipoo
6014a66804
Add initial fade transform to fix rewind
2019-08-27 12:22:31 +09:00
iiSaLMaN
c11f508400
Use transform management for mania hit objects
2019-08-26 22:06:30 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
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# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
39df8cce19
Fix incorrect usage of InternalChildren
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Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
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Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
ab0ce46362
Make hold note placement blueprints look a bit more blueprint-y
2018-11-29 18:13:15 +09:00
Dean Herbert
132d334e15
Merge branch 'master' into hold-note-placement
2018-11-29 17:02:55 +09:00
smoogipoo
5d6a438f98
Make selected mania hitobjects always alive
2018-11-26 11:34:25 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
2ee56e4a78
Add a body piece
2018-11-19 18:59:05 +09:00
smoogipoo
9fde7f7f44
Move scrolling info to osu.Game
2018-11-12 17:34:35 +09:00
Dean Herbert
ced6e5efd0
Synchronise animation; reduce flashiness
2018-09-07 17:17:03 +09:00
Dean Herbert
1e39b84089
Increase visibility of osu!mania long notes
2018-09-06 23:49:54 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
807794d512
Make Rulesets.Mania use the new judgement result structure
2018-08-02 20:36:54 +09:00
smoogipoo
cd70e5e30b
Migrate Rulesets.Mania to the new judgement system
2018-08-02 16:44:01 +09:00