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Commit Graph

451 Commits

Author SHA1 Message Date
Dean Herbert
818fac6ac8 Make realm a non-drawable component to better order disposal
Until now, the `RealmContextFactory` would be disposed as part of the
drawable hierarchy. This is too early, as it may be being used by higher
level components (like `ConfigManager`s, see #15115) that perform final
operations after the drawables have been disposed.

Seems to make sense moving this out of the drawable hierarchy and in
line with how we were doing things with EF.
2021-10-15 13:58:16 +09:00
Dean Herbert
0df9ab3eec Fix migration blocking code running on the wrong thread 2021-10-12 16:04:09 +09:00
Dean Herbert
57c5be39d3 Merge branch 'master' into remove-local-realm-thread-switch-handling 2021-10-04 20:52:44 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
ae5d1e8ac0 Merge branch 'master' into remove-local-realm-thread-switch-handling 2021-10-04 17:17:10 +09:00
Bartłomiej Dach
86240cc8ec
Add alternate Torus font 2021-10-03 23:36:39 +02:00
Dan Balasescu
d24f89fead
Merge pull request #14906 from peppy/update-realm-context-factory
Refine `RealmContext` implementation
2021-10-01 22:57:03 +09:00
Dean Herbert
3ddb348252 Merge branch 'online-lookup-cache-separation' into beatmap-manager-split 2021-10-01 01:49:31 +09:00
Dean Herbert
2ed28f625a Pass whole queue in rather than function 2021-10-01 01:46:37 +09:00
Dean Herbert
27c4f2b06e Add missing disposal 2021-10-01 01:38:50 +09:00
Dean Herbert
38cd383aaf Remove local handling of realm when switching thread modes 2021-10-01 00:27:54 +09:00
Dean Herbert
9fa901f6aa Refine RealmContext implementation API 2021-09-30 23:56:38 +09:00
Dean Herbert
7a72747d88 Add back optional online lookups 2021-09-30 17:18:39 +09:00
Dean Herbert
90225f2082 Hook up all required interfaces to new BeatmapManager 2021-09-30 17:18:39 +09:00
Dean Herbert
6ffd9fdcfa Split out BeatmapOnlineLookupQueue from BeatmapManager 2021-09-30 14:46:01 +09:00
Dean Herbert
edb1230111 Fix potential nullref throw on failed startup 2021-09-16 22:48:09 +09:00
Dean Herbert
a1d325cb22 Mark key and value non-nullable (at realm end) and simplify Value logic 2021-09-15 17:16:05 +09:00
Dean Herbert
a150fb2996 Add nullability directive and make variant non-nullable 2021-09-15 17:16:05 +09:00
Dean Herbert
dcfe9c67e3 Make ruleset id non-nullable 2021-09-15 17:12:04 +09:00
Dean Herbert
80ecf81be3 Rename all databased setting classes to be specific to rulesets for now 2021-09-15 17:12:04 +09:00
Dean Herbert
5bb741b4e8 Remove migration of key bindings 2021-09-15 17:04:38 +09:00
Dean Herbert
2bcb3fd304 Add migration of existing settings 2021-09-15 16:31:13 +09:00
Dean Herbert
a2f1752344 Make settings works with current caching structure
Will likely pull out that `RulesetConfigCache` next, but this is an
"everything works" state.
2021-09-15 16:31:13 +09:00
Dean Herbert
187c557ea8 Begin migrating settings implementation across to realm 2021-09-15 16:22:14 +09:00
Dean Herbert
1aa95de530 Merge branch 'master' into score-ordering 2021-09-07 17:45:38 +09:00
Dan Balasescu
79fd2d46f6
Merge branch 'master' into test-efficiency 2021-09-07 16:14:12 +09:00
Dean Herbert
5b13b566b5 Reduce startup overhead during default key binding handling 2021-09-07 15:19:23 +09:00
Dean Herbert
2a5b857f10 Avoid loading unnecessary fonts in headless testing 2021-09-07 00:45:53 +09:00
Dean Herbert
ab1c64591f Move sample playback debounce time to central const 2021-09-05 13:25:10 +09:00
smoogipoo
f14d66aafc Commit missed line 2021-09-02 10:35:00 +09:00
Bartłomiej Dach
d9db1ecee9
Remove game-global popover container 2021-08-28 20:05:59 +02:00
Dean Herbert
46c72334fb Fix stack overflow in ruleset change rejection logic 2021-07-30 01:54:30 +09:00
Dean Herbert
046f30a268 Reject invalid global ruleset values 2021-07-26 16:34:38 +09:00
Dean Herbert
481e4dedb0 Move PopoverContainer to OsuGameBase 2021-07-13 16:51:31 +09:00
Dean Herbert
ec71deec51 Remove some mentions of "lazer"
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Dean Herbert
9acc5e38bb Add basic logging for osu! storage migration
When looking into the test failure at https://github.com/ppy/osu/runs/2940065457, it became apparent that we are not showing the migration process anywhere in logs. It's the cause of many issues, and we would want to see this in CI and user logs when occurring.
2021-06-29 20:23:25 +09:00
Dean Herbert
7dd566dc46
Add null check for safety
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-06-28 15:08:49 +09:00
Dean Herbert
57ae87956a Update execution state change blocking logic in line with framework changes 2021-06-25 15:27:40 +09:00
Dean Herbert
6922de12c6 Add extra null safety in dispose call 2021-06-24 17:17:12 +09:00
smoogipoo
c85edd2b55 Merge branch 'master' into fix-realm-state-change-crashes 2021-06-23 21:20:53 +09:00
Dean Herbert
d148656108 Update in line with framework event structural changes (and add unbind) 2021-06-23 18:08:34 +09:00
Dean Herbert
28f4c56cd6 Fix minor typo in comment 2021-06-23 16:30:28 +09:00
Dean Herbert
f03c2bab48 Update event name in line with framework changes 2021-06-22 22:45:13 +09:00
Dean Herbert
a4b66bec2e Ensure realm contexts are flushed when update thread changes native thread 2021-06-22 18:18:25 +09:00
Dean Herbert
3f336d88ec
Merge pull request #11461 from peppy/realm-key-binding-store
Add initial realm database implementation with KeyBindingStore migration
2021-06-19 02:49:41 +09:00
smoogipoo
5cf2ac78fc Adjust font namespaces 2021-06-18 15:40:35 +09:00
Gagah Pangeran Rosfatiputra
4b926791b5
add inter font 2021-06-16 21:13:01 +07:00
Dean Herbert
9044a20120 Merge branch 'master' into realm-key-binding-store 2021-06-10 13:58:08 +09:00
Dean Herbert
071c07586a Increase music volume back to 80% for the time being 2021-06-04 15:00:53 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00