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mirror of https://github.com/ppy/osu.git synced 2024-09-21 17:27:24 +08:00
Commit Graph

1296 Commits

Author SHA1 Message Date
Dan Balasescu
5bd037fe8f
Merge branch 'master' into catch-fail-on-banana 2024-03-04 13:13:26 +09:00
Bartłomiej Dach
353485a707
Merge branch 'master' into flashlight-playfield-based-size- 2024-02-26 10:55:06 +01:00
Bartłomiej Dach
805f0b6a29
Remove unused using directive 2024-02-21 14:55:10 +01:00
Andrei Zavatski
dd32c0a226 Merge branch 'master' into judgements-rework 2024-02-16 20:08:57 +03:00
Salman Ahmed
ec85bf0ae6 Update other VS code configuration files 2024-02-16 01:45:30 +03:00
Bartłomiej Dach
86801aa51d
Add failing test coverage for osu! 2024-02-13 13:06:04 +01:00
Bartłomiej Dach
6954a185c4
Merge branch 'master' into deselect-slider-adds-control-point-bug 2024-02-10 15:35:03 +01:00
Bartłomiej Dach
6894f17b23
Add test coverage 2024-02-10 15:34:12 +01:00
Andrei Zavatski
c500264306 Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
Dan Balasescu
9e7912e663
Add test showing filled heatmap 2024-02-06 21:56:26 +09:00
Dan Balasescu
c18cd65081
Merge pull request #26694 from chandler14362/hit-object-result-allocations
Avoid closure allocations when applying hit object results
2024-02-06 17:49:26 +09:00
Bartłomiej Dach
39fe078984
Merge branch 'master' into hit-object-result-allocations 2024-02-05 13:24:10 +01:00
Bartłomiej Dach
efe6bb25b1
Refactor result application around again to remove requirement for fields
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-02-05 13:21:01 +01:00
Dan Balasescu
6e4d52863c
Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Bartłomiej Dach
a934556bb8
Add failing assertions for head/tail positions after flip 2024-01-31 12:40:03 +01:00
Bartłomiej Dach
f927cb5928
Increase repeat count for better coverage of flip operations 2024-01-31 12:39:48 +01:00
Chandler Stowell
93bd3ce5ae update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
Dean Herbert
29f04d0b42
Merge pull request #26659 from frenzibyte/editor-fix-slider-repeat
Fix slider sometimes not updating anchor position of nested objects
2024-01-22 17:21:25 +09:00
Salman Ahmed
bab14dce31 Add failing test case 2024-01-22 02:07:09 +03:00
Dean Herbert
18d16018d3
Fix failing tests due to pooling safety changes 2024-01-21 12:17:16 +09:00
Dean Herbert
a69fd8198d
Update framework and other nuget packages
- Moq held back because dicks
- NUnit held back because large API changes (trivial but effort)
- SignalR held back due to api deprecations
2024-01-21 11:00:53 +09:00
Dean Herbert
c623956b3f
Merge pull request #26576 from bdach/flashlight-broke
Fix flashlight not dimming if slider head is hit early
2024-01-17 19:23:00 +09:00
Bartłomiej Dach
24741e9615
Add some more test coverage for good measure 2024-01-16 18:56:58 +01:00
Bartłomiej Dach
e9e5a0b08c
Add failing test case 2024-01-16 18:56:50 +01:00
Bartłomiej Dach
b16152811d
Use until step instead 2024-01-16 17:54:49 +01:00
Bartłomiej Dach
7a7548e89d
Add failing test coverage 2024-01-16 17:09:04 +01:00
Dean Herbert
fc1cef1ffc
Merge pull request #26525 from bdach/flashlight-slider-dim-before-start-time
Fix flashlight dim being applied before slider start time
2024-01-14 22:45:29 +09:00
Bartłomiej Dach
f85e6add8e
Add failing test case 2024-01-14 13:03:03 +01:00
Bartłomiej Dach
b7d74fda88
Revert "Keep editor in frame stable mode when possible" 2024-01-14 09:10:39 +01:00
Dean Herbert
3419c59b06
Fix failing tests due to frame stable seeks taking longer 2024-01-04 15:47:16 +09:00
Dean Herbert
1beb3f5462
Add failing test coverage of fast streams not working in editor 2024-01-04 15:47:16 +09:00
Dan Balasescu
17a531209c
Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
rushiiMachine
75b9d0fe66
Make flashlight scale with playfield
When the playfield is shrunk with mods such as BarrelRoll, flashlight does not account for this, making it significantly easier to play. This makes it scale along with the playfield.
2023-12-27 23:02:45 -08:00
Bartłomiej Dach
6cb8231054
Add test coverage for failure case 2023-12-22 13:22:26 +01:00
Dean Herbert
7e09164d70
Merge pull request #26036 from smoogipoo/fix-perfect-mod-special-judgements
Fix perfect mod not failing with special judgements
2023-12-22 18:22:28 +09:00
Dan Balasescu
88a5ba8167
Add mania/osu sudden death mod tests 2023-12-22 16:43:09 +09:00
Dan Balasescu
9c35e25036
Add failing tests 2023-12-22 13:58:12 +09:00
Dan Balasescu
6b4b2a57fc
Expose only as one method 2023-12-21 14:58:23 +09:00
Dan Balasescu
4e3b994142
Relocate HitResult numeric score to ScoreProcessor 2023-12-21 14:52:31 +09:00
Dan Balasescu
011bd61e7d
Give sliders in test scene a sample 2023-12-19 16:47:49 +09:00
Dean Herbert
2f28a92f0a
Merge pull request #25776 from smoogipoo/slider-late-hit-lenience
Add slider head circle late hit lenience
2023-12-18 13:05:31 +09:00
Dan Balasescu
04d542105f
Fix assertions 2023-12-17 21:52:21 +09:00
Dan Balasescu
2b33aec124
Require slider head to be judged before ticks 2023-12-17 21:26:48 +09:00
Dan Balasescu
9b02bd712b
Only track if in slider ball after any ticks missed 2023-12-17 20:12:02 +09:00
Dan Balasescu
f77884b62f
Only hit passed-through ticks if none were missed 2023-12-17 19:57:48 +09:00
Dan Balasescu
10610d3387
Rename test scene 2023-12-17 19:33:38 +09:00
Dan Balasescu
4b9aefa6f2
Change osu ruleset to use new HP algorithm by default 2023-12-17 19:33:04 +09:00
Dean Herbert
c0e96927aa
Merge branch 'master' into slider-late-hit-lenience 2023-12-17 13:00:01 +09:00
Dan Balasescu
acb7016156
Remove unused using 2023-12-15 23:53:26 +09:00