EVAST9919
5383e33f3d
Remove useless clock assignment
2017-09-21 22:58:49 +03:00
EVAST9919
22ab2c5e5d
Apply suggested changes
2017-09-21 22:54:46 +03:00
EVAST9919
9667270336
Remove using
2017-09-21 01:56:50 +03:00
EVAST9919
e051bcc6df
Fix wrong arrows position on startup
2017-09-21 01:51:40 +03:00
EVAST9919
c79568135a
Add arrows
2017-09-21 01:44:30 +03:00
EVAST9919
18a714df74
Move every class to it's own file
2017-09-20 22:33:07 +03:00
EVAST9919
581689a84d
CI fixes
2017-09-20 20:58:20 +03:00
EVAST9919
4699a44608
Add info container
2017-09-20 20:50:14 +03:00
EVAST9919
8d7db52200
Add remaining time counter
2017-09-20 19:45:38 +03:00
EVAST9919
0f04d8c6a7
Add remaining time container
2017-09-20 15:58:28 +03:00
EVAST9919
429e7723b3
Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three
2017-09-15 19:40:30 +03:00
EVAST9919
740e766201
BreakOverlay and LetterboxOverlay implementation
2017-09-15 19:39:55 +03:00
Damnae
010a6ec252
Fix player loading.
2017-09-15 09:06:27 +02:00
Dean Herbert
6ea22cc6c7
Add missing return to PlayerLoader
...
was being a bit too eager previously
2017-09-15 08:15:23 +09:00
Dean Herbert
d330b39db4
Remove max
2017-09-14 13:47:25 +09:00
Dean Herbert
4f09f30b7a
Fix incorrect exception
2017-09-14 13:13:54 +09:00
Dean Herbert
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
smoogipooo
2e0218f388
Move AllObjectsJudged into ScoreProcessor as AllJudged
...
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
Dean Herbert
eedfbdc0e8
Add nullref check in KeyCounterCollection's Add method
2017-09-11 11:41:09 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Dean Herbert
189988236b
Move PlayerInputManager logic inside RulesetInputManager
2017-08-24 15:23:17 +09:00
Dean Herbert
c5a20e3372
Remove permitNulls
2017-08-22 18:28:32 +09:00
Dean Herbert
803cbddfe2
Ensure score's user is set directly from API
...
Previously would fail in visualtests due to `OsuGame` case.
2017-08-22 16:59:54 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
Dean Herbert
7e21ddb5eb
Remove usage of HideOnEscape
2017-08-16 22:56:32 +09:00
Dean Herbert
2c7f0629ef
Merge remote-tracking branch 'upstream/master' into is-alive
2017-08-16 12:11:32 +09:00
Dean Herbert
97ac8e1a64
Update usages of IsAlive/IsLoaded in line with framework changes
2017-08-15 13:57:48 +09:00
Dean Herbert
70f148f0b4
Fix icons on skip button
2017-08-15 09:30:46 +09:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
b88f37de45
Add custom actions for Catch
...
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Dean Herbert
e75f438c29
Add difficulty application mods
...
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
224de9cc1e
Implement NoFail mod
2017-08-07 08:54:54 +09:00
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
Dean Herbert
f705589bf2
Rename NotificationManager to NotificationOverlay
2017-07-28 15:03:42 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Huo Yaoyuan
e0b1057b87
Merge branch 'master' into fixes
2017-07-24 20:50:33 +08:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e
Address CI concerns and update framework
2017-07-22 11:15:45 +02:00
Thomas Müller
a7dc8a892b
Update framework
2017-07-21 17:24:09 +02:00
Thomas Müller
2cd8f6b30c
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
f7b64a458a
Fix incorrect end time calculation in SongProgressGraph
2017-07-21 10:10:25 +09:00
Thomas Müller
ed6478be8b
Merge branch 'master' into always-load-storyboard
2017-07-20 20:54:16 +02:00
Dean Herbert
c1a3e4a008
Remove unnecessary using
2017-07-20 20:06:24 +09:00
Dean Herbert
451f92772a
Merge branch 'master' into fixes
2017-07-20 19:46:50 +09:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
...
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d6968ca09c
Remove FullyLoaded logic
...
Always parse storyboards for now.
Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae
Fix TestWorkingBeatmap broken by attempting to load storyboard
2017-07-20 09:22:39 +09:00