Dean Herbert
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4a7d7c6ed9
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Use MaxBy in all locations that can and update inspection level to match dotnet-build
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2022-12-19 16:47:10 +09:00 |
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Dean Herbert
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ba54551313
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Merge branch 'master' into guard-url-protocols
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2022-12-16 18:23:16 +09:00 |
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Dean Herbert
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27c497145f
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
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2022-12-16 18:16:26 +09:00 |
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Dean Herbert
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b8904fe747
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Move ImportParameters to better home
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2022-12-13 21:41:26 +09:00 |
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Dean Herbert
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cb16d62700
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Hook up ImportParameter flow with IModelImporter caller methods
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2022-12-13 21:29:32 +09:00 |
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Dean Herbert
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5a69656764
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Merge pull request #21496 from peppy/fix-zero-length-spinners
Fix being able to place zero-length spinners
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2022-12-02 19:25:00 +09:00 |
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Dan Balasescu
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850931120d
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Merge pull request #21479 from peppy/fix-wrong-last-hit-object-time
Fix some components not accounting for final hold notes in osu!mania beatmaps
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2022-12-02 18:12:00 +09:00 |
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Dean Herbert
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d1296a22ce
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Update timeline blueprint's end time logic to better match new blueprint implementation
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2022-12-02 17:57:15 +09:00 |
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Dan Balasescu
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a39bd634c4
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Merge pull request #21405 from LumpBloom7/Editor-DrawableRuleset-Dependencies
Provide DrawableRulesetDependencies from HitObjectComposer
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2022-12-02 17:31:31 +09:00 |
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Dan Balasescu
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d684aa75b8
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Merge pull request #21477 from peppy/fix-mania-timeline-blueprint-colour
Fix osu!mania editor timeline showing bright-white blueprints
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2022-12-02 16:55:29 +09:00 |
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Dean Herbert
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a2db0afe19
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Avoid querying GetLastObjectTime twice in editor seek flow
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2022-12-02 16:07:24 +09:00 |
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Dean Herbert
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8cf89fcb81
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Use Highlight1 instead of dull grey
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2022-12-02 15:30:47 +09:00 |
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Dean Herbert
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896f2d8f74
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Fix multiple instances of last hitobject time being calculated incorrectly
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2022-12-01 18:04:06 +09:00 |
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Dean Herbert
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f34a79b1a9
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Set a better default colour for timeline blueprints when no colour information is available
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2022-12-01 17:03:53 +09:00 |
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Dean Herbert
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bbf023cf68
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Fix incorrect culture used when parsing timeline popup textbox content
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2022-12-01 16:12:29 +09:00 |
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Derrick Timmermans
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5c8fce1c08
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Remove extra blank line
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2022-11-30 13:05:14 +01:00 |
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Derrick Timmermans
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6a61e70766
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Expose Ruleset from HitObjectComposer instead
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2022-11-30 12:17:58 +01:00 |
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Dean Herbert
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4215f4f5d7
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Merge branch 'master' into Editor-DrawableRuleset-Dependencies
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2022-11-30 17:42:46 +09:00 |
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Dean Herbert
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2a3b24d058
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Avoid need for implicit null casting
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2022-11-30 14:21:04 +09:00 |
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Dean Herbert
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0659c84341
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Rename method to be more in line with project naming
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2022-11-30 14:17:49 +09:00 |
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Jai Sharma
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7dbf379351
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Don't use verbatim string literals
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2022-11-29 18:22:07 +00:00 |
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Derrick Timmermans
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70c320b2e8
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Provide ruleset dependencies only to Compose Placement Blueprints
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2022-11-27 21:43:33 +01:00 |
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Jai Sharma
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218c04c174
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Code quality
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2022-11-27 03:23:08 +00:00 |
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Jai Sharma
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6000e14668
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Correctly select issue row
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2022-11-27 03:08:54 +00:00 |
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Jai Sharma
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3c56b9c93a
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Add OnRowSelected event to EditorTable
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2022-11-27 02:47:54 +00:00 |
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Jai Sharma
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792334a190
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Move Control Group timing data into it's own component
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2022-11-27 02:47:02 +00:00 |
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Jai Sharma
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b6d7bec240
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Remove #nullable disabled from EditorTable and it's derived classes
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2022-11-27 02:45:56 +00:00 |
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Jai Sharma
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1a914d0df7
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Remove #nullable disable from TimingScreen
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2022-11-27 02:43:22 +00:00 |
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Bartłomiej Dach
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894ef15e79
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Merge branch 'master' into update-framework
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2022-11-26 16:19:36 +01:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Bartłomiej Dach
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fca3e7e39f
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Merge branch 'master' into editor-seek-control-points
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2022-11-24 21:53:47 +01:00 |
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Dean Herbert
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37f725bfa2
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Reverse directionality of up/down traversal keys to match scroll
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2022-11-24 13:55:58 +09:00 |
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Bartłomiej Dach
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30f9cc46a7
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Protect offset and bpm adjustments from null selection too
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2022-11-23 17:25:43 +01:00 |
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Dean Herbert
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9b9b8a5977
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Add ability to seek between control points in editor using down/up arrows
Matches stable. Addresses #21376.
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2022-11-23 15:59:32 +09:00 |
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Dean Herbert
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d146f86511
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Fix crash when hitting 'T' to tap timing while no timing point is selected
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2022-11-23 15:39:56 +09:00 |
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Bartłomiej Dach
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1269afd0c5
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Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
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2022-11-20 16:17:55 +01:00 |
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Salman Ahmed
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4b0ba86bd0
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Identify scrolling rulesets using temporary DrawableRuleset instances
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2022-11-20 04:12:52 +03:00 |
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Bartłomiej Dach
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c05c1625f2
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Merge branch 'master' into editor-test-play-dont-retain-test-time
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2022-11-19 12:09:04 +01:00 |
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Salman Ahmed
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60c424837b
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Merge branch 'master' into disable-scroll-speed-on-osu
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2022-11-19 12:13:45 +03:00 |
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Salman Ahmed
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2e3af97892
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Remove unused using
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2022-11-19 12:13:36 +03:00 |
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Salman Ahmed
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290369db47
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Hide scroll speed slider on rulesets which don't support it
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2022-11-19 06:42:27 +03:00 |
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Salman Ahmed
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016de2f5a0
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Fix editor not always playing hitsounds with clock offsets applied
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2022-11-19 05:15:22 +03:00 |
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Salman Ahmed
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90cd386323
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Fix timeline potentially scrolling at extents while not dragging
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2022-11-18 09:43:16 +03:00 |
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Dean Herbert
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a4e713a61f
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When returning to the editor after test play, use the original editor time rather than the point of exit
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2022-11-17 12:36:24 +09:00 |
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Dean Herbert
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bfcd9e0f45
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Don't seek to current editor location when location is close to (or before) the first object
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2022-11-17 12:32:35 +09:00 |
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Salman Ahmed
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7a28a7f2a0
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Move IGameplaySettings override to compose screen to keep test mode unaffected
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2022-11-17 01:45:16 +03:00 |
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Dean Herbert
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ee6fffec5f
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Fix combo colour normalisation setting not applying to editor test play
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2022-11-16 17:54:49 +09:00 |
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Dan Balasescu
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db25e9e9c8
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-11 15:31:28 +09:00 |
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Dan Balasescu
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94772a9cda
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Merge pull request #21147 from peppy/fix-timeline-editor-crash
Fix editor hard crash when beatmap file specified out-of-range timeline zoom value
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2022-11-10 22:59:55 +09:00 |
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Dan Balasescu
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606d42c679
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Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
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2022-11-10 12:52:08 +09:00 |
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