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mirror of https://github.com/ppy/osu.git synced 2024-12-17 06:02:55 +08:00
Commit Graph

509 Commits

Author SHA1 Message Date
Jai Sharma
6eaeba5a92 Merge branch 'master' into remove-dragbar 2017-07-06 20:14:08 +01:00
Dean Herbert
724e5aa99e Merge master into better-input 2017-07-05 13:59:40 -07:00
Thomas Müller
2d7eefa6fe Update Cached usage according to framework 2017-07-02 13:00:02 +03:00
Thomas Müller
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
Dean Herbert
f3f3952ba5 More unused usings 2017-06-29 12:20:05 -07:00
Dean Herbert
6865f9b231 Remove unused parameters 2017-06-29 12:05:37 -07:00
Dean Herbert
1e50840a8e Fix unused usings 2017-06-29 12:04:04 -07:00
Dean Herbert
ee96d39b93 Shuffle sound samples around and make more conformant 2017-06-28 10:19:04 -07:00
Thomas Müller
40225238d9 Set RelativeSizeAxes for updated FillMode behavior 2017-06-28 12:24:23 +03:00
Dean Herbert
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
EVAST9919
2ad6d3fa77 Simplify property 2017-06-27 05:41:24 +03:00
EVAST9919
714d53f329 Hide "Unranked" text in ModDisplay if play is ranked 2017-06-27 05:17:21 +03:00
Jai Sharma
a0262e32b1 CI Fixes 2017-06-24 09:15:53 +01:00
Jai Sharma
e073100498 Merge branch 'master' into remove-dragbar 2017-06-24 08:55:02 +01:00
Thomas Müller
e3489928b7 Remove now obsolete InternalContains 2017-06-24 09:21:08 +02:00
Jai Sharma
a327f49d68 Updating progressBar.EndTime is more thread safe 2017-06-23 18:24:46 +01:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
Jai Sharma
73c004fb71 Removed DragBar from song progress 2017-06-22 17:42:29 +01:00
smoogipooo
fc0e44b214 Update framework. 2017-06-21 11:28:27 +09:00
paparony03
c8720bc5d5 Oops 2017-06-20 16:00:09 +10:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
Dean Herbert
a454ca606f Merge remote-tracking branch 'upstream/master' into johnneijzen-master 2017-06-08 20:33:39 +09:00
Tom94
5f7270ee4b Use new invalidation rules 2017-06-08 09:53:45 +02:00
John Neijzen
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
John Neijzen
4abad17b92 Fix Black Space after } and Symbol Spacing 2017-06-08 14:48:42 +08:00
John Neijzen
431d225a60 Keyword Spacing and Brackets Fixing 2017-06-08 14:35:10 +08:00
John Neijzen
9b0e1c26a3 Clean Up Code 2017-06-07 19:53:37 +08:00
Dean Herbert
5568df1aee Remove StandardHUDOverlay
This class hierarchy was originally when we had different HUDs for rulesets, but this is no longer the case. Skins will be able to build off the base (new) HUDOverlay without issue, so there is no real need for the abstract class for now.

We can add it back if a need for it arises; for the moment I'd like to avoid as many Standard* classes as possible.
2017-06-05 17:18:07 +09:00
Dean Herbert
2712f49545 Remove bad 2017-06-05 17:06:47 +09:00
Dean Herbert
958cd9f8d8 Don't display in-game
Nothing does anything yet, so we can't display this. Make it functional before adding to game project.
2017-06-05 16:52:09 +09:00
Dean Herbert
af6f8bbd89 Fix namespaces and class names 2017-06-05 16:47:42 +09:00
Dean Herbert
c3c56820fa Fix lots of small issues 2017-06-05 16:43:23 +09:00
EVAST9919
4b624ced36 CI fixes 2017-05-30 12:31:56 +03:00
EVAST9919
e737ded382 Applied suggested changes 2017-05-30 12:23:53 +03:00
smoogipooo
7416952eb3 Fix usings. 2017-05-30 17:36:42 +09:00
smoogipooo
72fa50f944 Make replay settings match design colours. 2017-05-30 17:02:04 +09:00
EVAST9919
08219ccb42 Applied suggested changes 2017-05-29 19:00:29 +03:00
Dan Balasescu
6918368afc Merge branch 'master' into ingame_options 2017-05-29 18:12:02 +09:00
Thomas Müller
a4903e62ba Merge branch 'master' into fix-nullrefs 2017-05-28 16:07:10 +02:00
Dean Herbert
bdeaf2dbb4 Update method names in line with framework changes 2017-05-28 18:34:12 +09:00
EVAST9919
743dfcc130 More xmldoc and few Title text fixes 2017-05-28 00:56:11 +03:00
EVAST9919
b5a6d73104 Toogle visibility without ctrl pressed 2017-05-27 02:38:29 +03:00
EVAST9919
bedcf04043 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-27 02:25:03 +03:00
Dean Herbert
5eab611255 Fix some possible nullrefs on beatmap load failure 2017-05-26 17:36:38 +09:00
Dean Herbert
4ee11764b8 Merge branch 'master' into osu-direct 2017-05-24 12:16:34 +09:00
Dean Herbert
0842e00f13 Merge branch 'master' into controlpoint-rework 2017-05-24 00:20:15 +09:00
EVAST9919
178f8127b8 overall fixes 2017-05-23 16:01:00 +03:00
EVAST9919
2e28b10c36 CI fixes and removed useless property 2017-05-23 12:24:16 +03:00
EVAST9919
4b23cc47ea Moved KeyCounter visibility logic to it's own class 2017-05-23 11:53:42 +03:00
EVAST9919
eafe215169 Simplify Hud visibility change 2017-05-23 11:53:12 +03:00
Dean Herbert
0634a3a5c5 Merge branch 'master' into osu-direct 2017-05-23 17:33:20 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
EVAST9919
50e3feb761 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-22 09:12:40 +03:00
EVAST9919
d717ccf85e Settings -> ReplaySettings 2017-05-22 09:07:08 +03:00
EVAST9919
0615f104f0 SettingsContainer -> SettingsDropdownContainer 2017-05-21 18:22:27 +03:00
MrTheMake
57b9ed0f54 Do not pause a running replay if the window is not focused. 2017-05-20 18:56:50 +02:00
Dean Herbert
0b987be600 Merge branch 'master' into osu-direct 2017-05-20 16:17:59 +09:00
DrabWeb
1eb96e07bd Remove unused using directive 2017-05-20 03:01:09 -03:00
DrabWeb
0c5fec975d Change ModDisplay to use ReverseDepthFillFlowContainer 2017-05-20 02:56:00 -03:00
EVAST9919
9f803de9d5 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-19 19:49:48 +03:00
Dean Herbert
561b517dec Merge branch 'master' into skip-redesign 2017-05-20 00:42:04 +09:00
Dean Herbert
674731f9bb Add sound back to skip action 2017-05-19 22:23:48 +09:00
Dean Herbert
60f960aafd Fix audio clock breakage. 2017-05-19 22:19:20 +09:00
Dean Herbert
20156d26f9 Don't rely on parent's clock 2017-05-19 22:12:09 +09:00
EVAST9919
6f0e1fccdb moved autosize to ctor and whitespace fix 2017-05-19 16:08:33 +03:00
EVAST9919
b2b299a8c3 Fixed the ability to change visibility even not in replay 2017-05-19 15:54:21 +03:00
Dean Herbert
aef82acb0d Update skip button design 2017-05-19 21:54:14 +09:00
EVAST9919
4d0d27aa88 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-19 15:25:48 +03:00
Dean Herbert
da31d129ee Merge branch 'master' into mania-beatmap-conversion 2017-05-19 18:18:59 +09:00
Dean Herbert
a7d16ac213 Move skip logic to inside SkipButton 2017-05-19 18:18:21 +09:00
smoogipooo
9191c4f3e3 Remove LegacyBeatmapConverter. 2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Dean Herbert
bfd37d0350 Fix audio beginning to play when potentially paused due to inactive window
Also removes all usage of Delay() in Player.
Resolves #793.
2017-05-19 13:53:09 +09:00
EVAST9919
91b081f0b2 Change visibility on ctrl+h 2017-05-19 06:41:33 +03:00
EVAST9919
f2af31aceb Naming fixes 2017-05-18 20:21:58 +03:00
EVAST9919
83a89ce22d options -> settings 2017-05-18 11:39:22 +03:00
EVAST9919
d07d94d606 better resizing 2017-05-18 07:09:36 +03:00
EVAST9919
35bc3a42aa Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-18 06:36:15 +03:00
EVAST9919
a9f37d3e78 now button can hide content 2017-05-17 17:24:52 +03:00
EVAST9919
a21343da23 CI fixes 2017-05-17 17:14:09 +03:00
EVAST9919
60ed7a2372 fixed license header 2017-05-17 16:54:49 +03:00
EVAST9919
1e029d05a8 Added bindable to adjust playback speed 2017-05-17 16:10:49 +03:00
Dean Herbert
41c252760d Move all pause logic into PauseContainer 2017-05-17 21:57:01 +09:00
EVAST9919
0867ef814c Visible only in replay 2017-05-17 15:54:12 +03:00
EVAST9919
e0625a9b30 More overlays and overall fixes 2017-05-17 15:39:26 +03:00
Dean Herbert
88a70e407c Fix and simplifty pause logic
Resolves #770
2017-05-17 20:11:41 +09:00
EVAST9919
1a4025ab3c ingame options basic logic 2017-05-17 10:36:57 +03:00
Dean Herbert
6487bf45cf
Eagerly attempt to pause the game when the window is not focused 2017-05-16 17:59:14 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
EVAST9919
9a04069123 removed useless booleans, using nullables instead 2017-05-12 10:16:31 +03:00
EVAST9919
34b4efc4e9 Applied suggested changes 2017-05-12 08:12:34 +03:00
EVAST9919
79ed92a0d7 Simplified logic 2017-05-12 01:48:28 +03:00
EVAST9919
ea0add2354 Fixed update condition 2017-05-11 02:34:57 +03:00
EVAST9919
d55c97a08a Stop progress as soon as we at 100% 2017-05-11 01:48:46 +03:00
EVAST9919
5b469eff69 Fixes 2017-05-10 10:33:02 +03:00
EVAST9919
d8f9e71b84 Applied suggested changes 2017-05-10 10:14:44 +03:00
EVAST9919
7b17e331c4 cleanups 2017-05-10 03:45:31 +03:00
EVAST9919
315f1f1256 CI fixes 2017-05-09 06:23:03 +03:00