smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
5df2df9b3a
Fix osu! logo handling non-left mouse buttons
2018-07-12 12:36:58 +09:00
Dean Herbert
7487c82ec1
Stop the logo from beating
2018-05-31 17:14:47 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
e0b74a357a
Fix osu! logo making hover beat sounds when not visible
2018-03-22 03:31:14 +09:00
Dean Herbert
6dc9411a90
Don't use BufferedContainer for OsuLogo
...
Minor performance improvement. Not sure why this was done but it's not required any more.
2018-03-01 16:01:42 +09:00
TocoToucan
c3ca40dcff
Local functions related CI fixes
2018-01-15 23:27:00 +03:00
TocoToucan
3c11978cfa
Use local functions
2018-01-15 21:42:17 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
49a5af60e2
Fix multiple order-of-execution issues with osu! logo
...
Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
e3a868744e
Merge branch 'master' into intro-v2
2017-11-09 17:48:42 +09:00
Dean Herbert
e2005c4431
Add comment explaining necessity of AlwaysPresent for now
2017-11-08 20:36:18 +09:00
Dean Herbert
cabb22b6d1
Merge branch 'single-osu-logo' into intro-v2
2017-11-08 16:43:07 +09:00
Dean Herbert
7ad498cb29
Remove unused puzzle pieces
2017-11-08 14:45:01 +09:00
Dean Herbert
41fcecf759
Add intro in to actual game
2017-11-08 14:31:11 +09:00
Dean Herbert
3adcfa8c38
Many fixes
2017-11-03 17:54:35 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
...
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Shane Woolcock
262aea8b6b
Fix osu! logo triangles going super fast when the track is paused
2017-09-11 19:16:44 +09:30
smoogipooo
19db7a8f72
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Thomas Müller
19fb03e737
Try different formatting style
2017-07-16 18:28:20 +03:00
Thomas Müller
99221260c4
Replace several usages of BeginDelayedSequence with LINQ-style
2017-07-16 17:42:01 +03:00
Thomas Müller
6de9776e05
Update framework with tooltip changes
2017-07-07 08:59:17 +03:00
Dean Herbert
724e5aa99e
Merge master into better-input
2017-07-05 13:59:40 -07:00
Thomas Müller
bb15bc0467
Use ReceiveMouseInputAt whenever possible
2017-06-30 09:54:03 +03:00
Dean Herbert
ee96d39b93
Shuffle sound samples around and make more conformant
2017-06-28 10:19:04 -07:00
Dean Herbert
ec99d83f6d
Merge branch 'master' into fix_logo_sound
2017-06-25 15:13:57 +09:00
Thomas Müller
e3489928b7
Remove now obsolete InternalContains
2017-06-24 09:21:08 +02:00
EVAST9919
817d2c3da1
Fixed logo heartbeat playing even without beating
2017-06-23 23:57:57 +03:00
Dean Herbert
d0d0f11857
Merge branch 'master' into heartbeat
2017-06-21 15:35:54 +09:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
EVAST9919
a991cff908
OsuLogo beat sound
2017-06-19 17:37:00 +03:00
ColdVolcano
ccac2e9a75
Add a visualizer around the logo
2017-06-18 19:33:50 -05:00
John Neijzen
aa3a231763
Review Changes
2017-06-07 22:00:14 +08:00
John Neijzen
9b0e1c26a3
Clean Up Code
2017-06-07 19:53:37 +08:00
Dean Herbert
03f9a86366
Add missing readonly
2017-05-24 13:29:12 +09:00
Dean Herbert
16d9a677d0
Add a low-end cutoff for scale adjust
2017-05-24 13:08:59 +09:00
Dean Herbert
a9d1e54c27
Adjust triangle movement based on amplitude
2017-05-24 13:08:54 +09:00
Dean Herbert
b477e5cd9e
Fix potential nullref
2017-05-24 02:53:21 +09:00
Dean Herbert
813b09189c
Remove unused parameter
2017-05-24 02:09:31 +09:00
Dean Herbert
7e827c4f11
Add amplitude adjust
2017-05-24 01:45:01 +09:00
Dean Herbert
b12300391b
Merge branch 'master'
2017-05-24 01:17:09 +09:00
Dean Herbert
2decb2b2ff
Add more flashiness during kiai time
2017-05-23 16:42:47 +09:00
Dean Herbert
73320f9a7e
Don't bounce the ripple
...
Also ripple better.
2017-05-23 16:42:41 +09:00
Dean Herbert
3e0aaa1aa0
Add basic beat response to osu! logo
2017-05-23 12:29:43 +09:00
Dean Herbert
23760d6805
Adjust osu! logo metrics and add shockwave impact animation
2017-05-15 19:36:03 +09:00
Huo Yaoyuan
dff05bec79
Use readonly fields.
2017-05-08 18:56:04 +08:00
Dean Herbert
b5431c496b
Fix osu! logo handling drags for no reason.
2017-04-08 19:34:04 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Dean Herbert
fbe08436d2
Fix usages of CircularContainer in line with framework changes.
2017-03-22 19:35:03 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes.
2017-02-18 17:35:04 +09:00
Dean Herbert
04346dbb92
Make osu! logo at song select correctly handle mouse focus.
2017-02-16 22:24:25 +09:00
Andrey Zavadskiy
e06aa44c4c
Warning Fixes
2017-02-09 16:18:08 +03:00
Dean Herbert
8a0887c3c3
Add sound effect to osu! logo clicking.
2017-02-07 21:45:59 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
Dean Herbert
f0d30cc873
Make triangles opaque.
2017-01-30 16:53:12 +09:00
Dean Herbert
a315db68ab
Remove unused field.
2017-01-30 16:08:31 +09:00
Dean Herbert
6d44c5c8f1
Move logo colour definitions local to their usage.
2017-01-27 17:57:52 +09:00
Dean Herbert
9b2669e1ae
Add flash when activating the osu! logo.
2017-01-27 17:23:53 +09:00
Dean Herbert
a238637990
Move osu! logo colour declarations to palette.
2017-01-27 17:23:53 +09:00
Thomas Müller
1e8dc780ab
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00
Dean Herbert
2342a17dbc
Move BufferedContainer usage to allow ripple to blend correctly with the background layer.
2016-12-01 21:29:14 +09:00
Dean Herbert
511dab32ef
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
2016-12-01 21:12:37 +09:00
Dean Herbert
4b74ea7586
Separate logo hover and bounce into separate containers to fix consecutive actions.
2016-12-01 20:52:26 +09:00
Dean Herbert
1f370fe29c
Add animated osu! logo.
2016-12-01 20:21:14 +09:00
Dean Herbert
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00