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Commit Graph

1416 Commits

Author SHA1 Message Date
tgi74000
5d30efc090 Do not trigger Random if no Beatmaps are imported 2017-07-24 09:57:12 +02:00
Dean Herbert
831bd24b00 Merge branch 'master' into easing 2017-07-23 13:46:35 +09:00
Dean Herbert
c6250e1da5 Supress compiler warning
I don't think this is a sustainable solution if we start doing this in more places.
2017-07-23 11:34:09 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
750fc0db0e Merge branch 'prevent-dependency-pollution' of github.com:Tom94/osu into better-transforms 2017-07-22 11:34:27 +02:00
Thomas Müller
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
Thomas Müller
dae0f61b2b Don't obtain DependencyContainer via DI 2017-07-22 11:09:13 +02:00
Thomas Müller
e469a114a6 Update dependency caching according to framework 2017-07-21 19:03:43 +02:00
Thomas Müller
a7dc8a892b Update framework 2017-07-21 17:24:09 +02:00
Thomas Müller
2cd8f6b30c Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
9a33e77d63 Merge branch 'master' into fix-carousel-debounce-race 2017-07-21 17:44:04 +09:00
Thomas Müller
3a086534f8 Merge branch 'master' into fix-selection-changing 2017-07-21 10:22:11 +02:00
Dean Herbert
12b6b80d5c Make method to flush filter requests 2017-07-21 17:20:52 +09:00
Dean Herbert
bf254bf5cf Merge branch 'master' into fix-songprogress-endtime 2017-07-21 16:46:41 +09:00
Dean Herbert
6bdf6bb675 Merge branch 'master' into previewtime-seeking 2017-07-21 15:06:18 +09:00
Dean Herbert
f7b64a458a Fix incorrect end time calculation in SongProgressGraph 2017-07-21 10:10:25 +09:00
Dean Herbert
b4dddc98ee Fix selection changing on entering song select
Conditional was backwards, easy fix.
2017-07-21 06:15:44 +09:00
Dean Herbert
fb2f1224b3 Fix carousel filter debounce causing a race condition
Clicking a ruleset button on toolbar would schedule a delayed filter of carousel, which could in turn trigger a beatmap change after pushing a Player. This resolves that by forcing any pending operations to complete.
2017-07-21 05:58:58 +09:00
Thomas Müller
e84d8cc020 Merge branch 'master' into fix-empty-carousel 2017-07-20 21:15:58 +02:00
Thomas Müller
4e33efd41f Merge branch 'master' into fix-empty-carousel 2017-07-20 21:04:45 +02:00
Thomas Müller
518a7c460e Merge branch 'master' into fix-beatmap-select-race 2017-07-20 21:04:40 +02:00
Thomas Müller
ed6478be8b Merge branch 'master' into always-load-storyboard 2017-07-20 20:54:16 +02:00
Thomas Müller
e21822cdeb Merge branch 'master' into fix-working-beatmap-double-load 2017-07-20 20:35:31 +02:00
Thomas Müller
01ff7e8f4b Merge branch 'master' into fix-empty-carousel 2017-07-20 20:31:06 +02:00
MrTheMake
22f3e97241 Small optimization to the main menu intro seeking. 2017-07-20 17:15:39 +02:00
Thomas Müller
8108f3e78d Merge branch 'master' into no-set-exclusive 2017-07-20 12:11:32 +02:00
Dean Herbert
6e0b7b81f8 Switch to correct ruleset when changing beatmap
This is only really noticeable when using the MusicController to change tracks while at song select.
2017-07-20 19:10:20 +09:00
Dean Herbert
577740d329 Fix footer button light fading incorrectly
Logic was reliant on HoverLost coming before Hover events, which has since changed. Was also able to tidy this code up a bit in the process.
2017-07-20 18:08:51 +09:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
4f10256182 Remove unnecessary count check 2017-07-20 15:34:44 +09:00
Dean Herbert
61c665f239 Add required null check 2017-07-20 15:16:07 +09:00
Dean Herbert
a59557f039 Fix selection not being reset correct when changing between rulesets
Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
c130981184 Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect 2017-07-20 14:06:09 +09:00
Dean Herbert
15eb6954da Fix hitting down and enter at song select causing a hard-crash
Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00
Dean Herbert
d6968ca09c Remove FullyLoaded logic
Always parse storyboards for now.

Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
b00fc857dd Merge branch 'master' into fix-beatmap-null 2017-07-20 09:33:14 +09:00
Dean Herbert
8d727b898f Don't rely on BeatmapSetInfo being present 2017-07-20 09:23:11 +09:00
Dean Herbert
d69470f2ae Fix TestWorkingBeatmap broken by attempting to load storyboard 2017-07-20 09:22:39 +09:00
MrTheMake
fd518e2294 Don't start a beatmap's track until the intro is done playing 2017-07-20 01:57:46 +02:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
smoogipooo
d75e439f94 Fix Player crashing due to null BeatmapInfo (now unused). 2017-07-20 01:27:27 +09:30
Dean Herbert
38431f8555 Fix remaining test case issues 2017-07-19 19:10:04 +09:00
Dean Herbert
8ce71ef235 Fix broken test case 2017-07-19 18:48:27 +09:00
Dean Herbert
da92fccdb0 Merge branch 'master' into non-null-beatmap 2017-07-19 18:32:42 +09:00
Dean Herbert
35157ca6b8 Make DefaultBeatmap private get. 2017-07-19 18:09:59 +09:00
Dean Herbert
c34856922c Gratify CI 2017-07-19 16:34:18 +09:00
Dean Herbert
2a2f4e2a8b Ensure side flashes are not visible during moving transitions 2017-07-19 16:13:01 +09:00
Dean Herbert
2b1e19814c Side flashes should not be affected by parallax 2017-07-19 16:07:11 +09:00
Dean Herbert
c8593a38c8 Remove incorrect looping reset behaviour
Note that tracks' looping is never restored now. There's unfortunately no easy way around this, but it shouldn't have any side-effects for now.
2017-07-19 15:55:16 +09:00