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Fix incorrect initial rotation transfer value
Should have been removed as part of https://github.com/ppy/osu/pull/24360.
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@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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if (!rotationTransferred)
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{
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currentRotation = Rotation * 2;
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currentRotation = Rotation;
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rotationTransferred = true;
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}
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