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Components
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Compose
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Design
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GameplayTest
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Setup
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Timing
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Verify
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BackgroundDimMenuItem.cs
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Limit editor background dim to 75% maximum
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BindableBeatDivisor.cs
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Add ability to use Shift +Number to set current beat divisor in editor
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BottomBar.cs
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ClipboardContent.cs
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Automated #nullable processing
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CreateNewDifficultyDialog.cs
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DeleteDifficultyConfirmationDialog.cs
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Editor.cs
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Merge branch 'master' into update-framework
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EditorBeatmap.cs
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EditorBeatmapSkin.cs
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Add "Component" prefix to lookup naming
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EditorChangeHandler.cs
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EditorClipboard.cs
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EditorClock.cs
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EditorLoader.cs
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EditorRoundedScreenSettings.cs
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EditorRoundedScreenSettingsSection.cs
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EditorScreen.cs
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EditorScreenMode.cs
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EditorScreenWithTimeline.cs
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EditorSkinProvidingContainer.cs
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EditorState.cs
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EditorTable.cs
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HitAnimationsMenuItem.cs
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IEditorChangeHandler.cs
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LegacyEditorBeatmapPatcher.cs
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Remove redundant diff processing
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2022-06-21 12:11:44 +09:00 |
PromptForSaveDialog.cs
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TransactionalCommitComponent.cs
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WaveformOpacityMenuItem.cs
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