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mirror of https://github.com/ppy/osu.git synced 2025-02-27 00:02:58 +08:00
Commit Graph

40782 Commits

Author SHA1 Message Date
Salman Ahmed
20fd458fac Perserve miss animation when followed by a hit at same frame 2023-12-05 21:59:28 +03:00
Salman Ahmed
9496cdf42b Add explanatory note for scheduling 2023-12-05 21:59:28 +03:00
Salman Ahmed
927cfe4257 Fix health processor event leaks 2023-12-05 21:59:28 +03:00
Bartłomiej Dach
88095aaefa
Merge pull request #25637 from smoogipoo/multiplayer-abort
Add ability for the host to abort an in-progress match
2023-12-05 13:51:00 +01:00
Bartłomiej Dach
4644c4e7a2
Remove unused class 2023-12-05 12:43:32 +01:00
Bartłomiej Dach
566d336470
Merge pull request #25679 from peppy/song-select-search-performance
Improve song select search performance
2023-12-05 11:06:31 +01:00
Dean Herbert
8704dc3505
Fix change in filter behaviour 2023-12-05 18:20:27 +09:00
Dean Herbert
5a2240838b
Merge branch 'master' into multiplayer-abort 2023-12-05 17:01:54 +09:00
Dean Herbert
02178d8e61
Remove usage of case-when 2023-12-05 16:58:16 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog 2023-12-05 16:54:44 +09:00
Dean Herbert
7b9c9a3bfd
Merge pull request #25675 from vegguid/editor-setup-show-filename
Changed the LabelledFileChooser in the setup to show the file name of the file that is was selected
2023-12-05 16:38:07 +09:00
Dean Herbert
45e499778f
Search terms before performing other criteria checks
Very minor, but putting the more common case towards the
start of the method allows early return.
2023-12-05 15:28:56 +09:00
Dean Herbert
42010574b5
Avoid list construction when doing filtering 2023-12-05 15:26:14 +09:00
Dean Herbert
27e778ae09
Avoid sorting items when already in the correct sort order 2023-12-05 14:47:32 +09:00
Dean Herbert
7fda38d0b0
Use ordinal comparison when searching at song select
Bypasses various overheads. In theory should be fine? (until it's not on some language)
2023-12-05 14:14:13 +09:00
Guido
8756dd25c6 Changed file chooser in resource selection to show file name when file is selected 2023-12-04 22:51:56 +01:00
Salman Ahmed
4d82a55594 Remove method for being unused 2023-12-04 23:24:28 +03:00
Salman Ahmed
5723715ea0 Fix ArgonHealthDisplay sometimes behaving weirdly on miss judgements 2023-12-04 23:24:28 +03:00
Susko3
0e47492858 Uncomment net6.0 code and remove old code 2023-12-04 20:17:22 +01:00
Dean Herbert
c5a08a0711
Remove unused using statement 2023-12-04 23:06:08 +09:00
Bartłomiej Dach
5512298d60
Trim unused resolved bindable 2023-12-04 15:01:23 +01:00
Bartłomiej Dach
8754fa40f4
Source autoplay mod from beatmap about to be presented rather than ambient global 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
9d39b70e38
Fix endless player not handling load failure 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
055fb5bd8f
Do not set initial activity in skin editor endless player
Seems like an overreach to say that the user is "watching a replay"
there.
2023-12-04 14:42:51 +01:00
Dan Balasescu
8587652869
Fix countdown button being enabled 2023-12-04 11:00:11 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state 2023-12-04 10:18:37 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00
Susko3
abb4c943a7 Rename to more readable names 2023-12-01 18:35:57 +01:00
Bartłomiej Dach
30a4e77097
Merge branch 'master' into fix-overlapping-chat-links 2023-12-01 14:30:55 +01:00
Bartłomiej Dach
28aa98ab6a
Merge branch 'master' into cleanup-chat-link-test 2023-12-01 13:34:42 +01:00
Dan Balasescu
f3530a79b1
Add test 2023-12-01 21:34:20 +09:00
Bartłomiej Dach
cdaff30aa6
Update framework 2023-12-01 13:24:51 +01:00
Dan Balasescu
1b0fc8ca9d
Refactor 2023-12-01 20:41:41 +09:00
Dan Balasescu
15c9416244
Rename method 2023-12-01 18:47:40 +09:00
Dan Balasescu
a94180c8c6
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Dan Balasescu
894c31753b
Add initial support for aborting multiplayer games 2023-12-01 15:31:06 +09:00
Susko3
d3517998cf Use common Overlaps() logic
This actually fixes the problem and makes the tests pass
2023-12-01 01:11:10 +01:00
Susko3
30bdd2d4c0 Extract Overlaps() logic to accept generic index and length 2023-12-01 01:07:23 +01:00
Susko3
152c7e513e Ignore overlapping links instead of crashing 2023-12-01 00:54:13 +01:00
Joseph Madamba
d2324cd8f9 Fix chat overlay top bar icon being incorrect 2023-11-30 10:20:01 -08:00
Dean Herbert
3553717cc6
Fix results screen not including slider end misses in tick count 2023-11-29 21:28:25 +09:00
Dean Herbert
1cfcaee121
Reorder badges so that SS shows above others
This isn't perfect and probably needs much more consideration, but let's
at least give the "better" ranks more visibility by bringing them to the
front.

Of note, this is only important due to the changes to osu!catch
accuracy-grade cutoffs, which brings things closer in proximity than
ever before.
2023-11-29 20:29:52 +09:00
Dan Balasescu
295a1b01d6
Adjust catch score grade cutoffs 2023-11-29 19:05:31 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Dean Herbert
efb6c30252
Merge branch 'master' into scoring-test-mods 2023-11-28 18:38:50 +09:00
Bartłomiej Dach
874a3706bc
Merge branch 'master' into spinner-glow 2023-11-27 15:06:27 +09:00
Bartłomiej Dach
3f73610ee7
Update framework ^& resources 2023-11-27 15:06:11 +09:00
Bartłomiej Dach
e2d51973ce
Merge pull request #25569 from smoogipoo/legacy-hp-abstraction
Encapsulate common HP logic from osu and catch HP calculations
2023-11-27 14:38:41 +09:00
Bartłomiej Dach
6eebf633c6
Merge pull request #25566 from peppy/show-spectator-fail-2
Fix spectator not immediately showing when a spectated user fails
2023-11-27 13:30:18 +09:00
Dean Herbert
a4be28a2ae
Don't show buttons on fail overlay when player interaction is disabled 2023-11-27 12:25:24 +09:00
Bartłomiej Dach
98ab9853ce
Merge branch 'master' into show-spectator-fail-2 2023-11-27 12:24:59 +09:00
Bartłomiej Dach
e8730fae84
Merge branch 'master' into skin-editor-load-gameplay 2023-11-27 12:14:25 +09:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests 2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line 2023-11-27 12:06:08 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2 2023-11-27 11:36:10 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change 2023-11-27 11:35:10 +09:00
Bartłomiej Dach
1388e492b1
Merge branch 'master' into chat-drag-improvements 2023-11-27 10:46:55 +09:00
Bartłomiej Dach
6f66819e51
Privatise setter 2023-11-27 10:44:50 +09:00
Zyf
71e5654b64 Account for legacyAccScore in score conversion 2023-11-24 23:07:27 +01:00
Zyf
27f9dfccc4 Fix scoring-conversion when miss-count is 0 2023-11-24 22:05:24 +01:00
Dean Herbert
a6cf1e5d2e
Make osu! logo do something when in edit submenu 2023-11-25 00:53:25 +09:00
Dean Herbert
a44edfdedd
Fix incorrect sample for top level edit button 2023-11-24 19:37:57 +09:00
Dan Balasescu
8314f656a3
Encapsulate common HP logic from osu and catch HP calculations 2023-11-24 18:32:06 +09:00
Dean Herbert
3015135178
Merge branch 'master' into chat-drag-improvements 2023-11-24 18:13:18 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu 2023-11-24 17:47:20 +09:00
Dean Herbert
290c3d6349
Clean up left-overs 2023-11-24 17:46:23 +09:00
Dean Herbert
3b41480bef
Always show drag bar on mobile 2023-11-24 17:46:02 +09:00
Dean Herbert
de1d921383
Merge branch 'master' into menu-skin-editor-button 2023-11-24 17:39:54 +09:00
Dean Herbert
55df8e81b9
Merge pull request #25560 from peppy/hexacons-sprite-icon
Replace all hexacon lookups with strongly typed properties
2023-11-24 17:38:58 +09:00
Dean Herbert
59800821da
Update framework 2023-11-24 16:44:18 +09:00
Dean Herbert
7600595e5d
Add drag bar on chat overlay to better signal resizability 2023-11-24 16:39:54 +09:00
Dean Herbert
36b45d34f7
Check drag location on mouse down instead of drag start to avoid lenience issues 2023-11-24 16:39:29 +09:00
Dean Herbert
e3217bc82e
Merge branch 'master' into hp-drain-fix-breaks 2023-11-24 15:15:48 +09:00
Dan Balasescu
289cda71b2
Fix inspections 2023-11-24 15:06:51 +09:00
Dean Herbert
7ceb49fbc0
Add extra test coverage and handle case where still at loading screen 2023-11-24 15:05:39 +09:00
Dean Herbert
d3a55d83c0
Schedule FailScore inside onFail instead of onFailComplete 2023-11-24 14:44:57 +09:00
Dean Herbert
ef5dd24589
Update failing test coverage and fix onFail being called too often 2023-11-24 14:44:57 +09:00
Dean Herbert
4ad3cb3b49
Submit and send failed spectator state more aggressively 2023-11-24 14:44:57 +09:00
Dean Herbert
8375dd72d6
Add xmldoc to new AllowFail method 2023-11-24 14:44:57 +09:00
Dean Herbert
ca93fdc94b
Add visualisation of when a spectated player fails
Create a new stack each time for isolation and safety
2023-11-24 14:44:57 +09:00
Dean Herbert
b024065857
Remove implicit schedule of abstract methods in SpectatorScreen
This allows each implementation to have control over scheduling. Without
this, the solo implementation would not be able to handle quit events
while watching a player, as it would push a child (gameplay) screen to
the stack where the `SpectatorScreen` would usually be.
2023-11-24 14:26:09 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Dean Herbert
335e8efff7
Apply NRT to SoloSpecatorScreen 2023-11-24 14:26:09 +09:00
Dean Herbert
dabbdf674b
Rename SoloSpectator to SoloSpectatorScreen 2023-11-24 14:26:08 +09:00
Dean Herbert
4c7d2bb0fb
Apply NRT to SpectatorScreen 2023-11-24 14:26:08 +09:00
Dean Herbert
b8179aa875
Use better(?) icons and full strings 2023-11-24 13:23:47 +09:00
Dean Herbert
a069a673fa
Allow buttons to be displayed on more than one state (and share the back button) 2023-11-24 13:18:17 +09:00
Dean Herbert
1d1b3ca982
Apply NRT to MainMenuButton 2023-11-24 13:18:17 +09:00
Dean Herbert
8ad414488a
Play out previous transforms immediately to avoid flow issues with multiple sub menus 2023-11-24 13:18:17 +09:00
Dean Herbert
7e59a1d0be
Apply NRT to ButtonSystem 2023-11-24 13:18:17 +09:00
Dean Herbert
5905ca6492
Add second level menu for skin editors 2023-11-24 13:18:17 +09:00
Dean Herbert
340227a06d
Replace all hexacon lookups with strongly typed properties 2023-11-24 13:17:39 +09:00
Dean Herbert
95c00f9666
Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
Dean Herbert
537b0ae870
Add silly annotation for now (more new r# rules) 2023-11-24 12:47:42 +09:00
Bartłomiej Dach
9541d3d452
Merge pull request #25553 from peppy/skin-player-elements
Allow use of skin username/flag/avatar components outside of gameplay
2023-11-24 11:28:01 +09:00
Bartłomiej Dach
02c794cc1f
Merge pull request #25552 from peppy/fix-r#-inpsections
Fix a couple of new r# inspections
2023-11-24 11:04:08 +09:00
Bartłomiej Dach
ca37e1afc2
Merge branch 'master' into scorev3 2023-11-24 10:37:10 +09:00
Bartłomiej Dach
7590bae445
Rename and comment everything in score migration code
Hopefully, _hopefully_, makes all this a little bit less inscrutable.
2023-11-24 10:34:13 +09:00