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Commit Graph

460 Commits

Author SHA1 Message Date
Dean Herbert
f11b068dee Allow faster roll speed selection in "Barrel Roll" mod 2021-04-20 18:22:58 +09:00
Dean Herbert
510e54ff54 Update framework 2021-04-19 23:41:21 +09:00
Salman Ahmed
c1082ddb9a
Add space before the unit
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-04-17 06:28:07 +03:00
Salman Ahmed
892a8a7cd2 Remove unnecessary comma 2021-04-17 04:23:48 +03:00
Salman Ahmed
78c8508784 Remove unused using directive
gotta git gud
2021-04-17 03:52:08 +03:00
Salman Ahmed
d5a1e00feb Improve "barrel roll" mod settings description 2021-04-17 03:32:47 +03:00
Dean Herbert
698a9d3fed Add rotation direction setting 2021-04-15 14:40:03 +09:00
Dean Herbert
23eb1c655c Add missing description 2021-04-15 14:37:47 +09:00
Dean Herbert
7469849e7c Merge branch 'abstract-mod-description' into mod-barrel-roll 2021-04-15 14:37:17 +09:00
Dean Herbert
346e36d32a Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Dean Herbert
0d32290cd5 Show roll speed in rotations-per-minute 2021-04-15 13:15:52 +09:00
Dean Herbert
362a5a39d0 Scale the playfield to avoid off-screen objects 2021-04-15 13:15:42 +09:00
Dean Herbert
a209415942 Add "Barrel Roll" mod 2021-04-14 16:52:29 +09:00
Joseph Madamba
a42714540b Add follow delay setting to osu! flashlight mod 2021-04-10 23:04:15 -07:00
Amber
5ac36a2462 Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity 2021-04-02 03:56:23 -05:00
Amber
48e9985782 Make "AlwaysPlayTailSample" a mod setting rather than a hardcoded constant. 2021-04-02 03:10:28 -05:00
Amber
5063cd957f Force hit sample to play when Classic mod is enabled 2021-04-02 02:54:35 -05:00
Dean Herbert
0c202e0777
Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 19:24:04 +09:00
smoogipoo
14160b897e Fix references to ModSuddenDeath 2021-02-24 14:44:53 +09:00
smoogipoo
ca92ad715a Add test 2021-02-22 13:32:54 +09:00
Dean Herbert
f84ea30637 Expose Mods in DrawableRuleset to avoid using external DI 2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12 Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
Dean Herbert
4710a12774
Merge branch 'master' into classic-mode-flags 2021-02-11 16:21:55 +09:00
smoogipoo
be9b07a4cf Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
smoogipoo
c458c4cfae Fix unintended changes due to renaming or otherwise 2021-02-10 20:27:47 +09:00
smoogipoo
6bf40170db Rename SliderBall flag 2021-02-10 18:53:26 +09:00
smoogipoo
2fcc4213e1 Rename IgnoreJudgement -> OnlyJudgeNestedObjects 2021-02-10 18:46:26 +09:00
smoogipoo
6730c4c58b Apply review comments (user explanations + property names) 2021-02-10 18:41:28 +09:00
smoogipoo
2218247b21 Override mod type 2021-02-08 11:07:50 +09:00
Bartłomiej Dach
3fabe247b0 Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37 Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
smoogipoo
a5855f5d28 Move follow circle tracking to DrawableSliderHead 2021-02-05 17:33:48 +09:00
smoogipoo
ee3367d7c5 Add classic slider ball tracking 2021-02-05 17:14:23 +09:00
smoogipoo
6aece18f8d Add OOHP tests 2021-02-05 15:36:47 +09:00
smoogipoo
3b5c67a063 Add OsuModClassic 2021-02-03 23:08:59 +09:00
Bartłomiej Dach
303cc62ee7 Transfer flags indicating if settings were changed 2021-01-06 22:46:46 +01:00
Dean Herbert
a411b26a09
Remove unnecessary clamp
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2020-12-24 10:51:24 +09:00
Dean Herbert
dec997c0f4 Fix flashlight not updating its position during replay rewinding
Closes #11260
2020-12-23 14:44:38 +09:00
smoogipoo
ac91f0e270 Add extended limits to difficulty adjustment mod 2020-12-10 00:37:19 +09:00
ekrctb
245be2c5ed Adjust namespace 2020-12-04 20:21:53 +09:00
Bartłomiej Dach
4d739f11a8 Fix spinner ticks getting increased visibility state
Regressed in #10696. The old `IsFirstHideableObject()` method did not
consider nested hitobjects, while its replacement -
`IsFirstAdjustableObject()` - did. Therefore, spinner ticks could be
considered first adjustable objects, breaking the old logic.

There is no need to match over `SpinnerBonusTick`, as it inherits from
`SpinnerTick`.
2020-12-03 22:51:59 +01:00
smoogipoo
e3bbc2b128 Rework osu! hidden mod to avoid storing hitobjects 2020-12-03 14:45:56 +09:00
Bartłomiej Dach
8da40ce2dc Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
PercyDan54
99ee5e3ad7
Correct inheritance 2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy 2020-11-16 18:15:15 +08:00
smoogipoo
1e05fd48e2 Fix hidden mod crash 2020-11-13 23:08:27 +09:00
Bartłomiej Dach
0ae6f82291 Fix incorrect fade of slider ends after a rewind 2020-11-12 09:33:39 +01:00
smoogipoo
5d55af5818 Fix hitobjects sometimes not fading in completely with HD mod 2020-11-11 16:35:48 +09:00
smoogipoo
d1fa391d25 Make OsuModHidden apply fadein adjustment on custom state update 2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2 Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7 Make methods abstract 2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71 Use class with other osu! mods 2020-11-05 15:52:06 +09:00
smoogipoo
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
Bartłomiej Dach
164370bc7d Resolve more CA1805 inspections 2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8 Remove unused usings 2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e Use bindable flow instead 2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5 Remove unused locals 2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2 Hide sliderend & repeat circles in traceable mod 2020-10-25 23:30:26 +01:00
Dean Herbert
febfe9cdd0 Don't fade the approach circle on increased visibility 2020-10-09 18:43:16 +09:00
Dean Herbert
2d0275ba95 Fix first hitobject in osu! hidden mod not getting correct fade applied 2020-10-09 03:07:01 +09:00
Dean Herbert
5a6c45e2ff Fix hidden mod support for sliderendcircle 2020-10-02 18:41:28 +09:00
Bartłomiej Dach
4f3f95540b Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
Bartłomiej Dach
bcaaf25278 Fix Spun Out mod being affected by rate-changing mods 2020-08-11 22:04:18 +02:00
Dean Herbert
ec0d7760af Move todo? 2020-07-30 13:07:11 +09:00
Dean Herbert
41c0f7557a Remove traceable spinner reference for now 2020-07-30 12:56:30 +09:00
Dean Herbert
023feaf438 Refactor to centralise implementation into a single component
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
f97656351d
Merge branch 'master' into scaleMod 2020-07-28 18:55:07 +09:00
Dean Herbert
72c8f0737e Fix Autopilot mod incompatibility with WindUp/WindDown 2020-07-28 14:18:21 +09:00
Fabian
56b0094d43 Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
Fabian
0975610bf7 Increased maximum start modifier higher (15x -> 25x)
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae Clarified what the slider value is 2020-07-17 17:53:20 +02:00
Fabian
9857779d42 Added slider for the grow/deflate mod 2020-07-17 16:12:01 +02:00
Dean Herbert
b59e4f8a7e Change difficulty adjust mod to match stable range of 0-10 2020-07-14 08:15:14 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
smoogipoo
f195933844 Fix hardrock potentially taking a long time to load 2020-05-11 13:03:59 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
1f0b7465e2 Add back missing line 2020-04-21 16:06:40 +09:00
Dean Herbert
5e3fad86cf Fix relax replays playing back incorrectly 2020-04-21 15:28:25 +09:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Dean Herbert
8a998d600d Fix relax mod pressing too many keys 2020-03-31 15:17:27 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out 2020-03-30 12:31:53 +09:00
Dean Herbert
d1b01095ee Rewrite to reduce code changes and complexities in hit object implementation 2020-03-29 14:31:03 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out 2020-03-23 18:13:53 +08:00
Liam DeVoe
1da590c63f use N1 format instead of 0.# 2020-03-22 22:54:21 -04:00
Liam DeVoe
afe7397d89 remove unnecessary using statements 2020-03-22 22:50:52 -04:00
Liam DeVoe
67667b3d22 enforce precision for ModDifficultyAdjust and derived classes 2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299 use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust 2020-03-22 18:50:09 -04:00
Liam DeVoe
a440d15620 simplify array initializationstatement 2020-03-20 16:58:02 -04:00
Liam DeVoe
e84b40f8ed remove unnecessary ToString calls 2020-03-20 16:53:40 -04:00
Liam DeVoe
cda1efef0b move overridability to SettingDescription method 2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8 Revert "use SettingSource to define IconTooltip format"
This reverts commit 5a6d8f1932.
2020-03-20 16:05:12 -04:00
Liam DeVoe
52469fccbe
Merge branch 'master' into show-mod-settings-tooltip 2020-03-20 13:41:04 -04:00
Liam DeVoe
5a6d8f1932 use SettingSource to define IconTooltip format 2020-03-20 12:47:17 -04:00
Dean Herbert
08b5ab8ec4 SliderRepeatPoint -> SliderRepeat 2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5 Fix slider ticks contributing to accuracy 2020-03-19 14:36:15 +09:00
Liam DeVoe
7a0a633ef9 don't use ToString, proper indent level 2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b show mod settings in ModIcon tooltip 2020-03-18 23:43:26 -04:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out 2020-03-04 17:38:35 +08:00
mcendu
e2ea92e21f Use framework method to convert rad to deg 2020-03-04 13:51:12 +08:00