smoogipoo
4f0b5a34d3
Fix hold note placement body sized incorrectly
2020-04-23 12:53:23 +09:00
smoogipoo
1f962f5c56
Reword comment
2020-04-22 09:06:04 +09:00
smoogipoo
d957614fc9
Cleanup handling of mania samples
2020-04-22 09:06:04 +09:00
Dean Herbert
c51bad0e35
Cache ManiaPlayfield instead
2020-04-13 13:42:21 +09:00
Dean Herbert
cdff6060d3
Remove recursive hierarchy traversal for mania sample balance
2020-04-13 13:01:27 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Fire937
f274ec297c
Add positional sound support for all rulesets
...
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
smoogipoo
3cd353d387
Fix possible nullrefs
2020-03-31 16:57:58 +09:00
smoogipoo
1952fcc0ce
Implement mania hold note skinning
2020-03-31 16:42:35 +09:00
smoogipoo
11430d616e
Allow null hitobject
2020-03-31 16:00:08 +09:00
smoogipoo
9a37a328b6
Add component overrides for hold note head/tail
2020-03-31 15:39:00 +09:00
smoogipoo
c4f76ffdaf
Implement mania note skinning
2020-03-31 15:29:25 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
0e29d3c4a2
Correctly expire bar lines in osu!taiko and osu!mania
2020-02-23 13:50:05 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
mcendu
a897f497a2
remove LaneGlowPiece and GlowPiece
2020-01-04 18:35:37 +08:00
smoogipoo
63c96d5a83
Fix tail note not properly capping result
2019-12-23 18:49:08 +09:00
smoogipoo
d6fd1007c4
internal -> public
2019-12-23 18:48:14 +09:00
smoogipoo
7ac6f68de8
Rewrite hold note input handling
2019-12-23 17:48:57 +09:00
smoogipoo
42853b5af6
Separate head/tail notes from hold note class
2019-12-23 17:48:57 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
8a284bacba
Make mania use the new nested hitobject structure
2019-10-17 12:37:20 +09:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
...
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
Vperus
2d99d41a6d
Remove unused CORNER_RADIUS
2019-09-20 18:17:35 +03:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dan Balasescu
f9b64446e9
Merge branch 'master' into mania-note-sizing
2019-09-12 14:20:28 +09:00
Dean Herbert
06618b6d02
Fix osu!mania minor barline alpha not being respected
2019-09-11 18:45:47 +09:00
Dean Herbert
44d90a4e86
Increase note height
2019-09-11 18:16:14 +09:00
Dean Herbert
da6ba20fc8
Reduce glow on notes
2019-09-11 18:15:03 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
smoogipoo
fff2da7289
Fix hold notes disappearing instantaneously
2019-08-27 12:59:57 +09:00
smoogipoo
6014a66804
Add initial fade transform to fix rewind
2019-08-27 12:22:31 +09:00
iiSaLMaN
c11f508400
Use transform management for mania hit objects
2019-08-26 22:06:30 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
39df8cce19
Fix incorrect usage of InternalChildren
...
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
...
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
ab0ce46362
Make hold note placement blueprints look a bit more blueprint-y
2018-11-29 18:13:15 +09:00
Dean Herbert
132d334e15
Merge branch 'master' into hold-note-placement
2018-11-29 17:02:55 +09:00
smoogipoo
5d6a438f98
Make selected mania hitobjects always alive
2018-11-26 11:34:25 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
2ee56e4a78
Add a body piece
2018-11-19 18:59:05 +09:00
smoogipoo
9fde7f7f44
Move scrolling info to osu.Game
2018-11-12 17:34:35 +09:00
Dean Herbert
ced6e5efd0
Synchronise animation; reduce flashiness
2018-09-07 17:17:03 +09:00
Dean Herbert
1e39b84089
Increase visibility of osu!mania long notes
2018-09-06 23:49:54 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
807794d512
Make Rulesets.Mania use the new judgement result structure
2018-08-02 20:36:54 +09:00
smoogipoo
cd70e5e30b
Migrate Rulesets.Mania to the new judgement system
2018-08-02 16:44:01 +09:00
smoogipoo
577ff4cc7f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
smoogipoo
f007e71c87
Retrieve the mania key action through DI
2018-07-02 12:31:41 +09:00
smoogipoo
10d1dfa7cd
A bit of cleanup
2018-06-11 16:10:27 +09:00
smoogipoo
baaf431b9e
Make IScrollingInfo and store direction as bindable
2018-06-11 13:42:13 +09:00
smoogipoo
ca5103615d
DI the scrolling info rather than pass by ctor
2018-06-11 13:42:13 +09:00
smoogipoo
0fb4e6b41b
Fix hold note body not following the scroll direction
2018-06-08 18:16:55 +09:00
smoogipoo
5c8bea82f8
Fix scroll direction not applying to nested hitobjects
2018-06-08 15:29:08 +09:00
smoogipoo
d73c2a1654
Fix various note elements not following the scroll direction
2018-06-08 15:24:19 +09:00
smoogipoo
80a577f182
Fix notes not scrolling correctly
2018-06-08 15:16:45 +09:00
smoogipoo
55475d129f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
485026da6f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
Dan Balasescu
8d0161c2fc
Refactoring
2018-06-07 15:11:48 +09:00
Dean Herbert
f9449e841a
Improve overall visual clarity and explosion effects
2018-06-07 14:30:27 +09:00
Dean Herbert
dff4b360b7
Fix ticks not getting accent colour
2018-06-07 14:30:27 +09:00
Dean Herbert
56ea1c1d63
Adjust hold note visibility and glow composition
2018-06-07 14:30:27 +09:00
Dean Herbert
dc10277d50
Thicker bar lines and new design colour
2018-06-07 11:16:26 +09:00
smoogipoo
31cbec99a1
Fix mania hold notes displaying judgements
2018-05-28 18:12:49 +09:00
AlFasGD
d504a44dfb
Implement mask layering (incomplete)
2018-05-21 23:08:04 +03:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows
2018-05-18 11:59:16 +09:00
smoogipoo
43cdbec0a3
Fix hold note hitwindow lenience
2018-05-17 13:59:04 +09:00
smoogipoo
2fc1939d65
Fix hold notes never dying
2018-05-16 19:43:01 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
cb3d0db555
Move combo colours completely out of HitObjects
2018-03-20 15:50:12 +09:00
Dean Herbert
a42035f494
Make DrawableHitObject a CompositeDrawable
...
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
smoogipoo
46284c61ae
Return HitResult.None instead of null
2018-02-08 14:25:59 +09:00
smoogipoo
acf20c079c
General improvements around usage of HitWindows for mania
2018-02-02 18:47:54 +09:00
smoogipoo
bfdfb52666
Fix a few usages of AllJudged possibly not being correct
2018-01-15 15:28:08 +09:00
smoogipoo
cae93a1d1f
Add comment to fade override of holdnote tail
2018-01-12 17:09:39 +09:00
smoogipoo
03824eccc8
Block fadeout on holdnote heads
2018-01-12 17:09:21 +09:00
smoogipoo
9d00e5bb7d
Make ScrollingHitObjectContainer handle nested hitobjects
2018-01-11 15:08:30 +09:00