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Commit Graph

131 Commits

Author SHA1 Message Date
Dean Herbert
36b4013fa6
Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
Dan Balasescu
b1c7afd75b
Move to ctor 2024-05-23 23:45:04 +09:00
Aurelian
f17f70dca7 Changed Size to be handled by AutoSizeAxes 2024-05-23 14:36:49 +02:00
Aurelian
c3a2a1361d SliderBody's Size getter updates size to the body/path's Size 2024-05-22 18:42:23 +02:00
Dean Herbert
b53b752e54
Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Bartłomiej Dach
71b1fbb9d0
Merge pull request #27383 from Detze/slider-border-thickness
Rewrite legacy slider path rendering to match stable better
2024-02-28 10:02:46 +01:00
Salman Ahmed
18e26e39fe Remove SliderBorderSize for simplicity 2024-02-27 02:20:34 +03:00
Dean Herbert
e8d2abc4f7
Merge pull request #27364 from EVAST9919/spinner-alloc
Reduce osu spinner allocations
2024-02-25 09:36:02 +08:00
Dean Herbert
e12f8c03ee
Reset lastRecord on resetState for good measure 2024-02-25 08:18:19 +08:00
Andrei Zavatski
9e90f7fb0d Store last enqueued RotationRecord in SpinnerSpmCalculator 2024-02-24 20:36:06 +03:00
Dean Herbert
824d671cce
Simplify implementation 2024-02-25 00:12:20 +08:00
Andrei Zavatski
2696620d12 Completely remove transform flow for spm counter 2024-02-24 17:09:49 +03:00
Andrei Zavatski
4bba0eaf4b Remove repeated TimeStarted check 2024-02-24 16:42:44 +03:00
Andrei Zavatski
9b526912e9 Fix incorrect operator 2024-02-24 16:41:53 +03:00
Andrei Zavatski
e7d8ca3292 Fix Argon and Trianles spinner stutter 2024-02-24 14:22:34 +03:00
Dean Herbert
a11a83ac48
Improve comment regarding scale adjust of approach circles 2024-02-21 13:44:04 +08:00
Dean Herbert
ebf637bd3c
Adjust slider tick / end misses to show slightly longer 2024-01-31 17:41:26 +09:00
Dean Herbert
107b37494e
Update triangles skin judgment display 2024-01-25 19:31:57 +09:00
Andrei Zavatski
da992ccc55 Implement per-axis triangles clamping 2024-01-23 04:54:27 +03:00
Dean Herbert
993e733fce
Merge pull request #26598 from frenzibyte/fix-storyboard-sprites-2
Remove handling for non-legacy texture lookup paths in `LegacySkin`
2024-01-22 17:50:55 +09:00
Andrei Zavatski
1393f52b2b Rename Masking to ClampToDrawable 2024-01-21 05:20:42 +03:00
Andrei Zavatski
e003ecb593 Change default masking value to true 2024-01-21 04:57:48 +03:00
Salman Ahmed
1527ab89ef Refactor DefaultApproachCircle/LegacyApproachCircle to make sense 2024-01-18 11:16:26 +03:00
OliBomby
fca9b1f536 Fix so it reacts to PathVersion with Scheduler 2024-01-13 12:50:39 +01:00
OliBomby
5fa7f6ec53 make drawables that update from path version update once per frame 2024-01-13 02:21:32 +01:00
Dean Herbert
66f7b9fae1
Adjust slider follow circle animation to not abruptly scale on early ticks 2023-11-17 19:09:24 +09:00
Bartłomiej Dach
e5b51f769c
Fix incorrect assertion placement in spinner rotation tracker
Checking the delta after the application of rate is not correct. The
delta is in screen-space *before* the rate from rate-changing mods were
applied; the point of the application of the rate is to compensate for
the fact that the spinner is still judged in "track time" - but the goal
is to keep the spinner's difficulty *independent* of rate, which means
that with DT active the user's spin is "twice as effective" to
compensate for the fact that the spinner is twice as short in real time.

In another formulation, with DT active, the user gets to record replay
frames "half as often" as in normal gameplay.
2023-10-30 21:28:29 +01:00
Bartłomiej Dach
0e5a521695
Merge pull request #25157 from peppy/spinner-anti-cheese-final
Fix spinner cheese by accounting for spin directionality
2023-10-24 08:13:32 +02:00
Dean Herbert
ca3a3f600e
Update visuals of spinner implementations to show MAX score differently 2023-10-20 16:11:09 +09:00
Dean Herbert
f16400929d
Update bindable flow to expose every spin, even after max bonus is reached 2023-10-20 15:38:04 +09:00
Dean Herbert
54da6f1048
Merge pull request #25160 from bdach/repeat-arrow-hidden-fade
Adjust slider repeat transforms to closer match stable
2023-10-18 18:03:48 +09:00
Bartłomiej Dach
f3cda58474
Fix legacy slider repeats becoming much too large on hit
They had scale transforms applied to them in two places: the actual
legacy pieces themselves (esp. `LegacyHitCirclePiece`), and on the
`DrawableSliderRepeat` level.

This change moves all of the scale transforms to the skinnable pieces.
Argon and triangles have received a copy of the previous logic each,
so behaviour on those skins should not change.
2023-10-17 14:47:44 +02:00
Dean Herbert
af7180a5b5
Add SpinnerSpinHistory and tests 2023-10-17 20:10:22 +09:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Dean Herbert
0bb95cfa88
Fix incorrect initial rotation transfer value
Should have been removed as part of https://github.com/ppy/osu/pull/24360.
2023-10-16 19:34:55 +09:00
Dean Herbert
10bab61441
Tidy up lastAngle usage and add assertion of maximum delta 2023-10-16 19:34:22 +09:00
Dean Herbert
159b24acf7
Rename RateAdjustedRotation to TotalRotation 2023-10-16 18:25:03 +09:00
Dan Balasescu
84be714d6b
Fix large instantaneous delta on first frame
Happens when the first update frame comes in before any mouse input.
2023-10-16 18:17:11 +09:00
Dean Herbert
3aa51301e8 Add null checks in disposal flow 2023-10-02 22:28:33 +09:00
Dean Herbert
e4ac8362ec Update other implementations to use non-beat-sync logic 2023-10-02 19:20:11 +09:00
Dean Herbert
ad4e988520 Adjust reverse arrows to bounce more 2023-10-02 18:43:50 +09:00
Dean Herbert
7dd9951c44 Split out reverse arrow implementations to allow better animation 2023-10-02 18:43:50 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
8e16b1d507 Simplify some maximum size specs 2023-09-20 12:48:15 +09:00
Dean Herbert
e3e7a81ad9 Remove slider head circle movement (and remove setting from "classic" mod) 2023-09-14 17:49:41 +09:00
Dean Herbert
2e9379474d Change spinner rotation animation to match input 1:1 2023-07-25 19:21:20 +09:00
ekrctb
7e466e1eba Fix SPM calculation division by zero 2023-01-20 21:00:01 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00