Fix HandleFrame crashing when not playing
Fix wrong/misleading comment of `InitialLifetimeOffset`
Add wiki main page
Fix legacy beatmap skins not properly falling back on HUD components request
Mark `WorkingBeatmap.GetSkin()` as abstract instead of using `DefaultSkin`
This shouldn't be fixed in a test scene; the underlying issue should be fixed in actual game code.
Fix capitalisation of osu!catch HitResults
Update framework
InitialLifetimeOffset
StartHidden
BeatmapSetInfo.Files
This reverts commit c24712642c.
c24712642c
This reverts commit fdbd421040.
fdbd421040
Fix `Player` potentially running `MakeCurrent` when already removed from the screen stack
Add a reset button to individual keybinds
Fix storyboard videos not correctly filling the screen
Fix osu!taiko editor operations not always updating the menu/visual state correctly
Fix settings panel hide animation looking wrong when a sub-panel is visible when hidden
Fix `SlowLoadPlayer` potentially not being instantiated in time for test
Fix `BeatmapCarousel` accessing `ScreenSpaceDrawQuad` of non-loaded children
Make `DrawableSliderTail` not require `ITrackSnaking`
Remove feature request issue template and link to discussions
Fix test failure in `TestSceneMultiplayerGameplayLeaderboard`
Fix test failures in `TestSceneStoryboardWithOutro`
Fix collection import tests deadlocking due to `TaskCompletionSource` continuation triggering host disposal