cdwcgt
735b48679e
use LinkFlowContainer
directly
2023-04-03 20:09:49 +09:00
Dean Herbert
6239789188
Fix missing using statements in multiple test scenes
2023-04-03 15:37:10 +09:00
Dean Herbert
b0c09df259
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
...
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
a097433cb1
Fix overlay toggle keys working during disabled activation modes
...
Closes #23104 .
2023-04-03 15:03:47 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker
2023-04-02 22:25:58 +09:00
Dean Herbert
9b45591c2f
Add failing test coverage of saving failed replay causing progression to results
2023-03-29 14:00:11 +09:00
cdwcgt
f01247f1ab
test
2023-03-28 21:41:00 +09:00
cdwcgt
899860dd77
Merge branch 'master' into chat-report
2023-03-28 21:14:11 +09:00
Dean Herbert
d31b37e87e
Merge branch 'master' into fix-ubo-not-bound
2023-03-26 16:14:11 +09:00
Joseph Madamba
e1906a90eb
Use image@2x
from tournament banner api
2023-03-25 13:08:46 -07:00
cdwcgt
26f2d9047d
code style fix
2023-03-23 01:11:44 +09:00
cdwcgt
8518d15b8d
use endpoint
2023-03-23 01:00:38 +09:00
Dean Herbert
ad5bdf6511
Merge branch 'master' into fix-ubo-not-bound
2023-03-22 16:46:39 +09:00
Dean Herbert
db227b1798
Merge branch 'master' into chat-report
2023-03-22 16:26:28 +09:00
Terochi
1478a26cc0
Addressed changes
2023-03-21 23:15:49 +01:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test
2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-21 19:49:55 +01:00
Dean Herbert
fb51221c2b
Add test coverage of cyclic selection triggering when more than one item is selected
2023-03-21 21:31:10 +09:00
Salman Ahmed
678e8ed736
Update UBO usages inline with framework changes
2023-03-16 14:06:35 +03:00
cdwcgt
d025c441ca
delay mod save after click save or not popover hidden
2023-03-16 19:48:45 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
a81408ca06
Add failing test coverage showing that replay will fail on exiting gameplay
2023-03-16 17:12:46 +09:00
Dean Herbert
159c8833c7
Add test coverage of SkinnableSound
not updating in time when not present
2023-03-16 15:41:05 +09:00
Dean Herbert
5378cdff20
Apply NRT to TestSceneSkinnableSound
2023-03-16 15:10:35 +09:00
Dean Herbert
5f9b13a775
Rename Add
/AddRange
methods as they are no longer conflicting with Container
2023-03-15 18:02:41 +09:00
Dean Herbert
8908648f97
Fix super-dodgy cast of IEnumerable
to Drawable
2023-03-15 18:01:22 +09:00
Dean Herbert
1cf870d956
Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection
2023-03-15 15:16:48 +09:00
Dean Herbert
3c4e2d8700
Add tests covering drag selection
2023-03-14 21:04:51 +09:00
Dean Herbert
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
Terochi
8e8dda3ac0
Big simplifying
2023-03-11 23:29:36 +01:00
cdwcgt
15f11bb1e8
scorll container and save mod after popover hidden
...
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
cdwcgt
f4e2620402
fix test
2023-03-10 00:56:22 +09:00
cdwcgt
d009cd8422
test
2023-03-09 22:49:45 +09:00
tsrk
d806b85a30
revert: make counters
an IEnumerable
again
...
As suggested by bdach as this would make the last two commits useless
Refs: 5d15426
2023-03-09 10:25:03 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable
2023-03-08 00:47:16 +00:00
Terochi
bedf4cc259
Remove extra code
2023-03-07 16:03:11 +01:00
cdwcgt
54564e0557
new design
2023-03-07 21:13:35 +09:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5
Tidy up Add
method logic
2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
Dean Herbert
d2fcdf6e0e
Add test coverage of cyclic selection in skin editor
2023-03-07 15:11:47 +09:00
cdwcgt
0095fd85ca
remove == true
2023-03-07 02:18:34 +09:00
cdwcgt
4858d3fd42
Added ability to edit mod presets
2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode
2023-03-06 17:57:47 +01:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents
2023-03-04 14:08:50 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder
to outer scope
2023-03-04 13:22:43 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case
2023-03-04 13:17:54 +01:00
Dean Herbert
a14dede036
Ensure TestBeatmapCarousel.Items
only returns actually visible items (and in correct order)
...
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.
Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995
Add better coverage and more comments explaining the structure of test setup
2023-03-03 17:18:14 +09:00