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The intention was to give an idea of what the most common velocity of the beatmap is, but in hindsight, because the "base" velocity is being set elsewhere this doesn't make sense. It will/should be 1.0x. Showing this range is still valuable, though. |
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CentreMarker.cs | ||
DifficultyPointPiece.cs | ||
HitObjectPointPiece.cs | ||
SamplePointPiece.cs | ||
Timeline.cs | ||
TimelineArea.cs | ||
TimelineBlueprintContainer.cs | ||
TimelineButton.cs | ||
TimelineControlPointDisplay.cs | ||
TimelineControlPointGroup.cs | ||
TimelineDragBox.cs | ||
TimelineHitObjectBlueprint.cs | ||
TimelineSelectionHandler.cs | ||
TimelineTickDisplay.cs | ||
TimingPointPiece.cs | ||
TopPointPiece.cs | ||
ZoomableScrollContainer.cs |