Dan Balasescu
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8884091422
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Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
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2021-10-10 15:56:20 +09:00 |
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Joseph Ireland
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185bb9c122
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change initial strain from 1 to 0 to allow simpler implementations
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2021-10-07 09:30:18 +01:00 |
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Dan Balasescu
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d50443fdf2
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Merge branch 'master' into difficulty-move-to-beatmap
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2021-10-07 16:50:10 +09:00 |
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Dean Herbert
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433e7cd403
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Fix rate mods not working if pp counter is displayed
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2021-10-06 21:26:30 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dan Balasescu
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e837a3511d
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Merge branch 'master' into beatmap-difficulty-more-interface-usage
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2021-10-06 12:18:51 +09:00 |
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Dan Balasescu
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4bbff2ebf7
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Merge branch 'master' into new-interfaces
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2021-10-06 11:38:17 +09:00 |
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Dean Herbert
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4d5696959b
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Remove unnecessary access modifier in interface
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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2021-10-06 05:52:28 +09:00 |
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Dean Herbert
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bd84a8b749
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Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
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2021-10-05 18:21:21 +09:00 |
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Dean Herbert
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599d82e383
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Avoid returning a live IEnumerable
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2021-10-05 17:01:07 +09:00 |
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Dean Herbert
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676df55a0e
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Fade display out during rewind (as the value displayed is no longer valid)
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2021-10-05 15:39:29 +09:00 |
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Dean Herbert
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b6af93d434
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Apply some code quality refactoring
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2021-10-05 15:14:49 +09:00 |
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Dean Herbert
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1d99bc280f
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Merge branch 'master' into new-interfaces
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2021-10-04 20:42:40 +09:00 |
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smoogipoo
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031c5a441e
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Merge branch 'master' into realtime-pp-display
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2021-10-04 20:19:37 +09:00 |
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Dean Herbert
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fd6b10656c
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Add TODO reminder about ruleset reference transfer quirk
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2021-10-04 16:55:16 +09:00 |
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smoogipoo
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69c2b7dc59
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Merge branch 'master' into rename-beatmap-info-beatmap-fields
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2021-10-04 16:03:22 +09:00 |
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Dean Herbert
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ec61c3c5ee
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
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Dean Herbert
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32afd3f426
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Replace all basic usages
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2021-10-02 02:22:23 +09:00 |
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smoogipoo
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a1f880a36a
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Split classes
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2021-10-01 21:00:39 +09:00 |
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smoogipoo
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5820a71652
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Fix mania difficulty calculator crashing
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2021-10-01 19:57:45 +09:00 |
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Dean Herbert
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05996cc2e9
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Add changes that got forgotted in branch surgery
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2021-10-01 17:04:53 +09:00 |
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Dean Herbert
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a92d499d7a
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Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
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2021-10-01 16:55:50 +09:00 |
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Dean Herbert
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8595eb2d11
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Switch BeatmapDifficulty usages to use interface type
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2021-10-01 16:55:50 +09:00 |
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Dean Herbert
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d309636460
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Update all EF based models to implement new read only interfaces
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2021-10-01 16:55:50 +09:00 |
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smoogipoo
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84bddf0885
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Initial PP counter implementation
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2021-09-30 17:00:24 +09:00 |
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Dean Herbert
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16e60eed56
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Reduce NestedHitObject enumerator overhead
This was especially bad due to it allocating on any and every start time
change, even the first (see usage in `HitObject.ctor`).
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2021-09-20 15:09:27 +09:00 |
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Dean Herbert
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a743a3f306
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Change combo bind logic to be non-weird
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2021-09-17 19:15:14 +09:00 |
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smoogipoo
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2d39131202
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Refactor taiko flashlight a bit
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2021-09-17 18:41:03 +09:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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Dean Herbert
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a1d325cb22
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Mark key and value non-nullable (at realm end) and simplify Value logic
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2021-09-15 17:16:05 +09:00 |
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Dean Herbert
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a150fb2996
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Add nullability directive and make variant non-nullable
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2021-09-15 17:16:05 +09:00 |
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Dean Herbert
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dcfe9c67e3
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Make ruleset id non-nullable
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2021-09-15 17:12:04 +09:00 |
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Dean Herbert
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80ecf81be3
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Rename all databased setting classes to be specific to rulesets for now
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2021-09-15 17:12:04 +09:00 |
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Dean Herbert
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520e550764
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Bring back SettingsStore to avoid changing ruleset API for now
Also fixes some remaining test failures due to locally constructed
rulesets that are not being tracked by the game.
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2021-09-15 17:12:02 +09:00 |
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Dean Herbert
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c36a67d06e
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Fix some tests failing due to using a locally constructed ruleset
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2021-09-15 17:04:38 +09:00 |
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Dean Herbert
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a2f1752344
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Make settings works with current caching structure
Will likely pull out that `RulesetConfigCache` next, but this is an
"everything works" state.
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2021-09-15 16:31:13 +09:00 |
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Dean Herbert
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187c557ea8
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Begin migrating settings implementation across to realm
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2021-09-15 16:22:14 +09:00 |
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Dean Herbert
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464797fecf
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Allow ModIcon to be constructed using an IMod
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2021-09-10 12:43:12 +09:00 |
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Dean Herbert
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c3531e1361
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Move more specification from Mod to IMod
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2021-09-10 12:42:53 +09:00 |
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Dean Herbert
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719392de39
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Change CreateInstance to use Activator.CreateInstance instead of clone
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2021-09-10 12:05:10 +09:00 |
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Dean Herbert
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cf633973a9
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Refactor exposed mod retrieval methods for better safety
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2021-09-10 11:09:13 +09:00 |
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Dean Herbert
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2edb851008
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Add ability to lookup mod from a type specification
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2021-09-09 16:50:59 +09:00 |
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Dean Herbert
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4d0530ca9d
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Add new methods to ruleset for quicker mod lookups
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2021-09-09 16:46:14 +09:00 |
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Dean Herbert
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25420af078
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Rename method to drop redundant ruleset suffix
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2021-09-05 13:34:23 +09:00 |
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Bartłomiej Dach
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ce1912781e
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Add extension point for ruleset-specific beatmap setup sections
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2021-09-02 23:29:14 +02:00 |
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Dean Herbert
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cdd0262ca1
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Merge pull request #14598 from smoogipoo/adjust-classic-scoring
Make classic scoring a constant multiple of standardised scoring
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2021-09-02 19:18:03 +09:00 |
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Dan Balasescu
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6c649b7bbe
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Merge branch 'master' into no-more-sample-control-points-info
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2021-09-02 18:09:05 +09:00 |
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smoogipoo
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e2f7aaeb71
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Fix 0 score with bonus-only maps
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2021-09-02 17:00:13 +09:00 |
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Dean Herbert
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b907c2f4f6
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Fix osu! judgements getting scaled twice over different durations
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2021-09-02 16:31:43 +09:00 |
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smoogipoo
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31433c4b89
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Apply @spaceman_atlas' quadratic factor
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2021-09-02 16:26:17 +09:00 |
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