Dean Herbert
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a842f79ad4
|
Refactor IWorkingBeatmap.Background to GetBackground()
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2023-06-08 16:19:32 +09:00 |
|
Salman Ahmed
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62cb6a98ca
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Remove redundant nullable suppression directives
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2023-06-07 08:20:41 +03:00 |
|
Cootz
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3ebc801484
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Move (de)select all mods hotkeys handling to ModSelectOverlay
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2023-06-05 13:49:07 +03:00 |
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Bartłomiej Dach
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a9d4556647
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Merge branch 'master' into update-multiplayer-room-diff-range
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2023-06-03 16:50:09 +02:00 |
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Dean Herbert
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812def124f
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Merge pull request #23661 from peppy/fix-multiplayer-present-crash
Fix `OnResume` / `OnSuspending` potentially getting called before `OnEntering` on a sub screen
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2023-05-31 19:43:30 +09:00 |
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Bartłomiej Dach
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62d1774407
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Apply same comment & reworded condition to suspend too
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2023-05-30 21:54:56 +02:00 |
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Dean Herbert
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741ee84ed6
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Add comment and use full conditional similar to extension method
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2023-05-30 18:38:28 +09:00 |
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Dean Herbert
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1558723420
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Merge branch 'master' into scorev2
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2023-05-29 20:06:32 +09:00 |
|
Dean Herbert
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b3c2d120bf
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Fix OnResume / OnSuspending potentially getting called before OnEntering on a sub screen
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2023-05-25 20:39:11 +09:00 |
|
Dean Herbert
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609c7227ee
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Fix changes to font weight in a couple of combined implementations
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2023-05-25 19:55:11 +09:00 |
|
Dan Balasescu
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c33e4fe75e
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Remove unnecessary override
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2023-05-18 20:10:28 +09:00 |
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Dean Herbert
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730bc3a961
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Apply NRT and simplify some remaining code
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2023-05-17 16:18:13 +09:00 |
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Dean Herbert
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e97d027230
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Make OnlinePlayPill class abstract
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2023-05-17 16:13:03 +09:00 |
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timiimit
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cc6e4df93e
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Remove wrongly added back namepspace
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2023-05-16 10:27:46 +02:00 |
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timiimit
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4ef74eb3f9
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Fix RoomStatusPill text colour
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2023-05-16 10:22:52 +02:00 |
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timiimit
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81b7737660
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Fix text colour of RoomSpecialCategoryPill
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2023-05-16 10:20:16 +02:00 |
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timiimit
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a9991d9dd4
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Remove another unused namespace
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2023-05-16 10:14:14 +02:00 |
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timiimit
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40daa41a52
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Fix naming & namespaces
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2023-05-16 10:06:48 +02:00 |
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timiimit
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04893064f0
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Make used pills inherit from a common one
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2023-05-16 09:53:11 +02:00 |
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timiimit
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10d6f9ea5a
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Create common online play pill
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2023-05-16 09:52:26 +02:00 |
|
timiimit
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fd80ffd52b
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Fix display update condition
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2023-05-14 12:09:15 +02:00 |
|
Dan Balasescu
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3c3c812ed6
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Initial implementation of ScoreV2
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2023-05-09 19:33:33 +09:00 |
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Joseph Madamba
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3e0bbb2432
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Fix select beatmap button not highlighting when creating a multiplayer room using keyboard
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2023-03-26 16:03:21 -07:00 |
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mk56-spn
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a6b6fb864e
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Make carousel non nullable and ensure pre load usages of methods that reference it are protected against failure
|
2023-01-13 13:10:29 +01:00 |
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mk56-spn
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403ca05e5e
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Enable nullability for song select
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2023-01-13 00:52:14 +01:00 |
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Dean Herbert
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54b2fe9df3
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Merge branch 'master' into fix-op-non-current-onexiting
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2023-01-09 19:12:42 +09:00 |
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Joseph Madamba
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5fb6f220e6
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Fix playlist items not animating when rearranging
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2023-01-03 11:10:02 -08:00 |
|
Joseph Madamba
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5dfd4180c8
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Fix playlist selecting random item when not allowed after deleting
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2023-01-03 11:10:02 -08:00 |
|
Joseph Madamba
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0dba25e0ab
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Refactor to just exit sub screens until lounge sub screen
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
|
2022-12-25 21:56:22 -08:00 |
|
Joseph Madamba
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5232588a1f
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Use PerformFromScreen to exit sub screens instead
|
2022-12-24 20:04:45 -08:00 |
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Joseph Madamba
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00ed5d6f92
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Merge remote-tracking branch 'upstream/master' into fix-op-non-current-onexiting
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2022-12-24 14:01:11 -08:00 |
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Dean Herbert
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4a7d7c6ed9
|
Use MaxBy in all locations that can and update inspection level to match dotnet-build
|
2022-12-19 16:47:10 +09:00 |
|
Dean Herbert
|
27c497145f
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
|
2022-12-16 18:16:26 +09:00 |
|
Dan Balasescu
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7b48c91fe2
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Only show local results in multi-spectator results screen
|
2022-12-12 18:56:43 +09:00 |
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Bartłomiej Dach
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894ef15e79
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Merge branch 'master' into update-framework
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2022-11-26 16:19:36 +01:00 |
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Dan Balasescu
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7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Bartłomiej Dach
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bbbc1d0428
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Darken colour of playlists create button
To match d0c4637683 .
|
2022-11-25 18:23:28 +01:00 |
|
Dean Herbert
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d0c4637683
|
Lighten colour of multiplayer create game button
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2022-11-25 20:18:21 +09:00 |
|
Dean Herbert
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6ad432b311
|
Use RoundedButton in more places
|
2022-11-24 16:33:01 +09:00 |
|
Dean Herbert
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53b03df93d
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Combine TriangleButton and RoundedButton classes
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2022-11-24 16:26:57 +09:00 |
|
Dean Herbert
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bea2acc60e
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Remove local specifications of triangle colouring
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2022-11-24 16:18:15 +09:00 |
|
Dean Herbert
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06ce8130c2
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Apply changes in line with framework NRT updates
|
2022-11-18 18:13:15 +09:00 |
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maromalo
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b7ef9b176d
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Make score type consistent
|
2022-11-06 19:59:27 -03:00 |
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Dan Balasescu
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dcb6357964
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Add ability to remove the current item in multiplayer
|
2022-10-14 20:23:55 +09:00 |
|
Dan Balasescu
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525f98c158
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Fix max combo missing from playlists results screen
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2022-10-14 18:01:54 +09:00 |
|
Dan Balasescu
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da8d94c4b4
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Fix test failures due to scheduled operations
|
2022-09-27 20:24:44 +09:00 |
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Dean Herbert
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3ece7205ed
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Fix potential crash when losing network connectivity at online play screen
Addresses #20448.
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2022-09-27 17:52:34 +09:00 |
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Dan Balasescu
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c969afcb71
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Merge branch 'master' into leaderboard-nrt
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2022-09-26 17:12:19 +09:00 |
|
Dean Herbert
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20da1051d9
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Apply NRT to GameplayLeaderboard hierarchy
Just some cleanup work that I wanted to do as part of my last changes.
|
2022-09-26 16:21:24 +09:00 |
|
Dean Herbert
|
5fc836d1f0
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Apply NRT to BeatmapLeaderboard / MatchLeaderboard
|
2022-09-26 16:17:28 +09:00 |
|
Dean Herbert
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a65a76f7de
|
Fix off-thread drawable mutation in multiplayer settings overlay when an error occurs
Closes #20413.
|
2022-09-23 20:05:32 +09:00 |
|
Dean Herbert
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29c4d06d36
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Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards
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2022-09-21 14:58:58 +09:00 |
|
Dean Herbert
|
0ac28cbecc
|
Fix potential crash from missing DownloadProgress
|
2022-09-18 23:42:16 +09:00 |
|
Dan Balasescu
|
2dcaf7cfd8
|
Fix memory leak due to missing event unbind
|
2022-09-18 14:25:31 +09:00 |
|
Dean Herbert
|
678eec1c67
|
Move LeaderboardFlow to HUDOverlay to share positioning logic
|
2022-09-13 18:45:11 +09:00 |
|
Dean Herbert
|
5894d2f0bc
|
Ensure gameplay leaderboard hides with rest of HUD when it should
|
2022-09-13 18:45:11 +09:00 |
|
Dean Herbert
|
d251c0b2ac
|
Move leaderboard implementation to Player itself
|
2022-09-13 18:00:21 +09:00 |
|
Dean Herbert
|
ac034bffeb
|
Fix potential crash if multiplayer spectator load is aborted early
|
2022-09-13 14:21:54 +09:00 |
|
Dean Herbert
|
6945c43e0d
|
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
Fix several weird scenarios with online play song selection
|
2022-09-08 23:07:09 +09:00 |
|
Dan Balasescu
|
9aab502adc
|
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
|
2022-09-08 19:54:32 +09:00 |
|
Dan Balasescu
|
4fc03998a1
|
Merge pull request #20189 from peppy/fix-playlist-item-download-button-visibility
Fix playlist items showing download button briefly during initial display
|
2022-09-08 19:47:35 +09:00 |
|
Dean Herbert
|
13d9b2188b
|
Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
|
2022-09-08 19:15:30 +09:00 |
|
Dan Balasescu
|
76eae73fa4
|
Revert unintended change
|
2022-09-08 17:41:23 +09:00 |
|
Dan Balasescu
|
c61c596c1f
|
Expose as readonly IAggregateAudioAdjustment
|
2022-09-08 17:37:02 +09:00 |
|
Dan Balasescu
|
b559d4ecdf
|
Rename GameplayAdjustments -> AdjustmentsFromMods
|
2022-09-08 17:14:06 +09:00 |
|
Dean Herbert
|
ed81297611
|
Fix playlist items showing download button briefly during initial local presence checks
|
2022-09-08 17:10:45 +09:00 |
|
Dan Balasescu
|
b0b4da533a
|
Expose gameplay adjustments via MultiSpectatorPlayer instead
|
2022-09-08 16:59:20 +09:00 |
|
Dan Balasescu
|
83c0cb1acc
|
Fix beatmap set to null after exiting song select
|
2022-09-07 21:34:29 +09:00 |
|
Dan Balasescu
|
fcea244537
|
Remove initial selection from OnlinePlaySongSelect
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
|
2022-09-07 21:34:29 +09:00 |
|
Dan Balasescu
|
208bd0f391
|
Give OnlinePlaySongSelect a reference PlaylistItem
|
2022-09-07 21:34:29 +09:00 |
|
Dan Balasescu
|
cb9bae1f5c
|
Enable NRT
|
2022-09-07 19:54:55 +09:00 |
|
Dean Herbert
|
1be3b74ff3
|
Fix multiplayer spectator not getting gameplay adjustments applied
|
2022-09-07 19:12:34 +09:00 |
|
Dan Balasescu
|
2923c10cd8
|
Rewrite rooms to store multiple active countdowns
Update test to the new structure
|
2022-09-05 19:03:26 +09:00 |
|
Dan Balasescu
|
07d4a025b0
|
Merge pull request #20109 from frenzibyte/online-play-room-status-inconsistency
Fix room status dropdown placement inconsistent between multiplayer and playlists
|
2022-09-05 11:19:56 +09:00 |
|
Salman Ahmed
|
e8fa872f61
|
Fix room status dropdown position inconsistent on online-play screens
|
2022-09-03 16:14:21 +03:00 |
|
Dean Herbert
|
6a35b233e5
|
Merge branch 'master' into remove-dispose-updates
|
2022-09-01 23:03:19 +09:00 |
|
Dan Balasescu
|
c852c54055
|
Consume auto skip setting during play
|
2022-08-31 20:24:15 +09:00 |
|
Dan Balasescu
|
b5ec7d06dd
|
Add auto-skip setting
Default to auto skip
|
2022-08-31 20:24:06 +09:00 |
|
Dean Herbert
|
a215d009fe
|
Update Remove /RemoveRange /RemoveAll calls in line with framework changes
|
2022-08-29 15:57:40 +09:00 |
|
Dan Balasescu
|
423f6f90f2
|
Remove async calls from ScoreManager
|
2022-08-29 15:34:08 +09:00 |
|
Dan Balasescu
|
c0b13c7e1f
|
Refactor ScoreProcessor ComputeScore() methods
|
2022-08-29 13:51:10 +09:00 |
|
Dean Herbert
|
b9d9bf3004
|
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players
|
2022-08-26 21:53:17 +09:00 |
|
Dean Herbert
|
a546aa2673
|
Clamp SpectatorPlayerClock 's elapsed calculation to avoid player clocks getting too far ahead
|
2022-08-25 21:33:33 +09:00 |
|
Dean Herbert
|
27b57947e4
|
Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity
|
2022-08-24 17:13:14 +09:00 |
|
Dean Herbert
|
5f01f461b3
|
Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock
|
2022-08-24 17:13:14 +09:00 |
|
Dean Herbert
|
af56cd0126
|
Fix merge breakage
|
2022-08-24 16:52:36 +09:00 |
|
Dean Herbert
|
5079e0d83d
|
Merge branch 'master' into no-gameplay-clock-gameplay-offset
|
2022-08-24 16:52:10 +09:00 |
|
Salman Ahmed
|
8f4a2b4936
|
Separate passed/failed states from calling EndGameplay
|
2022-08-24 10:36:13 +03:00 |
|
Dean Herbert
|
7f9246637a
|
Simplify MultiSpectatorScreen hierarchy construction
|
2022-08-24 16:08:48 +09:00 |
|
Dean Herbert
|
7c1fc4814e
|
Remove unused CreateMasterGameplayClockContainer method
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
871365bbb0
|
Inline ReadyToStart action binding for added safety
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
6c50f618a3
|
Don't use bindable flow for masterState
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
683d49c608
|
Move MasterClockState handling in to SpectatorSyncManager
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
d33d705684
|
Make WaitingOnFrames non-bindable
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
d05d8aeb22
|
Simplify interface implementations
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
2f5be6efca
|
Tidy up ProcessFrame and privatise const
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
b564c34dbc
|
Don't process master clock (is a noop)
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
b4eede61fb
|
Use readonly instead of get-only
|
2022-08-24 15:28:18 +09:00 |
|
Dean Herbert
|
0b271fe4b3
|
Fix incorrect IsRunning value
|
2022-08-24 15:27:31 +09:00 |
|
Dean Herbert
|
b6254a1f25
|
Remove unnecessary casting
|
2022-08-24 15:23:31 +09:00 |
|