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Commit Graph

122 Commits

Author SHA1 Message Date
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Bartłomiej Dach
7c88a1c6de
Add a way to change custom combo colours via IHasComboColours
`IHasComboColours` was already mutable (via a strange
`AddComboColours()` method) and exposing a straight list is easier to
work with. `IHasCustomColours` is also similarly externally mutable (in
a way which is not easily removable).
2021-08-15 20:06:06 +02:00
Salman Ahmed
554652b033 Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset 2021-07-20 10:11:52 +03:00
Salman Ahmed
31cbb36a64 Implement FindProvider and AllSources properly on all test ISkinSources 2021-06-22 12:03:14 +03:00
Salman Ahmed
b12adc6073 Remove all test skinning changes in favour of the ISkinSource.AllSources path 2021-06-22 10:48:03 +03:00
Dean Herbert
0ad189e357 Expose skin sources via ISkinSource and revert to consuming based on hierarchy 2021-06-22 16:19:55 +09:00
Salman Ahmed
11b78ad849 Make TestPlayer skin assigning logic not flaky 2021-06-21 06:46:00 +03:00
Salman Ahmed
680791301f Consume new method rather than caching skin sources on top of Player 2021-06-10 16:36:46 +03:00
Dean Herbert
39f99bf785 Move FindProvider to ISkinSource 2021-06-06 12:17:32 +09:00
Dean Herbert
6ef9b346e1 Fix newly found inspections from 2021.1EAP1 2021-06-01 14:33:21 +09:00
Dan Balasescu
9036b13637
Merge pull request #13260 from peppy/legacy-skin-resource-improvements
Allow `LegacyDefaultSkin` to be constructed without extra resource store parameter
2021-05-31 20:49:21 +09:00
Dean Herbert
f60e9cb085 Remove weird override logic in TestCase methods 2021-05-31 20:00:47 +09:00
Dean Herbert
e78391db7a Fix usage of DI before it's ready in combo colour tests 2021-05-31 19:58:19 +09:00
Dean Herbert
17fa2426d4 Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
Dean Herbert
ebfc24a499 Rename conflicting resources 2021-05-31 19:14:49 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Bartłomiej Dach
ab077c6656
Merge branch 'master' into non-nullable-beatmapset-files 2021-05-31 00:10:03 +02:00
Dean Herbert
581a86b91a Revert "Revert "Fix editor tests failing due to empty files being specified""
This reverts commit 1af684c4b2.
2021-05-28 14:33:06 +09:00
Dean Herbert
1af684c4b2 Revert "Fix editor tests failing due to empty files being specified"
This reverts commit fdbd421040.
2021-05-28 14:15:28 +09:00
Salman Ahmed
3585e2900e Replace unnecessary empty skin implementation with null 2021-05-24 12:28:52 +03:00
Salman Ahmed
4f6de6fdc6 Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
Salman Ahmed
04e75d8f2b Return empty skin for GetSkin() in TestWorkingBeatmap 2021-05-21 20:21:13 +03:00
Dean Herbert
fdbd421040 Fix editor tests failing due to empty files being specified 2021-05-20 17:09:55 +09:00
Bartłomiej Dach
b51d038088 Ignore possible path-related nulls
They're all in test code anyway, so any issue there will cause a test to
fail.
2021-05-15 00:09:34 +02:00
Salman Ahmed
4cdfdcaddf Expand the combo colours used for testing
To avoid potential false positive.
2021-05-05 09:22:01 +03:00
Salman Ahmed
fda6d8685c Let LegacyBeatmapSkinColourTest inherit from TestPlayer instead 2021-05-05 09:21:09 +03:00
Naxess
400f8b3938 Add GetStream to IWorkingBeatmap
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Bartłomiej Dach
82e5a5bf6f Mark legacy beatmap skin colour test as abstract 2021-01-19 23:10:15 +01:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting 2021-01-18 16:07:46 +09:00
Mysfit
a3535f4b79 Further simplified beatmap colouring tests. 2021-01-16 02:09:35 -05:00
Mysfit
112967c1e8 Created base class for testing beatmap colours. 2021-01-15 23:46:46 -05:00
Salman Ahmed
f827c62081 Add empty online info to test beatmap
This is for `BeatmapSetOverlay` to not eat a null reference trying to access `Beatmap.OnlineInfo`.
2021-01-13 12:27:15 +03:00
Dean Herbert
10c2745682 Add region specifications around implicit interface implementations 2020-12-22 12:01:09 +09:00
Dean Herbert
a5bcf1dc20 Expose resources to skin via interface (and share common pieces with beatmap) 2020-12-21 15:18:52 +09:00
smoogipoo
598572195c Add playlist length to match settings overlay 2020-12-01 19:57:25 +09:00
Bartłomiej Dach
8b74298567 Add base method for testing conversion in other direction 2020-11-15 14:48:23 +01:00
Bartłomiej Dach
9899687bfe Rename existing method to allow for new one 2020-11-15 14:17:41 +01:00
smoogipoo
832d52a056 Fix hitobject sample tests 2020-11-13 18:19:07 +09:00
Dean Herbert
7bef695072 Merge branch 'master' into fix-test-beatmap-virtual-clock 2020-10-29 17:51:15 +09:00
smoogipoo
573336cb47 Ensure stable sorting order in beatmap conversion tests 2020-10-09 20:12:17 +09:00
Dean Herbert
a8cbd400d3 Ensure virtual track time is long enough for test beatmaps 2020-10-05 13:23:37 +09:00
Dean Herbert
da02ee8828 Add ability to create a TestBeatmap with no HitObjects 2020-09-14 15:26:57 +09:00
Dean Herbert
c6e72dabd3 Add test coverage 2020-09-09 20:04:25 +09:00
Dean Herbert
d2c2e8bbe8 Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Bartłomiej Dach
c7d2ce12eb Add failing test cases 2020-06-22 20:08:32 +02:00
Bartłomiej Dach
07cbc3e683 Privatise and seal whatever possible 2020-06-21 23:05:10 +02:00
Bartłomiej Dach
4bba0c7359 Move abstract sample test to main game project 2020-06-21 22:28:19 +02:00