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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:07:23 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests
2024-01-25 11:25:41 -05:00
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.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Revert "Keep editor in frame stable mode when possible" 2024-01-14 09:10:39 +01:00
Mods Merge pull request #26576 from bdach/flashlight-broke 2024-01-17 19:23:00 +09:00
Resources Fix last tick handling in osu beatmap conversion tests 2023-12-07 16:02:00 +09:00
LegacyMainCirclePieceTest.cs Fix failing tests 2023-10-26 10:36:57 +03:00
osu.Game.Rulesets.Osu.Tests.csproj Update framework and other nuget packages 2024-01-21 11:00:53 +09:00
OsuBeatmapConversionTest.cs Remove reference to removed comment from another comment 2023-12-07 08:22:01 +01:00
OsuDifficultyCalculatorTest.cs Fix last tick handling in osu beatmap conversion tests 2023-12-07 16:02:00 +09:00
OsuHitObjectGenerationUtilsTest.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
OsuLegacyModConversionTest.cs Add failing legacy mod conversion test cases 2023-07-09 16:09:25 +02:00
OsuRateAdjustedDisplayDifficultyTest.cs Add testing for GetRateAdjustedDisplayDifficulty() implementations 2023-12-14 20:41:12 +01:00
OsuSkinnableTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
SpinFramesGenerator.cs Fix potential frame misordering in generator 2023-10-16 22:49:41 +09:00
SpinnerSpinHistoryTest.cs Remove test which makes less sense with new algorith 2023-10-23 20:01:23 +09:00
StackingTest.cs Automated pass 2023-06-24 01:00:03 +09:00
TestPlayfieldBorder.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneAccuracyHeatmap.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCursorParticles.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCursorTrail.cs Fix null check 2023-10-25 17:55:55 +09:00
TestSceneDrawableJudgement.cs Fix failing tests due to pooling safety changes 2024-01-21 12:17:16 +09:00
TestSceneFollowPoints.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneGameplayCursor.cs Update existing test coverage 2023-11-06 18:35:30 +03:00
TestSceneHitCircle.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
TestSceneHitCircleApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleArea.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleComboChange.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneHitCircleHidden.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneHitCircleKiai.cs Fix hit circle kiai test scene not always working as expected 2023-01-25 18:46:52 +09:00
TestSceneHitCircleLateFade.cs update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
TestSceneHitCircleLongCombo.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneLegacyBeatmapSkin.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneLegacyHitPolicy.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneMissHitWindowJudgements.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneNoSpinnerStacking.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOsuHitObjectSamples.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOsuLegacyHealthProcessor.cs Rename test scene 2023-12-17 19:33:38 +09:00
TestSceneOsuPlayer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOsuTouchInput.cs Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
TestSceneResumeOverlay.cs Add failing test coverage 2023-11-07 19:54:21 +09:00
TestSceneScoring.cs Apply mod multipliers to local score V1/V2 reimplementations 2023-10-09 13:04:12 +02:00
TestSceneShaking.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSkinFallbacks.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSlider.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneSliderApplication.cs Add failing test case 2024-01-22 02:07:09 +03:00
TestSceneSliderComboChange.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSliderEarlyHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderFollowCircleInput.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneSliderHidden.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSliderInput.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderLateHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderSnaking.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneSmoke.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSpinner.cs Add test coverage of spinner with no bonus ticks 2023-11-06 18:16:31 +09:00
TestSceneSpinnerApplication.cs Rename RateAdjustedRotation to TotalRotation 2023-10-16 18:25:03 +09:00
TestSceneSpinnerHidden.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSpinnerInput.cs Remove no-longer-valid assertion 2023-10-30 21:31:34 +01:00
TestSceneSpinnerJudgement.cs Change SpinFramesGenerator to take degrees as input 2023-10-16 18:34:56 +09:00
TestSceneSpinnerRotation.cs Expose only as one method 2023-12-21 14:58:23 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneTrianglesSpinnerRotation.cs Partial everything 2022-11-27 00:00:27 +09:00