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mirror of https://github.com/ppy/osu.git synced 2025-03-09 21:27:18 +08:00

8613 Commits

Author SHA1 Message Date
cdwcgt
735b48679e
use LinkFlowContainer directly 2023-04-03 20:09:49 +09:00
Dean Herbert
6239789188 Fix missing using statements in multiple test scenes 2023-04-03 15:37:10 +09:00
Dean Herbert
b0c09df259 Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
a097433cb1 Fix overlay toggle keys working during disabled activation modes
Closes #23104.
2023-04-03 15:03:47 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker 2023-04-02 22:25:58 +09:00
Dean Herbert
9b45591c2f Add failing test coverage of saving failed replay causing progression to results 2023-03-29 14:00:11 +09:00
cdwcgt
f01247f1ab test 2023-03-28 21:41:00 +09:00
cdwcgt
899860dd77 Merge branch 'master' into chat-report 2023-03-28 21:14:11 +09:00
Dean Herbert
d31b37e87e Merge branch 'master' into fix-ubo-not-bound 2023-03-26 16:14:11 +09:00
Joseph Madamba
e1906a90eb
Use image@2x from tournament banner api 2023-03-25 13:08:46 -07:00
cdwcgt
26f2d9047d code style fix 2023-03-23 01:11:44 +09:00
cdwcgt
8518d15b8d use endpoint 2023-03-23 01:00:38 +09:00
Dean Herbert
ad5bdf6511 Merge branch 'master' into fix-ubo-not-bound 2023-03-22 16:46:39 +09:00
Dean Herbert
db227b1798 Merge branch 'master' into chat-report 2023-03-22 16:26:28 +09:00
Terochi
1478a26cc0 Addressed changes 2023-03-21 23:15:49 +01:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test 2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection 2023-03-21 19:49:55 +01:00
Dean Herbert
fb51221c2b Add test coverage of cyclic selection triggering when more than one item is selected 2023-03-21 21:31:10 +09:00
Salman Ahmed
678e8ed736 Update UBO usages inline with framework changes 2023-03-16 14:06:35 +03:00
cdwcgt
d025c441ca delay mod save after click save or not popover hidden 2023-03-16 19:48:45 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 12:16:42 +03:00
Dean Herbert
a81408ca06 Add failing test coverage showing that replay will fail on exiting gameplay 2023-03-16 17:12:46 +09:00
Dean Herbert
159c8833c7 Add test coverage of SkinnableSound not updating in time when not present 2023-03-16 15:41:05 +09:00
Dean Herbert
5378cdff20 Apply NRT to TestSceneSkinnableSound 2023-03-16 15:10:35 +09:00
Dean Herbert
5f9b13a775 Rename Add/AddRange methods as they are no longer conflicting with Container 2023-03-15 18:02:41 +09:00
Dean Herbert
8908648f97 Fix super-dodgy cast of IEnumerable to Drawable 2023-03-15 18:01:22 +09:00
Dean Herbert
1cf870d956 Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection 2023-03-15 15:16:48 +09:00
Dean Herbert
3c4e2d8700 Add tests covering drag selection 2023-03-14 21:04:51 +09:00
Dean Herbert
969c0e9c9d Merge branch 'master' into veldrid-renderer 2023-03-14 17:35:38 +09:00
Terochi
8e8dda3ac0 Big simplifying 2023-03-11 23:29:36 +01:00
cdwcgt
15f11bb1e8 scorll container and save mod after popover hidden
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
cdwcgt
f4e2620402 fix test 2023-03-10 00:56:22 +09:00
cdwcgt
d009cd8422 test 2023-03-09 22:49:45 +09:00
tsrk
d806b85a30
revert: make counters an IEnumerable again
As suggested by bdach as this would make the last two commits useless

Refs: 5d15426
2023-03-09 10:25:03 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable 2023-03-08 00:47:16 +00:00
Terochi
bedf4cc259 Remove extra code 2023-03-07 16:03:11 +01:00
cdwcgt
54564e0557 new design 2023-03-07 21:13:35 +09:00
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
Dean Herbert
d2fcdf6e0e Add test coverage of cyclic selection in skin editor 2023-03-07 15:11:47 +09:00
cdwcgt
0095fd85ca remove == true 2023-03-07 02:18:34 +09:00
cdwcgt
4858d3fd42 Added ability to edit mod presets 2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents 2023-03-04 14:08:50 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case 2023-03-04 13:17:54 +01:00
Dean Herbert
a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995 Add better coverage and more comments explaining the structure of test setup 2023-03-03 17:18:14 +09:00