Dean Herbert
e2c6a8bc07
Use pattern matching wherever possible
2019-02-28 14:35:00 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
ec9f23ab73
Make IBeatmap.HitObjects an IReadOnlyList
2018-10-11 19:53:07 +09:00
smoogipoo
a623155b9f
Fix missing using
2018-06-19 13:51:53 +09:00
smoogipoo
8529cece4a
Fix precision error
2018-06-18 20:17:19 +09:00
smoogipoo
55f0b3c42c
Distance object generator should output a secondary pattern
...
In osu!stable, only the hitobjects which ended at the distance object's EndTime would be considered for further pattern generation.
Previously this generator was group _all_ objects including those that don't end at the object's EndTime, resulting in incorrect hitobject count for further pattern generation.
2018-06-15 22:10:57 +09:00
smoogipoo
2d59ae9354
Commit forgotten variable
2018-06-15 22:08:24 +09:00
smoogipoo
5f5d797c1e
Remove unused field
2018-06-15 21:06:35 +09:00
smoogipoo
e51f96e181
Fix some notes not being recorded
2018-06-15 20:53:18 +09:00
smoogipoo
c1f7db80f1
Forgot to commit random change
2018-06-15 20:52:09 +09:00
smoogipoo
f67d263596
Move ruleset-specific hitwindows to post-converted hitobjects
2018-05-17 13:35:15 +09:00
smoogipoo
faa82f17cc
Pass original hitobject HitWindows during conversion
2018-05-11 15:30:50 +09:00
smoogipoo
e20323b5f6
Trim whitespace
2018-05-07 11:23:29 +09:00
smoogipoo
f3aa9269ff
Fix mania-specific beatmap conversion
2018-05-07 09:17:12 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
9e09d434dd
Fix argument null exception in ManiaBeatmapConverter
2018-03-14 11:27:14 +09:00
smoogipoo
27a510aad8
The endtime-object pattern is never checked against
2018-03-05 20:20:42 +09:00
smoogipoo
356d353cea
Fix ConversionDifficulty never actually being calculated
2018-03-05 20:20:18 +09:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
f569d54958
Local circlesize/od variables
2018-01-04 19:52:29 +09:00
smoogipoo
b68daaeb4b
Group -> Stage
2018-01-03 19:13:42 +09:00
smoogipoo
bd171926d6
Remove AvailableColumns from ManiaRulesetContainer
...
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
smoogipoo
d288d8a51f
Remove SampleInfoList
2017-12-25 15:40:01 +09:00
smoogipoo
2c53be7853
Fix possible invalid cast when generating mania patterns
2017-11-27 18:39:13 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b
Rework EF Core usage in model classes
2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
smoogipooo
2f2abf122b
Add exceptions galore.
2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f
Make availableColumns into a ctor argument.
2017-08-22 16:22:40 +09:00
smoogipooo
68c7226d12
Fix cherry pick issues.
2017-08-22 14:18:17 +09:00
smoogipooo
4eec59f669
Only set the number of availableColumns once, at ManiaRulesetContainer level.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
smoogipooo
e529ced131
Fix mania-specific beatmaps not setting samples correctly.
2017-05-29 16:18:01 +09:00
smoogipooo
f70bfd5378
CI fixes.
2017-05-22 13:43:53 +09:00
Dan Balasescu
4556ead3b6
Merge branch 'master' into mania-hitobject-object-conversion
2017-05-22 12:54:06 +09:00
Dean Herbert
b50f9cad44
Merge branch 'master' into mania-endtime-object-conversion
2017-05-22 12:14:53 +09:00
smoogipooo
8d94c2ef8b
Fix CI errors (for now).
2017-05-19 21:17:14 +09:00
smoogipooo
6ab7a91415
Add generator to generate patterns from HitObjects.
2017-05-19 20:57:20 +09:00
smoogipooo
e76cb4cc31
Update to match base branch.
2017-05-19 17:51:59 +09:00
smoogipooo
90270ac586
Update to match base branch.
2017-05-19 17:48:23 +09:00
smoogipooo
7b05930fc2
Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
...
This reverts commit 6821197a6a
.
2017-05-19 17:38:06 +09:00
smoogipooo
860b607f45
A bit more cleanup.
2017-05-19 16:49:05 +09:00
smoogipooo
1cb3fc7262
Oops fix unused using.
2017-05-19 16:45:06 +09:00
smoogipooo
6821197a6a
Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects.
2017-05-19 16:40:01 +09:00
smoogipooo
2cea5f0fa3
Add comments.
2017-05-19 16:39:02 +09:00
smoogipooo
9191c4f3e3
Remove LegacyBeatmapConverter.
2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
2017-05-19 16:02:40 +09:00
smoogipooo
1fa1897d71
Define the concept of patterns + additional comments.
2017-05-18 15:05:45 +09:00
smoogipooo
de8271ad6b
Fix out of range exceptions due to out-of-order hitobjects.
2017-05-18 14:08:48 +09:00
smoogipooo
1ded043778
Add basic mania-specific beatmap conversion.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
2017-05-17 13:07:56 +09:00
smoogipooo
0597a95db0
Resharper is too smart.
2017-05-11 22:17:10 +09:00
smoogipooo
a6b71f8ccb
Resharper fixes.
2017-05-11 14:11:52 +09:00
smoogipooo
185e98aa14
Add basic column conversion to ManiaBeatmapConverter.
2017-05-11 12:32:30 +09:00
smoogipooo
bcc8a94e36
Construct mania playfield with proper column count.
2017-05-10 16:32:11 +09:00
smoogipooo
5328793693
ManiaBaseHit -> ManiaHitObject.
2017-05-03 12:44:19 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00