smoogipoo
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480eeb5fbe
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Add back caching
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2020-09-25 19:37:34 +09:00 |
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smoogipoo
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acfa62bb50
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Fix potential taiko crash on rewind
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2020-09-25 19:25:58 +09:00 |
|
Bartłomiej Dach
|
4072abaed8
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Allow miss explosions to be displayed
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2020-09-20 19:40:30 +02:00 |
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Bartłomiej Dach
|
1c7556ea5d
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Schedule explosion addition to ensure both hits are processed
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2020-09-20 19:40:30 +02:00 |
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Bartłomiej Dach
|
074387c676
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Show strong hit explosion where applicable
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2020-09-20 19:40:30 +02:00 |
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Bartłomiej Dach
|
8e6a0493b4
|
Adjust InputDrum usage
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2020-07-26 17:50:25 +02:00 |
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Bartłomiej Dach
|
648f9204f5
|
Add sample lifetime constraints for taiko
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2020-07-26 17:50:25 +02:00 |
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Bartłomiej Dach
|
ea3ef37f9a
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Add support for indexless mascot texture lookups
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2020-07-25 12:03:54 +02:00 |
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smoogipoo
|
5db103dc61
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Improve quality of taiko hit target
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2020-06-29 14:42:20 +09:00 |
|
Dean Herbert
|
14ad3835ff
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Update naming
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2020-06-23 21:27:01 +09:00 |
|
Dean Herbert
|
c0e68f9854
|
Also support taiko drum
|
2020-05-21 11:08:06 +09:00 |
|
Dan Balasescu
|
f761c5e119
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Merge branch 'master' into reposition-taiko-playfield
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2020-05-14 19:37:05 +09:00 |
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smoogipoo
|
4bf5477252
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Merge branch 'master' into fix-taiko-scroller-time-control
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2020-05-14 17:04:09 +09:00 |
|
Dean Herbert
|
134a94e86d
|
Rename enum members (no idea what a TaikoDon is)
|
2020-05-14 10:02:47 +09:00 |
|
Dean Herbert
|
9ba1a8af88
|
Fix mascot getting stuck in clear state on rewind
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2020-05-14 09:44:21 +09:00 |
|
Bartłomiej Dach
|
0933217389
|
Simplify mascot scaling
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2020-05-13 18:53:47 +02:00 |
|
Bartłomiej Dach
|
942cc48e99
|
Improve mascot scaling
|
2020-05-12 20:26:11 +02:00 |
|
Dean Herbert
|
c04f2b0840
|
Reposition taiko playfield to be closer to the top of the screen
|
2020-05-12 15:51:59 +09:00 |
|
Dean Herbert
|
949e17cc0e
|
Rework scroller to support backwards playback
|
2020-05-12 15:23:47 +09:00 |
|
Bartłomiej Dach
|
e5821ff2b2
|
Integrate GameplayBeatmap changes
|
2020-05-11 22:53:05 +02:00 |
|
Dan Balasescu
|
d697de29a6
|
Merge branch 'master' into taiko-don
|
2020-05-11 13:24:27 +09:00 |
|
Dean Herbert
|
8243dc239a
|
Merge branch 'master' into taiko-don
|
2020-05-10 22:34:47 +09:00 |
|
Dean Herbert
|
afcb45f28b
|
Move to playfield
|
2020-05-01 19:48:31 +09:00 |
|
Dean Herbert
|
8955b98cbb
|
Add basic taiko scroller implementation
|
2020-05-01 17:56:09 +09:00 |
|
Bartłomiej Dach
|
d021e213b2
|
Reword comment
|
2020-05-01 00:29:03 +02:00 |
|
Bartłomiej Dach
|
1e7b10320f
|
Adjust mascot positioning in playfield layout
|
2020-05-01 00:19:12 +02:00 |
|
Bartłomiej Dach
|
f5526890cc
|
Add comment about animation presence
|
2020-04-30 22:51:22 +02:00 |
|
Bartłomiej Dach
|
db4c8b2ba5
|
Fix transition out of clear state
|
2020-04-30 22:16:25 +02:00 |
|
Bartłomiej Dach
|
5cfc05e12a
|
Ensure correct initial state
|
2020-04-30 22:03:39 +02:00 |
|
Bartłomiej Dach
|
22fde8d2a0
|
Implement partial clear transition logic
|
2020-04-30 21:58:05 +02:00 |
|
Dean Herbert
|
49a98fde73
|
Move to non-legacy class
|
2020-04-30 09:57:14 +09:00 |
|
Dean Herbert
|
783dc58ef0
|
Move taiko additive blending locally to avoid applying to legacy skins
|
2020-04-30 09:41:56 +09:00 |
|
Bartłomiej Dach
|
b0e97793b6
|
Implement transitions into and from clear state
|
2020-04-30 00:14:27 +02:00 |
|
Bartłomiej Dach
|
0d917ca339
|
Ensure correct behaviour for clear animation
|
2020-04-29 21:52:09 +02:00 |
|
Bartłomiej Dach
|
9d6720e7e6
|
Scope up parameter
|
2020-04-29 21:30:13 +02:00 |
|
Bartłomiej Dach
|
e81d33dcec
|
Refactor mascot animations to split logic paths
|
2020-04-29 21:27:02 +02:00 |
|
Bartłomiej Dach
|
6e2ed0c4f3
|
Refactor mascot to only contain state transitions
|
2020-04-29 20:28:46 +02:00 |
|
Dean Herbert
|
48733a7e2f
|
Change taiko hit explosion animation to match stable for skins
|
2020-04-29 17:53:37 +09:00 |
|
Bartłomiej Dach
|
5f0a4103c2
|
Merge branch 'master' into taiko-don
|
2020-04-28 23:46:42 +02:00 |
|
Dean Herbert
|
84641765c5
|
Adjust exceptions and fix capitalisation
|
2020-04-28 11:08:19 +09:00 |
|
Craftplacer
|
6de6f068fd
|
Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don
|
2020-04-27 23:19:22 +02:00 |
|
Craftplacer
|
74d36cad78
|
Change state variables
|
2020-04-27 23:19:18 +02:00 |
|
Craftplacer
|
96660b2cca
|
Flip frame count check
|
2020-04-27 23:18:40 +02:00 |
|
Craftplacer
|
834eeb6d98
|
Reduce duplicate texture retrieval code
|
2020-04-27 23:18:26 +02:00 |
|
Craftplacer
|
9b3c1e4126
|
Remove unused bindables
|
2020-04-27 23:17:52 +02:00 |
|
Craftplacer
|
5caa4dedc2
|
Update osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2020-04-27 22:27:03 +02:00 |
|
Craftplacer
|
c049302650
|
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2020-04-27 22:23:04 +02:00 |
|
Dean Herbert
|
be59ee945a
|
Add taiko hit explosion skinning support
|
2020-04-27 22:36:27 +09:00 |
|
Craftplacer
|
e8a0b77729
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 12:43:51 +02:00 |
|
Dean Herbert
|
52cf1e1859
|
Fix hit type not being provided and hit time offset not being considered
|
2020-04-27 16:48:27 +09:00 |
|