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AlreadyInRoomException.cs
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Standardise exception naming
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2020-12-09 12:07:19 +09:00 |
IMultiplayerClient.cs
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Fix typo in IMultiplayerClient xmldoc
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2020-12-09 12:03:52 +09:00 |
IMultiplayerServer.cs
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Standardise exception naming
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2020-12-09 12:07:19 +09:00 |
InvalidStateChangeException.cs
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Standardise exception naming
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2020-12-09 12:07:19 +09:00 |
InvalidStateException.cs
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Move exceptions to common code
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2020-12-08 20:43:18 +09:00 |
LockUntilDisposal.cs
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Change locking mechanism for multiplayer rooms to use using-disposal pattern
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2020-12-08 20:43:18 +09:00 |
MultiplayerClientState.cs
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Make remaining model classes nullable and serializable
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2020-12-08 20:43:18 +09:00 |
MultiplayerRoom.cs
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Change locking mechanism for multiplayer rooms to use using-disposal pattern
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2020-12-08 20:43:18 +09:00 |
MultiplayerRoomSettings.cs
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Make remaining model classes nullable and serializable
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2020-12-08 20:43:18 +09:00 |
MultiplayerRoomState.cs
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Document room states and remove unnecessary WaitingForResults state
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2020-12-08 20:43:18 +09:00 |
MultiplayerRoomUser.cs
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Change user id type to int
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2020-12-09 12:10:47 +09:00 |
MultiplayerUserState.cs
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Add note about LoadRequested only being sent to a subset of room users
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2020-12-08 20:43:18 +09:00 |
NotHostException.cs
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Add exception to be thrown when an operation is requested requiring host when not host
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2020-12-08 20:43:18 +09:00 |
NotJoinedRoomException.cs
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Add missing final newline in file
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2020-12-08 21:15:10 +09:00 |