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Commit Graph

417 Commits

Author SHA1 Message Date
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes 2024-05-22 21:32:49 +08:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
This reverts commit d7d569cf4e.
2024-05-22 16:29:39 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3 2024-05-21 14:36:16 +08:00
Dan Balasescu
3b8b56cbcb
Apply required changes after framework masking updates 2024-05-09 20:18:53 +09:00
Dean Herbert
fd509c82f5
Adjust code structure slightly 2024-03-20 12:52:54 +08:00
Andrei Zavatski
7ca45c75b3 Don't iterate backwards on children without a reason 2024-03-18 20:46:38 +03:00
Andrei Zavatski
0edc249637 Make Timeline non-nullable 2024-03-18 20:38:19 +03:00
Andrei Zavatski
57399e9899 Merge branch 'master' into editor-performance 2024-03-18 20:34:48 +03:00
Andrei Zavatski
34a5e2d606 Don't update subtree masking in TimelineTickDisplay 2024-03-16 15:20:37 +03:00
Andrei Zavatski
981ee54cdc Fix transforms overhead in TimelineTickDisplay 2024-03-16 15:05:52 +03:00
Andrei Zavatski
e825db61ee Fix enumerator allocation 2024-03-16 12:26:56 +03:00
Andrei Zavatski
ea3a9314f9 Improve TimelineControlPointDisplay performance 2024-03-16 11:57:18 +03:00
Andrei Zavatski
6ecef33fd7 Fic incorrect ExtendableCircle gradient 2024-03-10 22:45:29 +03:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds 2024-03-07 21:10:11 +09:00
Andrei Zavatski
4cefa8bb8d Reduce allocations in TimelineBlueprintContainer 2024-02-21 23:13:10 +03:00
Berkan Diler
6adf0ac01e Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Bartłomiej Dach
99cddb6317
Use alternative workaround 2023-12-29 11:07:45 +01:00
Bartłomiej Dach
cd1f6b46c4
Fix crash after changing audio track in editor
Closes https://github.com/ppy/osu/issues/26213.

Reproduction scenario: switch audio track in editor after timeline
loads.

Happens because `beatmap.Value.Track.Length` is 0 immediately after a
track switch, until BASS computes the actual track length on the audio
thread.

Yes this is a hack. No I have no better immediate ideas how to address
this otherwise.
2023-12-29 10:37:36 +01:00
Dean Herbert
f9e47242db
Add visual offset to better align editor waveforms with expectations 2023-12-26 17:44:49 +09:00
OliBomby
c167f10ad5 fix crash from dragging near zero-length repeating object in timeline 2023-12-19 21:20:45 +01:00
Bartłomiej Dach
12282fff5c
Disallow setting sample volume lower than 5% in editor 2023-10-20 15:50:21 +02:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Hồ Nguyên Minh
d5a89c4c45 Fix formatting 2023-09-04 13:32:42 +07:00
Hồ Nguyên Minh
b17a55d6a8 Add length check for slider velocity 2023-09-04 10:43:05 +07:00
Dean Herbert
cdcb10e0e7 Fix timeline centre point being ever-so-slight off 2023-07-21 15:26:41 +09:00
Dean Herbert
f489dbd7a9 Reduce width of right toolbar ever so slightly (and use more shared constants) 2023-07-21 14:39:15 +09:00
Dean Herbert
57abb15724 Update design of timeline centre marker and adjust surrounding paddings 2023-07-14 16:37:57 +09:00
Dean Herbert
00e9746174 Implement longer design for timing point piece 2023-07-14 16:37:56 +09:00
Dean Herbert
01750dd091 Update metrics of checkboxes and backgrounds to match design better 2023-07-14 14:29:02 +09:00
Dean Herbert
5b2e704264 Move beat divisor control inside of TimelineArea and adjust metrics to match design 2023-07-14 14:19:04 +09:00
Dean Herbert
ebaf63b764 Apply NRT to timeline related classes 2023-07-14 14:04:12 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
c2d89a32a9
Adjust inline comment 2023-06-01 21:18:00 +02:00
Andrei Zavatski
03eb7c7830 Fix nullability 2023-06-01 21:21:01 +03:00
Andrei Zavatski
949fe32740 Use combined area of children as a mask instead 2023-06-01 15:32:17 +03:00
Andrei Zavatski
d119447a10 Fix editor timeline hitobjects popping in 2023-05-30 16:41:42 +03:00
Dean Herbert
214d7e07fa Add TODO regarding failing stack display code 2023-05-17 17:52:17 +09:00
Dean Herbert
9563d4f730 Fix weird purple tint on placement object in timeline 2023-05-17 17:26:19 +09:00
Dean Herbert
2085833a84 Fix missing delegate unsubscribe 2023-05-09 17:08:03 +09:00
Dean Herbert
944da06c10 Rename slider multiplier variable back for now 2023-05-09 16:58:19 +09:00
Dean Herbert
a6cb1f90e4 Change difficulty popover inspector display (yet again)
I think this makes the most sense of the iterations I've tested so far, albeit maybe being a touch too verbose.
2023-05-08 13:43:23 +09:00
Dean Herbert
d9dd35c020 Show base velocity in slider adjustment popover 2023-05-08 13:13:09 +09:00
Dean Herbert
31de4de720 Remove median/mode slider velocity display
The intention was to give an idea of what the most common velocity of
the beatmap is, but in hindsight, because the "base" velocity is being
set elsewhere this doesn't make sense. It will/should be 1.0x.

Showing this range is still valuable, though.
2023-05-08 13:13:09 +09:00
Bartłomiej Dach
e808a47811
Fix delegate leak 2023-05-05 20:33:27 +02:00
Bartłomiej Dach
f536238554
Use shorter copy 2023-05-05 20:30:50 +02:00
Dean Herbert
b7a287869a Add display of beatmap slider velocity when adjusting 2023-05-05 15:57:38 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
8a536c1cdb Fix non-block namespace usage 2023-05-02 15:09:24 +09:00
OliBomby
1dc34ee25d fix infinite repeat count when adjusting length of 0 length slider 2023-05-01 15:48:54 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00