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mirror of https://github.com/ppy/osu.git synced 2024-09-21 19:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests
rushiiMachine 75b9d0fe66
Make flashlight scale with playfield
When the playfield is shrunk with mods such as BarrelRoll, flashlight does not account for this, making it significantly easier to play. This makes it scale along with the playfield.
2023-12-27 23:02:45 -08:00
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.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Use 4th order BSpline by default 2023-12-06 16:35:59 +01:00
Mods Make flashlight scale with playfield 2023-12-27 23:02:45 -08:00
Resources Fix last tick handling in osu beatmap conversion tests 2023-12-07 16:02:00 +09:00
LegacyMainCirclePieceTest.cs Fix failing tests 2023-10-26 10:36:57 +03:00
osu.Game.Rulesets.Osu.Tests.csproj Update all dependencies (except for Moq) 2023-09-16 15:37:31 +09:00
OsuBeatmapConversionTest.cs Remove reference to removed comment from another comment 2023-12-07 08:22:01 +01:00
OsuDifficultyCalculatorTest.cs Fix last tick handling in osu beatmap conversion tests 2023-12-07 16:02:00 +09:00
OsuHitObjectGenerationUtilsTest.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
OsuLegacyModConversionTest.cs Add failing legacy mod conversion test cases 2023-07-09 16:09:25 +02:00
OsuRateAdjustedDisplayDifficultyTest.cs Add testing for GetRateAdjustedDisplayDifficulty() implementations 2023-12-14 20:41:12 +01:00
OsuSkinnableTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
SpinFramesGenerator.cs Fix potential frame misordering in generator 2023-10-16 22:49:41 +09:00
SpinnerSpinHistoryTest.cs Remove test which makes less sense with new algorith 2023-10-23 20:01:23 +09:00
StackingTest.cs Automated pass 2023-06-24 01:00:03 +09:00
TestPlayfieldBorder.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneAccuracyHeatmap.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCursorParticles.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCursorTrail.cs Fix null check 2023-10-25 17:55:55 +09:00
TestSceneDrawableJudgement.cs Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
TestSceneFollowPoints.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneGameplayCursor.cs Update existing test coverage 2023-11-06 18:35:30 +03:00
TestSceneHitCircle.cs Add visual test coverage for displaying hitcircles with high combo index 2023-10-27 19:43:49 +02:00
TestSceneHitCircleApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleArea.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleComboChange.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneHitCircleHidden.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneHitCircleKiai.cs Fix hit circle kiai test scene not always working as expected 2023-01-25 18:46:52 +09:00
TestSceneHitCircleLateFade.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneHitCircleLongCombo.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneLegacyBeatmapSkin.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneLegacyHitPolicy.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneMissHitWindowJudgements.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneNoSpinnerStacking.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOsuHitObjectSamples.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOsuLegacyHealthProcessor.cs Rename test scene 2023-12-17 19:33:38 +09:00
TestSceneOsuPlayer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOsuTouchInput.cs Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
TestSceneResumeOverlay.cs Add failing test coverage 2023-11-07 19:54:21 +09:00
TestSceneScoring.cs Apply mod multipliers to local score V1/V2 reimplementations 2023-10-09 13:04:12 +02:00
TestSceneShaking.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSkinFallbacks.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSlider.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneSliderApplication.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneSliderComboChange.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSliderEarlyHitJudgement.cs Give sliders in test scene a sample 2023-12-19 16:47:49 +09:00
TestSceneSliderFollowCircleInput.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneSliderHidden.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSliderInput.cs Fix tests which were relying on SliderMultiplier==1 2023-12-06 13:50:10 +09:00
TestSceneSliderLateHitJudgement.cs Fix assertions 2023-12-17 21:52:21 +09:00
TestSceneSliderSnaking.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneSmoke.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSpinner.cs Add test coverage of spinner with no bonus ticks 2023-11-06 18:16:31 +09:00
TestSceneSpinnerApplication.cs Rename RateAdjustedRotation to TotalRotation 2023-10-16 18:25:03 +09:00
TestSceneSpinnerHidden.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSpinnerInput.cs Remove no-longer-valid assertion 2023-10-30 21:31:34 +01:00
TestSceneSpinnerJudgement.cs Change SpinFramesGenerator to take degrees as input 2023-10-16 18:34:56 +09:00
TestSceneSpinnerRotation.cs Expose only as one method 2023-12-21 14:58:23 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneTrianglesSpinnerRotation.cs Partial everything 2022-11-27 00:00:27 +09:00