Bartłomiej Dach
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3b0bf11366
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Fix JoinRoom failing to return canceled token
As it turns out, `Task.FromCanceled` expects to receive an already
cancelled `CancellationToken`, which `CancellationToken.None` is not.
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2020-12-23 17:01:01 +01:00 |
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Bartłomiej Dach
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94e4928c4b
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Bring back accidentally-removed license header
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2020-12-23 11:27:15 +01:00 |
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Dean Herbert
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0ddcab574f
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Rename method to avoid weird code analysis rule
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2020-12-23 17:14:58 +09:00 |
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Dean Herbert
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7cc38f03d1
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Use extension method in all call sites of fire-and-forget async usage
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2020-12-23 17:10:34 +09:00 |
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Dean Herbert
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569c4092ef
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Move notification to stateful client so it is only shown to the user from one location
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2020-12-23 16:35:39 +09:00 |
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Dean Herbert
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00d50150de
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Ensure the current room is left at a mutliplayer client level on client disconnection
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2020-12-23 16:35:39 +09:00 |
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Dean Herbert
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12876d7fb6
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Add very basic error handling on ChangeSettings calls
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2020-12-22 16:50:30 +09:00 |
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Dean Herbert
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3f966386ed
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Fix compile time failure due to potentially null connection
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2020-12-22 15:15:32 +09:00 |
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smoogipoo
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b31f4e9e85
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Merge branch 'stateful-multiplayer-client' into realtime-multiplayer-2
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2020-12-21 00:41:42 +09:00 |
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smoogipoo
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a893360c0e
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Reword comment
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2020-12-21 00:41:14 +09:00 |
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smoogipoo
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1d7d8bd6fc
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Hook up a realtime multiplayer client
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2020-12-20 23:26:31 +09:00 |
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smoogipoo
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fdfe3c2b36
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Merge branch 'realtime-ready-button' into realtime-multiplayer-2
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2020-12-20 23:11:06 +09:00 |
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smoogipoo
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9d13a5b06a
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Fix potential cross-thread list access
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2020-12-20 22:53:07 +09:00 |
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smoogipoo
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f876a329b1
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Fire-and-forget leave-room request
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2020-12-20 22:51:33 +09:00 |
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smoogipoo
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0cf078562d
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Split method up and remove nested scheduling
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2020-12-20 18:30:00 +09:00 |
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smoogipoo
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508f73d949
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Fix up comment
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2020-12-20 18:25:54 +09:00 |
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smoogipoo
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8b1f5ff492
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Only instantiate ruleset once
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2020-12-20 18:25:23 +09:00 |
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smoogipoo
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724e4b83fe
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Fix nullability and remove early check
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2020-12-20 18:21:03 +09:00 |
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smoogipoo
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9ceb090f04
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Fix ambiguous reference
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2020-12-19 00:53:06 +09:00 |
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smoogipoo
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ab9158c306
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Add a stateful multiplayer client
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2020-12-19 00:53:06 +09:00 |
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Dean Herbert
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bb586f3175
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Merge pull request #11193 from smoogipoo/add-multiplayer-beatmap-checksum
Add beatmap checksum to MultiplayerRoomSettings
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2020-12-17 23:55:38 +09:00 |
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smoogipoo
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c15bb6b928
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Add beatmap hash to MultiplayerRoomSettings
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2020-12-17 22:04:24 +09:00 |
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smoogipoo
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9571157841
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Use ints for userid parameters
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2020-12-16 20:04:36 +09:00 |
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smoogipoo
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31fe28b8b3
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Remove IStatefulMultiplayerClient
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2020-12-16 12:32:53 +09:00 |
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smoogipoo
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4cd290af11
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Split server interfaces
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2020-12-16 12:31:11 +09:00 |
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Dean Herbert
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aedb18b9f2
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Make RulesetID non-nullable
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2020-12-11 18:14:33 +09:00 |
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Dean Herbert
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d3b2e2b36e
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Change locking method to better allow cross-thread locking
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2020-12-11 14:43:39 +09:00 |
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Dean Herbert
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719b08b22f
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Make room setting's BeatmapID non-nullable
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2020-12-11 14:11:42 +09:00 |
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Dean Herbert
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3fb41a20b5
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Add room name to settings
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2020-12-11 13:27:52 +09:00 |
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Dean Herbert
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c8e3c7e77b
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Add stateful client interface
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2020-12-09 17:45:07 +09:00 |
|
Dean Herbert
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bb97eae8b1
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Update outdated exception references in xmldoc
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2020-12-09 16:02:37 +09:00 |
|
Dean Herbert
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1e08b298b8
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Remove unnecessary exception type
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2020-12-09 16:01:09 +09:00 |
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Dean Herbert
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578e5cb92e
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Also make InvalidStateException serializable
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2020-12-09 15:59:13 +09:00 |
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Dean Herbert
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ab00a15555
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Add JsonConstructor specs to allow for correct deserialization of readonly fields
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2020-12-09 15:05:57 +09:00 |
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Dean Herbert
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bef52af1da
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Move client state class to server implementation
Never used by client.
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2020-12-09 15:05:33 +09:00 |
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Dean Herbert
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e09715d71e
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Add ToString implementation to MultiplayerRoom for easier debug
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2020-12-09 14:47:26 +09:00 |
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Dean Herbert
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c92c2cbfc0
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Change exceptions which should be returned to the user to HubException type
See
https://docs.microsoft.com/en-us/dotnet/api/microsoft.aspnetcore.signalr.hubexception?view=aspnetcore-5.0.
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2020-12-09 14:46:44 +09:00 |
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Dean Herbert
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48129c52d6
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Change get-only property for now
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2020-12-09 12:38:24 +09:00 |
|
Dean Herbert
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427d41bab5
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Add missing licence headers
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2020-12-09 12:17:37 +09:00 |
|
Dean Herbert
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0eb5b16454
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Remove Empty() implementation for RoomSettings until otherwise necessary
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2020-12-09 12:12:03 +09:00 |
|
Dean Herbert
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1013749a83
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Change user id type to int
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2020-12-09 12:10:47 +09:00 |
|
Dean Herbert
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fd4fa963ac
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Standardise exception naming
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2020-12-09 12:07:19 +09:00 |
|
Dean Herbert
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2046cbe2d9
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Add missing exceptions to server xmldoc
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2020-12-09 12:05:50 +09:00 |
|
Dean Herbert
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ff5150a14d
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Fix typo in IMultiplayerClient xmldoc
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2020-12-09 12:03:52 +09:00 |
|
Dean Herbert
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02f5fda330
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Add missing final newline in file
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2020-12-08 21:15:10 +09:00 |
|
Dean Herbert
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aa68ae4ff2
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Change locking mechanism for multiplayer rooms to use using-disposal pattern
Was required to lock over `await` calls server-side.
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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d76fabedf9
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Add note about LoadRequested only being sent to a subset of room users
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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021a116093
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Add extra xmldoc covering the fact that MatchStarted is received by all users
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
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df908f90b2
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Add exception to be thrown when an operation is requested requiring host when not host
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
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2433838d58
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Add methods covering match start / end
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2020-12-08 20:43:18 +09:00 |
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