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Commit Graph

985 Commits

Author SHA1 Message Date
Bartłomiej Dach
711bf14c06
Merge pull request #25443 from peppy/fix-argon-custom-skins
Fix customised argon skins no longer loading due to incorrect resource store specification
2023-11-14 23:11:39 +09:00
Dean Herbert
a745642f76
Fix customised argon skins no longer loading due to incorrect resource store spec 2023-11-14 22:01:56 +09:00
Bartłomiej Dach
83f8f03c7e
Fix argon health bar not relative sizing correctly 2023-11-14 21:54:06 +09:00
Dean Herbert
798e677c09
Refactor KeyCounterDisplay to use autosize
A previous attempt at this was unsuccessful due to a partially
off-screen elements not getting the correct size early enough (see
https://github.com/ppy/osu/issues/14793). This can be accounted for by
setting `AlwaysPresent` when visibility is expected.

This fixes [test failures](https://github.com/ppy/osu/actions/runs/6838444698/job/18595535795)
due to the newly added `Width` / `Height` being persisted with
floating-point errors (by not persisting the values in the first place,
via `AutoSize.Both`).
2023-11-12 17:19:25 +09:00
Bartłomiej Dach
ea556abad8
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters 2023-11-11 21:28:29 +09:00
Bartłomiej Dach
50789d2e18
Fix song progress bars not sizing vertically properly 2023-11-11 21:28:04 +09:00
Bartłomiej Dach
870e4ce27e
Fix argon health display not handling invalidation correctly 2023-11-11 20:42:45 +09:00
Bartłomiej Dach
b7972e3c84
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters 2023-11-11 20:16:14 +09:00
Bartłomiej Dach
374e13b496
Remove argon health display bar length setting
It is no longer needed.

Intentionally not doing backwards migration to simplify things; users
can fix their skins.
2023-11-10 18:18:58 +09:00
Dean Herbert
a02aeed50a
Adjust combo animation slightly 2023-11-10 16:53:16 +09:00
Dean Herbert
67312a2db9
Remove ArgonScoreWedge and use ArgonWedgePiece directly 2023-11-10 16:53:16 +09:00
Dean Herbert
b4ec62473e
Remove width/height bindables from ArgonWedgePiece 2023-11-10 16:53:15 +09:00
Dean Herbert
4f90ac15fa
Reduce the default wireframe opacity a bit 2023-11-10 15:53:05 +09:00
Dean Herbert
7e0b41219c
Change animation to only affect number portion, add miss animation 2023-11-10 15:53:05 +09:00
Dean Herbert
e861681cd4
Adjust argon rolling easings 2023-11-10 15:53:05 +09:00
Dean Herbert
7c3a626f4b
Add basic animation for combo counter 2023-11-10 15:53:05 +09:00
Dean Herbert
6c1d48dfaf
Remove unused function 2023-11-10 15:53:05 +09:00
Dean Herbert
f31c1c9c79
Rename and move skinnable line component to a more commomn place 2023-11-10 15:53:05 +09:00
Salman Ahmed
6f5d905ce7 Update argon accuracy counter design 2023-11-10 01:02:05 +03:00
Salman Ahmed
2ef17c56b1 Remove unused local 2023-11-08 02:13:35 +03:00
Salman Ahmed
4de5454538 Bring back left-side line next to health display
Makes the score counter not look weird when it reaches 8 digits
2023-11-08 02:07:15 +03:00
Salman Ahmed
fdc714a248 Support percentages and ignore dot characters in wireframes part 2023-11-08 02:06:14 +03:00
Salman Ahmed
d30bac3f49 Move "required display digits" feature to reside in argon score counter 2023-11-08 02:06:14 +03:00
Salman Ahmed
e6d3085353 Update accuracy counter design 2023-11-08 02:06:14 +03:00
Salman Ahmed
cbea2db4be Support absolute-sized health bar and use it for default layout 2023-11-08 02:06:14 +03:00
Salman Ahmed
0dbba13686 Split argon score sprite text and update combo counter design 2023-11-07 01:59:36 +03:00
Salman Ahmed
7c1c62ba8a Remove argon combo wedge and update combo counter position 2023-11-07 01:59:36 +03:00
Salman Ahmed
ce36884ef0 Make score wireframes display up to required digits count 2023-11-07 01:59:36 +03:00
Salman Ahmed
754e05213c Update argon score wedge design 2023-11-07 01:59:36 +03:00
Salman Ahmed
6c3169a0ed Remove PP wedge and logic for gameplay layout 2023-11-05 01:56:54 +03:00
Salman Ahmed
a23dfbeab5 Revert "Abstractify PP counter logic from the "Triangles" implementation"
This reverts commit daf4a03fd0.
2023-11-05 01:55:54 +03:00
Salman Ahmed
1c844a155e Remove health line detail 2023-11-05 01:55:54 +03:00
Salman Ahmed
91cf237fc1 Revert health display settings changes 2023-11-05 01:55:54 +03:00
Salman Ahmed
07e7d533bf Bake external scale factors into glyph scale 2023-10-26 10:01:27 +03:00
Salman Ahmed
df80b4dcab Update "Argon" health display specifications to match design
Also adds a little white bar next to the display to match with the
components below it (score/accuracy/combo counters).
2023-10-26 09:12:05 +03:00
Salman Ahmed
50af1574cf Add "Argon" background wedges 2023-10-26 09:10:56 +03:00
Salman Ahmed
daf4a03fd0 Abstractify PP counter logic from the "Triangles" implementation 2023-10-26 09:09:55 +03:00
Salman Ahmed
0aa0562dc0 Add "Argon" combo counter 2023-10-26 09:09:55 +03:00
Salman Ahmed
1f36acca1a Add "Argon" accuracy counter 2023-10-26 09:09:52 +03:00
Salman Ahmed
9ca672d689 Add "Argon" total score counter 2023-10-26 08:58:25 +03:00
Dean Herbert
48832c64ac
Fix health bar animating when it shouldn't be
It wasn't correctly checking the current underlying health, which could
be zero in usages of `AccumulatingHealthProcessor`, for instance.

Closes #25046.
2023-10-16 13:12:04 +09:00
Dean Herbert
b9dbc8139b
Merge branch 'master' into fix-argon-health-bar-flash 2023-10-11 00:20:08 +09:00
Dean Herbert
e2e28ef0ca
Remove comment regarding inlined delegate 2023-10-10 22:12:20 +09:00
Dean Herbert
682aa06acf
Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
Dean Herbert
4674f63655
Fix Scheduler.AddOnce not working in one location 2023-10-10 16:17:34 +09:00
Dean Herbert
7e68b64526
Avoid running finishInitialAnimation when already finished 2023-10-10 15:59:48 +09:00
Dean Herbert
1eb6c93916
Also debounce updatePathVertices to reduce overhead 2023-10-10 15:50:42 +09:00
Dean Herbert
6c346874d3
Add TODO mentioning that ArgonHealthDisplay is doing lerp wrong 2023-10-10 15:24:54 +09:00
Dean Herbert
57f588fa86
Ensure health displays don't pile up transforms when off-screen 2023-10-10 15:24:54 +09:00
Dean Herbert
6ee958743e
Adjust glow animation specifics slightly 2023-10-10 15:10:42 +09:00