smoogipoo
7e34b0f08d
Remove SelectionTool, make Select the default tool
2017-11-30 19:53:52 +09:00
smoogipoo
e9cbef88f1
Improve selection/deselection behaviour of RadioButtonCollections
2017-11-30 19:50:07 +09:00
smoogipoo
677f3653eb
Hide osu! playfield cursor
2017-11-30 19:19:34 +09:00
smoogipoo
efa39f38ca
CI fixes
2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e
Add border to playfield, add shadow to toolbox buttons
2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3
Implement toolbox into HitObjectComposer
2017-11-30 16:58:14 +09:00
smoogipoo
73e41f9dde
Add constructors to RadioButton
2017-11-30 16:57:30 +09:00
Nicolas Brassard
36cfa552f4
Fix SensitivitySlider keyboard control
2017-11-29 23:03:26 -08:00
smoogipoo
ead7456978
Add compose radio buttons + testcase
2017-11-30 15:43:19 +09:00
smoogipoo
abd6125691
Make sure that composerContainer is cleared for testing purposes
2017-11-30 14:00:17 +09:00
smoogipoo
a7a9569aee
Don't exit when we don't have composer for now
2017-11-30 13:53:57 +09:00
smoogipoo
fd3049fd65
Merge remote-tracking branch 'origin/master' into editor-composer
2017-11-30 13:47:47 +09:00
jorolf
22403cac89
Merge branch 'master' of git://github.com/ppy/osu into most-played-beatmaps-section
2017-11-29 23:09:04 +01:00
jorolf
14fdf98abc
rename GetBeatmapSetsResponse
2017-11-29 23:08:46 +01:00
Aergwyn
96f5bd3323
remove Storyboard from Beatmap, add it to WorkingBeatmap
2017-11-29 21:54:04 +01:00
Aergwyn
cd653c1cbc
split storyboard loading into GetStoryboard()
2017-11-29 21:28:02 +01:00
Aergwyn
acb2cafa58
fix wedge not appearing
2017-11-29 21:09:08 +01:00
Dean Herbert
d402222f17
Fix DisposeTrack and improve AsyncLazy to support disposal
2017-11-30 05:05:07 +09:00
smoogipoo
36be171c29
Fix up/clean up csprojs for C#7 support
2017-11-30 02:06:03 +09:00
smoogipoo
a0c3349935
Add LangVer.props and osu.Game.props for common csproj properties
2017-11-30 00:45:37 +09:00
Dean Herbert
28d925dc1d
Merge branch 'master' into random-song-fix
2017-11-29 20:32:10 +09:00
Dean Herbert
b2fc50247c
Hide metadata by default to avoid initial jump when no data present
2017-11-29 20:13:00 +09:00
Dean Herbert
2b7bf285e4
Improve code quality
2017-11-29 20:07:00 +09:00
mattiapette
6dd6f08bd0
Random song selection when entering the select menu with default osu theme or invalid beatmap
2017-11-29 11:51:56 +01:00
Dean Herbert
d4c1359a49
Merge branch 'master' into update-statistics-async
2017-11-29 19:27:22 +09:00
Dean Herbert
801d81ecfc
Add a notice when not logged in
2017-11-29 19:00:08 +09:00
smoogipoo
ee35422efc
Handle rulesets that don't support composition a bit better
2017-11-29 18:38:12 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator
2017-11-29 18:37:07 +09:00
Dean Herbert
404e7d62ff
Merge branch 'master' into mania-important-frames
2017-11-29 18:12:57 +09:00
smoogipoo
309eb4edd7
Integrate HitObjectComposer into Compose
...
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
Dean Herbert
bad970d1d1
Add wait steps to ensure the player is completely loaded before continuing
2017-11-29 17:25:55 +09:00
smoogipoo
f586cbac32
Restructure Compose to use grids and eventually support HitObjectContainer
2017-11-29 16:47:52 +09:00
smoogipoo
8c30fd490c
Add HitObjectComposer class
2017-11-29 16:22:11 +09:00
smoogipoo
1136db1556
Fix mania replays not defining important frames
...
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
Dean Herbert
85201ea30c
Merge branch 'master' into performance-calculator
2017-11-29 13:23:40 +09:00
Dean Herbert
d1afbf8055
Load Player-based TestCases asynchronously
2017-11-29 13:10:33 +09:00
Aergwyn
3bdf82d8df
refactor newly added code to be less redundant
2017-11-28 21:38:11 +01:00
Aergwyn
6a4cc93360
fixes crash if all beatmaps of a set are hidden
2017-11-28 21:26:13 +01:00
Santeri
898c49c19d
remove unnecessary assignments
2017-11-28 16:14:32 +02:00
Dean Herbert
66fa108696
Vertically centre the panels in osu!direct
2017-11-28 22:25:20 +09:00
smoogipoo
a9cc156d7a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-28 21:38:26 +09:00
Dean Herbert
23b4d2163c
Fix spelling and grammar
2017-11-28 21:30:03 +09:00
Dean Herbert
bd88df2722
Add note about sequential execution of ConvertHitObject
2017-11-28 18:33:41 +09:00
Dean Herbert
473eba9776
Remove precision limitation on chat height to allow pixel-perfect dragging
2017-11-28 12:09:44 +09:00
Santeri
e9277d8cb1
last directive error...
2017-11-28 00:27:58 +02:00
Santeri
49949bf698
fix minor param/directive errors
2017-11-28 00:20:44 +02:00
Santeri
86de6f8252
derives from trianglebutton rather than osubutton
2017-11-28 00:09:58 +02:00
Santeri
0a8fa2e6de
Merge branch 'master' into header-button-should-derive
2017-11-27 23:16:42 +02:00
jorolf
7f068c0c68
correct string mistake
2017-11-27 21:13:01 +01:00
Santeri Nogelainen
96f782e75a
fix object reference issue maybe?
2017-11-27 13:51:56 +02:00
Santeri Nogelainen
bf8d15108e
headerbutton now derives from osubutton
2017-11-27 13:39:01 +02:00
Dean Herbert
3a01bfc1ef
Remove unnecessary new prefix
2017-11-27 18:53:19 +09:00
Dean Herbert
bf5ea027ef
Add xmldoc to TriangleButton
2017-11-27 18:26:20 +09:00
Dean Herbert
96d42b3e5b
Fix redundant string interpolation
2017-11-27 18:20:13 +09:00
Dean Herbert
51372d7cda
Remove HandleInput override from TriangleButton
2017-11-27 18:19:06 +09:00
Dean Herbert
760f7d02d9
Remove AlwaysPresent (not actually required)
2017-11-27 18:12:52 +09:00
Dean Herbert
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
FreezyLemon
82a9b57277
Removed unnecessary "using" statement
2017-11-27 08:58:09 +01:00
FreezyLemon
b4513497d6
Added a textContainer reference to MetadataSection so casting is no longer required for setting new text
2017-11-27 08:52:26 +01:00
FreezyLemon
507da0dfb7
Renamed addTextAsync to setTextAsync
2017-11-27 08:48:47 +01:00
FreezyLemon
ac0942df86
Removed unnecessary private method to update the metadata
2017-11-27 08:48:12 +01:00
FreezyLemon
d49ee295d9
Removed unnecessary schedule and null checks
2017-11-27 08:47:36 +01:00
FreezyLemon
b34e724b8d
Changed MetadataSection so that the Text setter loads the new text in async before displaying it.
2017-11-27 08:18:09 +01:00
Dean Herbert
3e0f282d52
Merge branch 'master' into global-track-volume-reduction
2017-11-27 12:27:01 +09:00
Dan Balasescu
00c552dea1
Merge branch 'master' into panel-hover-effect
2017-11-27 11:14:04 +09:00
Dan Balasescu
a574b092f6
Merge branch 'master' into change-transition-blur-rate
2017-11-27 10:42:32 +09:00
Dan Balasescu
77bfc6037d
Merge branch 'master' into fix-stuck-in-play
2017-11-27 10:06:34 +09:00
Dean Herbert
c555867aaf
Merge remote-tracking branch 'upstream/master' into panel-hover-effect
2017-11-27 10:01:47 +09:00
Dean Herbert
f189de437a
Simplify blending assignment
2017-11-27 10:01:44 +09:00
Dan Balasescu
98de969b47
Merge branch 'master' into fix-reload-all-panels
2017-11-27 09:56:44 +09:00
Dan Balasescu
bb9e399808
Merge branch 'master' into fix-reload-all-panels
2017-11-27 09:50:17 +09:00
Dan Balasescu
55741f3898
Merge branch 'master' into show-converts-toggle
2017-11-27 09:41:30 +09:00
Dan Balasescu
3f65c19bce
Merge branch 'master' into fix-sprite-icon
2017-11-27 09:32:37 +09:00
jorolf
70b6071898
add license header
2017-11-26 22:13:52 +01:00
jorolf
4c68090e59
separate GetUserBeatmapsRequest and GetUserMostPlayedBeatmapsRequest
2017-11-26 22:06:03 +01:00
jorolf
02fa1f9dd6
move shared stuff between MostPlayedBeatmapDrawable and DrawableScore to DrawableBeatmapRow
2017-11-26 21:52:35 +01:00
Aergwyn
ba0b16dc0b
setting BeatmapSets as list to prevent endless LINQ query chain
2017-11-26 19:35:58 +01:00
Dean Herbert
671b3d01ff
Fix OsuClickableContainer's local content geting overwritten
2017-11-26 17:21:23 +09:00
Dean Herbert
9c90d9ca45
Add panel hover effects
2017-11-26 17:21:23 +09:00
Dean Herbert
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
Dean Herbert
c5aacb75c6
Add hover sounds to mod buttons
2017-11-26 17:21:22 +09:00
Dean Herbert
880418fd0d
Split out click and hover sound layers
2017-11-26 17:21:22 +09:00
Dean Herbert
0c6a125777
Remove custom colour handling
2017-11-26 17:21:21 +09:00
Dean Herbert
ac7e373f40
Add hover/click sound effects to more stuff everywhere
2017-11-26 17:21:21 +09:00
Dean Herbert
8f57bf2498
Add choices of hover sample sets
2017-11-26 17:17:50 +09:00
Dean Herbert
8d7c891882
Add hover and click sound effects to settings sidebar buttons
2017-11-26 17:17:49 +09:00
Dean Herbert
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
4067b6129b
Add visual highlighting on song select panel hover
...
Prerequisite for adding hover sound effects. Didn't feel right without this change.
2017-11-26 17:14:13 +09:00
Dean Herbert
df16a019ed
Add a global reduction of audio track volume
...
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
Unknown
7be55df790
fix being stuck in gameplay if exit is pressed too fast
...
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
Unknown
f6a33b3ea2
fix osu!direct download reloading all panels
...
This fixes the recreation of all panels when a download completes.
Also fixes NullReference when you download without ever opening the details of one Set.
2017-11-25 14:45:57 +01:00
Huo Yaoyuan
d955229ee5
Handle user rating metrics when no maps by using more linq.
2017-11-25 21:29:23 +08:00
jorolf
a1cc18f98c
Merge branch 'master' into most-played-beatmaps-section
2017-11-24 22:51:11 +01:00
jorolf
21d5d10738
replace BeatmapResponse with BeatmapInfo
2017-11-24 22:48:56 +01:00
Dean Herbert
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
Dean Herbert
d6ac724f10
Merge branch 'master' into fix-sprite-icon
2017-11-24 13:41:23 +09:00
smoogipoo
3d8432aecf
Merge branch 'master' into fix-player-testcases
2017-11-24 13:23:42 +09:00
Dean Herbert
7ff39d62a1
Fix SpriteIcon potentially not updating texture during a load race condition
...
Better fix for #1577 .
2017-11-24 12:48:02 +09:00
Dean Herbert
95fbe6a4a2
Update framework
2017-11-23 23:43:27 +09:00
Dean Herbert
c7a5a7cd93
Merge remote-tracking branch 'upstream/master' into fix-player-testcases
2017-11-23 23:42:19 +09:00
Dean Herbert
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 23:33:05 +09:00
Dean Herbert
dbb03bcff2
Handle the case where a map hasn't been rated yet
2017-11-23 23:30:57 +09:00
Dan Balasescu
dd78479a1a
Merge branch 'master' into fix-ef-issues
2017-11-23 21:18:20 +09:00
Dean Herbert
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 20:55:55 +09:00
Dean Herbert
9565a9c352
Fix TestCasePlayer not working as expected
2017-11-23 20:42:07 +09:00
FreezyLemon
00830c190c
Merge branch 'master' of https://github.com/ppy/osu
2017-11-23 12:39:36 +01:00
FreezyLemon
a60e53c382
Changed the text updates into a scheduled (async) operation, and implemented this in the updateStatistics and clearStats methods
2017-11-23 12:31:18 +01:00
Dean Herbert
9db6ef6657
Fix unfixed regressions
2017-11-23 20:23:47 +09:00
Dean Herbert
5ea3292dc5
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 20:21:44 +09:00
Dean Herbert
292b44d896
Merge branch 'master' into fix-nullref-on-dispose
2017-11-23 19:22:23 +09:00
Dean Herbert
4ab919263d
Merge remote-tracking branch 'upstream/master' into attribute-descriptions
2017-11-23 18:53:22 +09:00
Dean Herbert
4986ad73f7
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 18:44:17 +09:00
Dean Herbert
38f5c55f80
Remove not-accessed field
2017-11-23 18:11:35 +09:00
Dean Herbert
d93911ae97
Improve user ratings calculations to make more sense
...
Closes #1552 .
2017-11-23 18:10:08 +09:00
Dean Herbert
30db2ce18a
Rename KudosuValue to count and remove pointless local storage
2017-11-23 17:37:02 +09:00
Dean Herbert
cf4fc05be3
Fix nullref on disposing BeatmapSetOverlay before load
...
Only affects VisualTests
2017-11-23 17:33:46 +09:00
Dean Herbert
6d9951d9af
Use FillFlow rather than manually specifying positions
2017-11-23 17:32:41 +09:00
Dean Herbert
2ff21bbc6c
Move descriptions to constructor
2017-11-23 17:29:20 +09:00
Dean Herbert
9d481eba96
Merge branch 'master' into kudosu-section
2017-11-23 17:19:42 +09:00
FreezyLemon
2cc2323791
Style changes (removing newline from before second constructor parameter)
2017-11-23 09:12:23 +01:00
FreezyLemon
d6f532171b
Implementation fix (since the default delay is now 500 and not 0 this is necessary to ensure the same functionality)
2017-11-23 09:11:52 +01:00
Dean Herbert
6e51664544
Merge branch 'master' into beatmap-overlay-download
2017-11-23 17:11:28 +09:00
Dean Herbert
85827f83eb
Perform a reload on objects when Refreshing them
...
Previously, it was possible for an object to be "refreshed" with a stale cached state from the current thread's context.
This ensures a check against the database is performed as well.
Resolves #1562 .
2017-11-23 17:04:39 +09:00
Dean Herbert
1824540325
Schedule calls to correct thread
...
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
Dean Herbert
288c21dfec
Move TestCase descriptions to attributes
...
Depends on https://github.com/ppy/osu-framework/pull/1186 .
2017-11-23 16:09:32 +09:00
FreezyLemon
18b0b77f0a
Added requested changes. Mainly changing lambdas to direct function references.
2017-11-22 21:41:50 +01:00
jorolf
22348a3d67
Merge branch 'master' of git://github.com/ppy/osu into most-played-beatmaps-section
2017-11-22 21:14:11 +01:00
FreezyLemon
7d428875b8
Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor)
2017-11-22 15:46:04 +01:00
Aergwyn
e5dfe4ff2e
Make error more verbose when beatmap import fails ( #1537 )
...
Add name of beatmap set to error message if import fails
2017-11-22 19:35:25 +09:00
Dean Herbert
517a9ec40f
Merge branch 'master' into async-beatmap-panels
2017-11-22 19:05:42 +09:00
Dean Herbert
95275cd2ef
Merge branch 'master' into fix-playback-control
2017-11-22 18:49:25 +09:00
Dan Balasescu
c7a6c90249
Merge branch 'master' into working-beatmap-async-2
2017-11-22 18:32:47 +09:00
Dan Balasescu
4cbdd97ed3
Merge branch 'master' into fix-playback-control
2017-11-22 18:21:35 +09:00
Brayzure
782a739370
Fix Results Screen After Failing Last Note
...
Fixes a bug where if you failed on the last hitobject, the AllJudged event will have already been invoked.
2017-11-21 23:00:00 -05:00
Dean Herbert
36d45f633d
Reorder methods
2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6
Tidy some regressions
2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352
Update colours to match design
2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580
Rename to PlaybackControl and add a TestCase
2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f
Remove need for AlwaysPresent
...
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401
Fix leading space before percent sign
2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb
Rename weird method
2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0
Clean up state change logic
2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b
Bindables should be readonly
2017-11-22 10:54:33 +09:00
FreezyLemon
1d41e7cc8a
Removed newline at end
2017-11-21 20:15:42 +01:00
FreezyLemon
bf0184c06d
One more small style fix
2017-11-21 19:34:01 +01:00
FreezyLemon
2203a84300
Small fixes and style corrections
2017-11-21 19:16:44 +01:00
FreezyLemon
fd7ac9b6fc
Switched to the new LoadWrapper class for asynchronous loading (LoadComponentAsync not used here since it's not possible to call that method on a component that has not finished loading, and we're in the constructor where it would be called)
2017-11-21 16:18:32 +01:00