mirror of
https://github.com/ppy/osu.git
synced 2025-01-06 21:12:55 +08:00
Use SliderTailHit result for slider tails (non-classic-mod)
This commit is contained in:
parent
807443b648
commit
17a531209c
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
assertHeadJudgement(HitResult.Meh);
|
||||
assertTickJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
|
||||
|
@ -467,13 +467,13 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
private void assertHeadMissTailTracked()
|
||||
{
|
||||
AddAssert("Tracking retained", () => judgementResults[^2].Type, () => Is.EqualTo(HitResult.LargeTickHit));
|
||||
AddAssert("Tracking retained", () => judgementResults[^2].Type, () => Is.EqualTo(HitResult.SliderTailHit));
|
||||
AddAssert("Slider head missed", () => judgementResults.First().IsHit, () => Is.False);
|
||||
}
|
||||
|
||||
private void assertMidSliderJudgements()
|
||||
{
|
||||
AddAssert("Tracking acquired", () => judgementResults[^2].Type, () => Is.EqualTo(HitResult.LargeTickHit));
|
||||
AddAssert("Tracking acquired", () => judgementResults[^2].Type, () => Is.EqualTo(HitResult.SliderTailHit));
|
||||
}
|
||||
|
||||
private void assertMidSliderJudgementFail()
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
});
|
||||
|
||||
assertHeadJudgement(HitResult.Ok);
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
|
||||
@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
assertTickJudgement(1, HitResult.LargeTickHit);
|
||||
assertTickJudgement(2, HitResult.LargeTickHit);
|
||||
assertTickJudgement(3, HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
|
||||
@ -182,7 +182,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
assertHeadJudgement(HitResult.Meh);
|
||||
assertAllTickJudgements(HitResult.LargeTickHit);
|
||||
assertRepeatJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
|
||||
@ -210,7 +210,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
assertHeadJudgement(HitResult.Meh);
|
||||
assertRepeatJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
|
||||
@ -245,7 +245,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
assertAllTickJudgements(HitResult.LargeTickMiss);
|
||||
|
||||
// This particular test actually starts tracking the slider just before the end, so the tail should be hit because of its leniency.
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
@ -276,7 +276,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
assertHeadJudgement(HitResult.Meh);
|
||||
assertTickJudgement(0, HitResult.LargeTickMiss);
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
|
||||
@ -307,7 +307,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
assertHeadJudgement(HitResult.Meh);
|
||||
assertTickJudgement(0, HitResult.LargeTickMiss);
|
||||
assertTickJudgement(1, HitResult.LargeTickMiss);
|
||||
assertTailJudgement(HitResult.LargeTickHit);
|
||||
assertTailJudgement(HitResult.SliderTailHit);
|
||||
assertSliderJudgement(HitResult.IgnoreHit);
|
||||
}
|
||||
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public class TailJudgement : SliderEndJudgement
|
||||
{
|
||||
public override HitResult MaxResult => HitResult.LargeTickHit;
|
||||
public override HitResult MaxResult => HitResult.SliderTailHit;
|
||||
public override HitResult MinResult => HitResult.IgnoreMiss;
|
||||
}
|
||||
}
|
||||
|
@ -91,6 +91,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
||||
// When classic slider mechanics are enabled, this result comes from the tail.
|
||||
return 0.02;
|
||||
|
||||
case HitResult.SliderTailHit:
|
||||
case HitResult.LargeTickHit:
|
||||
switch (result.HitObject)
|
||||
{
|
||||
|
@ -57,6 +57,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
||||
increase = 0.02;
|
||||
break;
|
||||
|
||||
case HitResult.SliderTailHit:
|
||||
case HitResult.LargeTickHit:
|
||||
// This result comes from either a slider tick or repeat.
|
||||
increase = hitObject is SliderTick ? 0.015 : 0.02;
|
||||
|
Loading…
Reference in New Issue
Block a user