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Commit Graph

186 Commits

Author SHA1 Message Date
Bartłomiej Dach
fa90b43233
Merge branch 'master' into selection-center 2024-09-27 09:30:36 +02:00
OliBomby
8e11cda41a use minimum enclosing circle selection centre in scale 2024-09-20 01:07:54 +02:00
OliBomby
ee00624751 use minimum enclosing circle selection centre in rotation 2024-09-20 01:07:47 +02:00
PowerDaniex
6ec3f715d2 Fix formatting 2024-09-19 17:26:09 +02:00
PowerDaniex
8c72feda09 Add colour customization to the layout editor 2024-09-19 17:26:09 +02:00
Dean Herbert
188a430418
Merge branch 'master' into grids-3 2024-09-19 18:21:05 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup to GlobalSkinnableContainerLookup 2024-08-22 18:39:36 +09:00
Dean Herbert
41756520b1
Rename SkinComponentsContainer to SkinnableContainer 2024-08-22 17:42:50 +09:00
Dean Herbert
1bd2f4c6a2
Fix skin editor components sidebar not reloading when changing skins
Closes https://github.com/ppy/osu/issues/29098.
2024-08-19 15:45:18 +09:00
OliBomby
d0715c5f12 scale along rotated axis 2024-07-03 16:23:19 +02:00
Dean Herbert
5350945340
Update HasFlag usages 2024-07-03 00:19:04 +09:00
Dean Herbert
d722be16e3
Add missing base calls for safety 2024-06-25 23:41:43 +09:00
Bartłomiej Dach
659505f711
Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
Bartłomiej Dach
3afe98612c
Add RestoreState() to IEditorChangeHandler 2024-06-11 11:31:30 +02:00
Bartłomiej Dach
4c881b5633
Use better name if we're renaming 2024-05-29 09:40:29 +02:00
OliBomby
a89ba33b47 rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled 2024-05-28 16:14:16 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling 2024-05-23 15:10:40 +02:00
Bartłomiej Dach
ac5c031a3a
Simplify original state management in skin selection scale handler 2024-05-23 15:01:28 +02:00
Dean Herbert
e740b8bcc3
Fix single frame glitching in skin editor
https://github.com/ppy/osu/pull/28257#discussion_r1606999574
2024-05-21 14:36:11 +08:00
Bartłomiej Dach
3da3b91be5
Improve closest origin selection to include effects of rotation/flip
Closes https://github.com/ppy/osu/issues/28237.

Solution as proposed here:
https://github.com/ppy/osu/pull/28089#issuecomment-2095372157

For flips and rotations by 90 degrees this does what you would expect it
to. For arbitrary rotations it *sort of kind of* attempts to do this but
the results are a bit wonky - probably still better than what was there
before, though?
2024-05-20 10:23:12 +02:00
Bartłomiej Dach
c03f68413a
Fix skin editor closest origin selection spazzing out on scaled sprites
Closes https://github.com/ppy/osu/issues/28215.

`drawable.Position` is a location in the parent's coordinate space, and
`drawable.OriginPosition` is in the drawable's local space and
additionally does not take scale into account.
2024-05-20 10:23:07 +02:00
OliBomby
8df5f22b4e Merge remote-tracking branch 'upstream/master' into scaling 2024-05-15 23:05:19 +02:00
Susko3
f824bd1441 Fix userTriggered not being passed to private helper 2024-05-06 21:52:03 +02:00
Bartłomiej Dach
d7a0fdce07
Merge pull request #28089 from peppy/use-closest-origin
Automatically choose origin (along with anchor) to make skin editor placement easier for users
2024-05-06 14:57:34 +02:00
Bartłomiej Dach
353a07f7a5
Fix code quality inspection 2024-05-06 12:23:11 +02:00
Bartłomiej Dach
f066026503
Fix sizing of gameplay preview in skin editor not updating on scaling mode change
Closes https://github.com/ppy/osu/issues/28115.
2024-05-06 11:55:51 +02:00
Dean Herbert
12cd3bbe1c
Fix incorrect scale handling due to selection point changes 2024-05-06 11:34:37 +08:00
Dean Herbert
2cb367fdce
Disable "origin" menu when in "Closest" placement mode 2024-05-04 13:29:05 +08:00
Dean Herbert
e7ca02ffde
Fix position changing when origin updates during a drag 2024-05-04 13:28:33 +08:00
Dean Herbert
0b61e2cd42
Use closest origin along with closest anchor 2024-05-04 13:09:51 +08:00
Bartłomiej Dach
f78abf801c
Autosave edited skin on change 2024-04-29 14:38:53 +02:00
Dean Herbert
c0dce94f15
Fix newly placed items in skin editor not getting correct anchor placement 2024-04-12 17:08:49 +08:00
Bartłomiej Dach
05fe8968d8
Only interact with clipboard via bound copy 2024-04-03 11:39:12 +02:00
Dan Balasescu
ce68f6adb7
Fix SkinEditor binding event to external bindable 2024-04-03 17:46:26 +09:00
Nguyên Minh Hồ
113dbcd10f
Merge branch 'master' into fix-rotate-editor-button-disabled 2024-03-30 13:56:31 +07:00
Bartłomiej Dach
f9e92c69a8
Merge branch 'master' into fix-skin-editor-init-fail 2024-02-22 14:08:38 +01:00
Bartłomiej Dach
1ca566c6b0
Disable nested input managers on edited screen when skin editor is open 2024-02-19 10:19:25 +01:00
Nguyên Minh Hồ
e1f8bc9692 Rename CanRotate property of SelectionRotationHandler to a more descriptive name 2024-01-25 12:10:50 +07:00
OliBomby
2f924b3368 fix skewed single axis scale 2024-01-20 16:33:03 +01:00
OliBomby
a155b315bf Fix negative width or height skin drawables 2024-01-20 16:10:17 +01:00
OliBomby
ac76af5cc8 fix skin scale coordinate system 2024-01-20 15:43:47 +01:00
OliBomby
9b9485f656 fix adjust axes detection 2024-01-20 15:39:38 +01:00
OliBomby
0fc448f4f3 fix adjusting scale from anchor 2024-01-20 15:12:48 +01:00
OliBomby
6a57be0a50 clean up code and fix flipping 2024-01-20 13:04:05 +01:00
OliBomby
ed430a3df4 refactor skin editor scale 2024-01-20 02:49:56 +01:00
OliBomby
a4f771ec08 refactor CanScale properties 2024-01-20 01:13:01 +01:00
Dean Herbert
cd02d00c03
Fix skin potentially being lost when opening and closing skin editor rapidly 2024-01-16 15:23:07 +09:00
Dean Herbert
451ba1c861
Ensure PresentGameplay doesn't get stuck in loop if no beatmaps available 2024-01-16 15:13:08 +09:00
rushiiMachine
0c8b551c66
SkinEditor lifetime fix & show gameplay
If the SkinEditor was created already but not finished initializing, wait for it to initialize before handling a screen change, which could possibly null the skin editor. Additionally, in the case the skin editor is already loaded but hidden, make sure to show gameplay.
2023-12-27 14:49:42 -08:00
rushiiMachine
85a768d0c8
Don't reuse results delay const 2023-12-26 12:46:50 -08:00