goodtrailer
e6a05ce3e2
Slow down legacy followcircle animations
2022-07-03 13:51:30 -07:00
Dean Herbert
9a5431d93f
Minor renaming / refactoring to use local parameter rather than DI'd object
2022-07-02 13:37:10 +09:00
goodtrailer
f2141715b8
Replace AsNonNull() with Assert()
2022-07-01 21:22:48 -07:00
goodtrailer
471b64bd20
Reinstate early return with comment
...
Whoops, didn't read the reply until after I pushed...
2022-07-01 21:19:54 -07:00
goodtrailer
6d6ffd35d0
Remove unused parameter
2022-07-01 21:14:53 -07:00
goodtrailer
2e3ff2c7e0
Prefer [Resolved] and LoadComplete
2022-07-01 21:12:36 -07:00
goodtrailer
76d4f86ca3
Make legacy slider ball fade out instantly
2022-07-01 18:21:03 -07:00
goodtrailer
0e0e9968ac
Split ball and followcircle into default/legacy files
2022-06-29 01:23:35 -07:00
Dean Herbert
8cda55e224
Merge pull request #18795 from smoogipoo/full-size-follow-circle
...
Track the full size of the follow circle at all times
2022-06-28 19:20:34 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dan Balasescu
ede5ca31a1
Always track final follow circle size
2022-06-21 18:10:11 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
fe96e15b1b
Update spinner approach circle to handle LegacySkinTransformer
2022-06-04 01:15:39 +03:00
Dean Herbert
a443200d0d
Make dependency nullable to allow for safer disposal unbinding
2022-05-19 13:49:52 +09:00
Dean Herbert
c4854d4004
Fix slider ball rotation becoming undefined when time is not flowing smoothly
2022-05-12 17:55:12 +09:00
Salman Ahmed
61078910a6
Handle all skin component types explicitly
2022-04-23 03:34:05 +03:00
Salman Ahmed
fd20c2bdcd
Change circle/overlay sprite fields to protected
for better test assertion
2022-04-20 00:24:28 +03:00
Salman Ahmed
a96664295b
Fix nullability preprocessor placed over the copyright header
2022-04-19 19:48:44 +03:00
Salman Ahmed
033b556be5
Simplify texture lookup further
2022-04-19 19:44:35 +03:00
Dean Herbert
75a6e9fd7f
Convert to use nullable
and rearrange fields
2022-04-19 18:10:10 +09:00
Salman Ahmed
b067924ada
Avoid applying state transforms when no object is present
2022-04-19 08:08:02 +03:00
Salman Ahmed
fd113953ac
Rename prioritiyLookup
and add xmldoc
2022-04-19 08:06:39 +03:00
Salman Ahmed
ec7bb876b5
Improve legacy circle texture lookup to match 1:1 with stable
2022-04-19 07:12:07 +03:00
Salman Ahmed
8d0dd3961e
Add failing test cases
2022-04-19 07:12:07 +03:00
Dean Herbert
e4b2242719
Fix follow point animations not looping
...
Because they do in stable. I don't know why but let's go with it.
Resolves issue reported in https://github.com/ppy/osu/discussions/17072 .
2022-03-21 18:29:13 +09:00
Dean Herbert
a1b7bf3986
Use a minimum fade length for clamping rather than zero
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-10 16:47:02 +09:00
Siim Pender
a02adfdbd4
Fix crash on super high bpm kiai sections
2022-03-07 20:36:09 +02:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Joseph Madamba
b245ffefc1
Merge remote-tracking branch 'upstream/master' into fix-remaining-identifier-names
2022-01-12 15:05:07 -08:00
Dean Herbert
408e8d5710
Fix null reference causing crash in KiaiFlashingDrawable
...
Can occur if there is no fallback graphics available. Previously would
work as it was only setting the `Texture`.
As reported in https://github.com/ppy/osu/discussions/16281 .
2021-12-30 22:21:39 +09:00
Joseph Madamba
c22a07d9fc
Bump identifier typo inspection and fix remaining identifier names
2021-12-28 11:26:42 -08:00
Bartłomiej Dach
eea0fea69f
Add support for animated legacy hit circle overlay
2021-12-28 15:58:34 +01:00
Bartłomiej Dach
448c6ed515
Generalise KiaiFlashingSprite
for arbitrary drawables
2021-12-28 15:58:34 +01:00
Dean Herbert
add39fbd4f
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
93482414d6
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
...
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
5e5cdaab5e
Privatise setter
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-10-03 19:14:01 +02:00
Bartłomiej Dach
abe0ced48c
Proxy slider head circle number along with overlay
2021-10-03 15:53:49 +02:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
Bartłomiej Dach
5bd09a4a30
Rename inner lambda parameter
2021-09-27 22:21:14 +02:00
Bartłomiej Dach
7a0499ad07
Fix repeat arrow texture not falling back to default legacy skin
2021-09-27 21:45:26 +02:00
smoogipoo
6c91d39c15
Remove GameplayClock dependency
2021-09-21 14:48:46 +09:00
smoogipoo
f0971cb90c
Fix kiai spawner using wrong current time
2021-09-21 14:40:33 +09:00
Bartłomiej Dach
c911332540
Merge branch 'master' into correct-reverse-arrow-depth
2021-09-20 22:32:28 +02:00
Dean Herbert
20eeb36567
Avoid AliveObject
enumeration when not in kiai section
2021-09-20 18:49:36 +09:00
Opelkuh
761da45f6a
Revert af4c3727d77a16e2534df9bbf452336b5c544342
2021-09-19 14:00:56 +02:00
Opelkuh
af4c3727d7
Fix build errors
2021-09-19 04:39:35 +02:00
Opelkuh
1d7d779f66
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00
Opelkuh
3f8454cb76
Remove abstract from ParticleSpewer
2021-09-19 03:19:16 +02:00
Bartłomiej Dach
36237398fa
Remove accidental leftover nullable BDL spec
2021-09-18 18:24:36 +02:00
Bartłomiej Dach
c23354bb67
Remove unused setter
2021-09-18 16:28:44 +02:00
Bartłomiej Dach
59657aca9a
Remove redundant qualifier
2021-09-18 16:28:25 +02:00
Bartłomiej Dach
79438c19a4
Fix slider parts not reproxying after first hitobject freed
2021-09-18 16:27:30 +02:00
smoogipoo
bcbd0e0961
Revert ctor param
2021-09-16 20:06:20 +09:00
smoogipoo
d8f27633a4
Fix legacy approach circles accepting alpha
2021-09-16 19:35:15 +09:00
Dean Herbert
2df4073946
SpawnParticle
-> CreateParticle
(and set time outside of virtual
call)
...
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
2021-09-16 16:52:46 +09:00
Dean Herbert
29ce2f05bd
Remove implied defaults
2021-09-16 16:44:46 +09:00
Opelkuh
32d65adb35
Fix cursor particle scale
2021-09-15 21:22:37 +02:00
Opelkuh
d13ff12a3e
Remove hardcoded particle scale
2021-09-14 00:36:52 +02:00
Opelkuh
c4886be7e1
Add StarBreakAdditive
config support
2021-09-14 00:36:01 +02:00
Opelkuh
9fd616c578
Tiny refactor
2021-09-14 00:16:42 +02:00
Opelkuh
224244801f
Remove Particles namespace
2021-09-13 21:44:27 +02:00
Opelkuh
16f98357e6
Add cursor particles tests
2021-09-13 21:44:25 +02:00
Opelkuh
82d16ab394
Fix LegacyCursorParticles
texture null reference
2021-09-13 21:44:24 +02:00
Opelkuh
a688e69859
Scale down cursor particles
2021-09-13 21:44:24 +02:00
Opelkuh
911282234e
Rename legacy cursor particle classes
2021-09-13 21:44:23 +02:00
Opelkuh
8862d3fa1e
Add OsuSkinComponents.CursorParticles
2021-09-13 21:44:23 +02:00
Opelkuh
99eff4f41f
Move cursor particles under OsuCursorContainer
2021-09-13 21:44:22 +02:00
Opelkuh
c2f7b01ca4
Change particle AngularVelocity
into StartAngle
and EndAngle
2021-09-13 21:44:21 +02:00
Opelkuh
6d68da8ff0
Remove StartScale
from ParticleSpewer
particles
2021-09-13 21:44:20 +02:00
Opelkuh
db662f8c5c
Add ParticleParent
option to ParticleSpewer
2021-09-13 21:44:20 +02:00
Opelkuh
5b1b36436f
Add cursor velocity to star particles
2021-09-13 21:44:19 +02:00
Opelkuh
ee4006f3d7
Add legacy cursor star particles
2021-09-13 21:44:18 +02:00
Dean Herbert
738ce0f689
Fix repeat arrows being hidden beneath head circles in legacy skins
...
Aims to make minimal changes to `DrawableSlider` itself. I'm not super
happy about the slider ball being moved above the head circle, but it
*is* what people are used to so no one except for me is going to
complain.
Supersedes and closes https://github.com/ppy/osu/pull/14561 .
2021-09-01 19:41:49 +09:00
Dean Herbert
4f9c3fde07
Move alpha adjustment back to LegacySliderBody
to correctly handle default legacy skin
2021-09-01 15:10:56 +09:00
Dean Herbert
7a447f5128
Mark SankingSliderBody
as abstract
2021-09-01 15:10:24 +09:00
Dean Herbert
3f93aa1507
Fix traceable sliders incorrectly being opaque
...
Closes https://github.com/ppy/osu/issues/14449 .
Regressed in https://github.com/ppy/osu/pull/14205 .
2021-08-31 20:13:54 +09:00
Endrik Tombak
ef367c6547
Move implementation to be legacy only
2021-08-16 22:52:19 +03:00
smoogipoo
7cc0a2a76f
Refactor to fix InterpolateMovements=false
2021-08-13 12:10:33 +09:00
smoogipoo
5241029513
Use new FadeExponent shader uniform
2021-08-13 10:27:26 +09:00
TheOmyNomy
1069f9d501
Always add cursor trail for legacy cursor with disjoint trail
2021-08-13 00:13:03 +10:00
smoogipoo
f86ef54e93
Fix incorrect legacy slider body alpha
2021-08-10 17:38:51 +09:00
TheOmyNomy
24accdcab0
Add LegacyUtils class with non linear colour interpolation method
2021-08-09 18:56:47 +10:00
TheOmyNomy
140d29d537
Use helper methods instead of local valueAt() method
2021-08-08 23:54:35 +10:00
TheOmyNomy
9e805dcd44
Fix legacy slider body colour interpolation
2021-08-08 21:27:32 +10:00
Bartłomiej Dach
8e102280b7
Revert & disable case with two contradicting inspections
...
Leaving the `false` default value without the suppression triggers
`RedundantArgumentDefaultValue`, while removing it triggers
`BaseMethodCallWithDefaultParameter`.
Disable the former, because a single redundant parameter is less bad
than silent breakage if the default value of `propagateChildren` in the
base method ever changes.
2021-07-05 20:21:44 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Dean Herbert
ec71deec51
Remove some mentions of "lazer"
...
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Salman Ahmed
999bf27eae
Remove unnecessary abstraction of ApproachCircle
property
2021-06-21 12:07:00 +03:00
Salman Ahmed
ba15f7c19b
Move ApproachCircle
out of the scale container and revert relevant changes
2021-06-21 10:47:38 +03:00
Salman Ahmed
036b745425
Remove no longer needed LegacySpinnerApproachCircle
2021-06-21 08:41:10 +03:00
Salman Ahmed
42edbe4fb9
Move ApproachCircle
implementation into per-style
2021-06-21 08:40:38 +03:00
Salman Ahmed
68e28f4903
Implement IHasApproachCircle
in DrawableHitCircle
as well
2021-06-21 07:35:07 +03:00
Salman Ahmed
01478d780d
Generalize IHasSpinnerApproachCircle
from being spinner-specifc
2021-06-21 03:43:11 +03:00
Salman Ahmed
72155a7c52
Replace if pattern-matching check with switch cases instead
2021-06-21 03:37:50 +03:00
Salman Ahmed
c3217fd8b1
Remove leftover approach circle skin component
2021-06-19 20:10:32 +03:00
Salman Ahmed
c04b09520d
Replace spinner approach circle proxying logic with hooking up to OnSkinChange
in mod
2021-06-19 20:06:28 +03:00
Salman Ahmed
d6b9436151
Proxy spinner approach circle before the spinner overlay components
2021-06-18 20:34:25 +03:00