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mirror of https://github.com/ppy/osu.git synced 2024-11-16 07:57:25 +08:00
Commit Graph

116 Commits

Author SHA1 Message Date
Dean Herbert
372f930f8b
Refactor usage of object counts for mania key count lookup to be a bit safer
Protects against non-initialised values and also div-by-zero.
2023-12-19 18:28:04 +09:00
Dan Balasescu
6ed5613c22
Merge branch 'master' into mania-convert-song-select-keycount 2023-12-13 13:53:50 +09:00
Dan Balasescu
2930b53edd
Simplify implementation 2023-12-13 13:43:14 +09:00
Dan Balasescu
b36db3518c
Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
Dan Balasescu
81fe15f288
Fix osu!mania converted key count edge cases 2023-12-09 15:39:54 +09:00
Dan Balasescu
1c3bcbd548
Use IHasPath instead of IHasDistance for mania/taiko 2023-11-29 17:30:21 +09:00
Dan Balasescu
b4b7a7ea5e Add LegacyBeatmapConversionDifficultyInfo abstraction 2023-10-02 16:52:01 +09:00
Dan Balasescu
145530035c Optimise mania density calculation during beatmap conversion 2023-06-15 20:00:15 +09:00
Dean Herbert
2ae1aef0be Move column initialisation to ctor and fix remaining tests 2022-10-07 15:24:36 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
93db6c6bb0 Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 17:47:32 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
Dean Herbert
56428a027e Change static method to public 2021-03-30 16:56:20 +09:00
Dean Herbert
1d968009c2 Add osu!mania key filtering using "keys=4" at song select 2021-03-30 16:09:35 +09:00
smoogipoo
1a2dc83740 Make field readonly 2020-10-14 20:40:17 +09:00
smoogipoo
3e6ed6c9ff Add support for dual stages (keycoop) and score multiplier 2020-10-14 17:53:28 +09:00
smoogipoo
9d09503ace Fix spinner conversion not considering stacking + forced initial column 2020-10-09 21:13:04 +09:00
smoogipoo
4d0e4f4ade Fix incorrect initial density 2020-10-09 21:11:18 +09:00
smoogipoo
c7d24203ce Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
smoogipoo
ecc9c2957f Avoid float precision error in mania conversion 2020-09-07 16:30:05 +09:00
Bartłomiej Dach
ac019bddd6 Only play samples at start of hold note in mania maps 2020-06-04 22:33:34 +02:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
smoogipoo
58af75ad57 Add back missing line 2020-04-22 13:45:12 +09:00
smoogipoo
cc0c82aaeb Implement IHasXPosition on ManiaHitObject 2020-04-22 09:06:04 +09:00
smoogipoo
d957614fc9 Cleanup handling of mania samples 2020-04-22 09:06:04 +09:00
Dean Herbert
4c689c6ad2 Add constant for max stage keys 2020-04-21 10:56:04 +09:00
smoogipoo
b881293b98 Allow 10k to be played on a single stage 2020-04-20 14:08:23 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
smoogipoo
6e7426a098 Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
Huo Yaoyuan
c457571da6 Use index and range expressions 2019-12-15 20:17:35 +08:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
smoogipoo
c722ea0299 Add space 2019-03-01 14:30:58 +09:00
andy840119
e634475bf4 IsDuel -> Dual 2019-02-28 23:40:03 +09:00
andy840119
4b2be4612f support duel mode in mania beatmap 2019-02-28 19:07:43 +09:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00