Bartłomiej Dach
88135a3be8
Merge pull request #23384 from peppy/fix-incorrect-transform-thread
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Fix potentially incorrect thread access in `OsuTabControlCheckbox`
2023-05-03 10:37:27 +02:00
Dean Herbert
ff28d941b3
Merge pull request #23385 from Joehuu/scroll-back-button-block-hover
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Fix overlay scroll back button not absorbing hover from behind
2023-05-03 16:28:05 +09:00
Bartłomiej Dach
de1b28bcb2
Fix incorrect initial state of checkbox
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This only ever barely used to work without the `(..., true)`
in `master` because of haphazard operation ordering.
2023-05-03 09:27:23 +02:00
Bartłomiej Dach
5f781bd6de
Move callback to LoadComplete()
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Is the more correct place for `BindValueChanged()` callbacks.
2023-05-03 09:26:54 +02:00
Dean Herbert
453143813f
Extend input handling of osu! logo to full border area
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This is the easiest way to make this happen. It does mean the pink area
is being drawn behind the white border, but I haven't found a scenario
where this is noticeable.
Closes #4217 .
2023-05-03 14:57:57 +09:00
Joseph Madamba
1c74f6e8ea
Fix regressed button hover fade in
2023-05-02 22:54:42 -07:00
Joseph Madamba
bede1292de
Fix overlay scroll back button not absorbing hover from behind
2023-05-02 22:40:37 -07:00
Dean Herbert
a3efae3690
Fix potentially incorrect thread access in OsuTabControlCheckbox
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https://github.com/ppy/osu/actions/runs/4868337922/jobs/8681736829 .
2023-05-03 14:33:32 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
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Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
f930c4bd0a
Move struct
to bottom of file
2023-05-03 13:33:31 +09:00
Dean Herbert
48fd99818e
Split out default and sample application
2023-05-03 13:30:45 +09:00
Dean Herbert
cca15f930c
Refactor applyLegacyInfoAndDefaults
for legibility
2023-05-03 13:26:50 +09:00
Dean Herbert
588a4e6196
Move pragma disable to top of LegacyBeatmapDecoder
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Makes more sense as it's used multiple times in the class.
2023-05-03 13:19:14 +09:00
Dean Herbert
e394b487e0
Merge branch 'master' into edit-mods-preset
2023-05-03 12:06:16 +09:00
Dean Herbert
e42b0cc5b1
Merge pull request #23370 from peppy/fix-editor-playfield-padding
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Add more padding around playfield in editor to avoid overlap with tool areas
2023-05-03 11:44:55 +09:00
Bartłomiej Dach
ec8362c6fc
Merge pull request #23367 from peppy/fix-uo-tooltip
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Fix slider bar tooltips potentially showing negative zero
2023-05-02 18:03:09 +02:00
Bartłomiej Dach
48dd42407b
Merge pull request #23369 from peppy/beatmap-attribute-text-unicode-preference
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Fix `BeatmapAttributeText` not supporting unicode artist/title
2023-05-02 17:32:55 +02:00
Dean Herbert
94ae9d7664
Merge pull request #23357 from OliBomby/fix-reverse-crash
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Prevent infinite repeat count when adjusting repeats of 0 length slider
2023-05-02 19:53:26 +09:00
Dean Herbert
414b80d44e
Change flashlight depth in a more standard way
2023-05-02 17:00:54 +09:00
Dean Herbert
b2b9f2a036
Merge branch 'master' into bubble_mod_implementation_clean
2023-05-02 16:59:55 +09:00
OliBomby
2e018c8b06
Fix comment 2 osu.Game/Rulesets/Objects/Types/IHasGenerateTicks.cs
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Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-05-02 08:41:47 +02:00
OliBomby
c2ad8c2320
Fix comment 1 osu.Game/Rulesets/Objects/Types/IHasGenerateTicks.cs
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Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-05-02 08:41:30 +02:00
Dean Herbert
67f83f246b
Add more padding around playfield in editor to avoid overlap with tool areas
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Closes #23130 .
2023-05-02 15:37:02 +09:00
Dean Herbert
4a97c2c105
Merge pull request #23038 from cdwcgt/scale-background-dim
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Add feature to adjust `ScalingContainer` background dim
2023-05-02 15:36:52 +09:00
Dean Herbert
ce4a6c38a0
Merge pull request #22950 from Joehuu/fix-initial-playlist-highlight
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Fix now playing playlist not highlighting selected item on initial open
2023-05-02 15:36:34 +09:00
Dean Herbert
8a536c1cdb
Fix non-block namespace usage
2023-05-02 15:09:24 +09:00
Dean Herbert
1e4a628cb1
Merge pull request #23284 from Hy0tic/multiplier-doesnt-update-with-preset-mod
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Fix issue where multiplier show wrong value when adjusting speed on preset
2023-05-02 14:59:41 +09:00
Dean Herbert
e3c384c6b5
Merge branch 'master' into sample-control-points
2023-05-02 14:38:39 +09:00
Dean Herbert
57f48e0703
Start colour black to ensure initial appear transition doesn't look silly
2023-05-02 14:33:57 +09:00
Dean Herbert
ab4f66fad3
Minor readability refactors
2023-05-02 14:31:39 +09:00
Dean Herbert
7a840e1d82
Remove unnecessary TransferValue
spec
2023-05-02 14:29:26 +09:00
Dean Herbert
7efaa299bd
Merge branch 'master' into scale-background-dim
2023-05-02 14:24:54 +09:00
Dean Herbert
736be6a73b
Refactor slightly for readability
2023-05-02 14:11:16 +09:00
Dean Herbert
ad40099e32
Ensure negative sign is only applied when the post-rounded result is negative
2023-05-02 14:00:52 +09:00
Dean Herbert
37a5dde859
Fix BeatmapAttributeText
not supporting unicode artist/title
2023-05-02 13:47:49 +09:00
Dean Herbert
e808e7316b
Mark delegate value unused and add comment to avoid future regression
2023-05-02 13:29:30 +09:00
Dean Herbert
63890ef6fe
Fix audio offset tooltip potentially showing "-0 ms"
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Closes https://github.com/ppy/osu/issues/23339 .
2023-05-02 13:24:22 +09:00
Dean Herbert
983a8f7dfe
Merge branch 'master' into fix-reverse-crash
2023-05-02 13:14:34 +09:00
Dean Herbert
5da78098ad
Merge pull request #23362 from bdach/fix-saving-online-beatmap-not-resetting-id
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Reset online ID on locally modifying beatmap
2023-05-02 12:41:23 +09:00
Bartłomiej Dach
436ebdcfcb
Fix beatmap leaderboard test failure
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Because the online info reset (which includes online ID reset) was
happening after encoding,
`TestSceneBeatmapLeaderboard.TestLocalScoresDisplayOnBeatmapEdit()`
started failing, as the hash no longer matched expectations after the
first save of the map.
2023-05-01 19:44:15 +02:00
OliBomby
cf5211aec9
Enable current distance snap when exactly on a hit object
2023-05-01 19:22:52 +02:00
Bartłomiej Dach
f470b2c9cc
Always reset online info when saving local beatmap
2023-05-01 18:17:45 +02:00
Bartłomiej Dach
8ab3a87b13
Add failing test case covering online ID reset on save
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This test scene passes at e58e1151f3c610d8019e1f1e408a1cb55d204c24 and
fails at current master, due to an inadvertent regression caused by
e72f103c1759e61c3afa7080f962c639265996c3.
As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
OliBomby
8c21fddb5e
remove all redundancies from encoded control points
2023-05-01 16:53:38 +02:00
OliBomby
1dc34ee25d
fix infinite repeat count when adjusting length of 0 length slider
2023-05-01 15:48:54 +02:00
OliBomby
8302bb1f37
dont encode custom sample bank for objects without legacy samples
2023-05-01 14:56:29 +02:00
OliBomby
27cfadca16
add sample info to Banana and SpinnerBonusTick
2023-05-01 14:54:06 +02:00
Terochi
4d52ce769b
Revert SaveState()
calling on initialization
2023-05-01 12:53:58 +02:00
OliBomby
cef9f73d34
dont assign custom sample bank and volume to hitobjects in non-mania gamemodes
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this makes it easier to edit hitsounds in the stable editor after export because the sample control point effects wont get overwritten by the properties of the hitobject
2023-05-01 12:31:27 +02:00
Bartłomiej Dach
d98aa60efc
Merge branch 'master' into cursor-ripples
2023-05-01 09:37:50 +02:00