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mirror of https://github.com/ppy/osu.git synced 2024-09-23 00:07:24 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert d6968ca09c Remove FullyLoaded logic
Always parse storyboards for now.

Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
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Backgrounds Give song select a better default background whecn the beatmap's can't be loaded 2017-07-19 15:16:55 +09:00
Charts Fix most warnings. 2017-03-07 13:05:57 +09:00
Direct Fix most warnings. 2017-03-07 13:05:57 +09:00
Edit Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Menu Don't start a beatmap's track until the intro is done playing 2017-07-20 01:57:46 +02:00
Multiplayer Merge branch 'master' into right-mouse-scrollbar 2017-07-14 19:15:00 +10:00
Play Remove FullyLoaded logic 2017-07-20 11:01:50 +09:00
Ranking Remove many now unnecessary null-checks 2017-07-19 15:45:23 +09:00
Select Don't rely on BeatmapSetInfo being present 2017-07-20 09:23:11 +09:00
Tournament More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
BackgroundScreen.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Loader.cs Add new main menu backgrounds 2017-06-26 19:10:13 +09:00
OsuScreen.cs Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
ScreenWhiteBox.cs Fix unused usings 2017-06-29 12:04:04 -07:00