smoogipoo
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35276c3739
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Prevent test scene failures through casting softly
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2019-12-17 21:26:23 +09:00 |
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smoogipoo
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7c2884700e
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Fix various display issues by abstracting further
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2019-12-17 19:29:27 +09:00 |
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smoogipoo
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9caed9e98a
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Add legacy slider body support
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2019-12-17 18:16:25 +09:00 |
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smoogipoo
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1e798a8dbe
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Add abstract implementation of slider path
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2019-12-17 17:54:05 +09:00 |
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smoogipoo
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4905709ea4
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Remove unused usings
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2019-12-09 13:19:21 +09:00 |
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smoogipoo
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3ebbf62b2a
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Initial game-wide update with the new SliderPath
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2019-12-05 19:53:36 +09:00 |
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Huo Yaoyuan
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c0fe91a84c
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Merge branch 'master' into sharpen
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2019-11-26 18:21:50 +08:00 |
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Dean Herbert
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709ec1404f
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Centralise End/StartTime retrieval to extension method
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2019-11-25 19:09:14 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
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2019-11-25 00:45:42 +01:00 |
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Dean Herbert
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c2e85a2057
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Apply CornerExponent fixes
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2019-11-22 19:49:20 +09:00 |
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Huo Yaoyuan
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818553027b
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Merge branch 'master' into sharpen
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2019-11-21 23:42:46 +08:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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Huo Yaoyuan
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dcfa98414f
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Use ??=.
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2019-11-12 19:56:51 +08:00 |
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Dean Herbert
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7b5b3ff15c
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Remove unused returns
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2019-11-06 16:36:12 +09:00 |
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Dean Herbert
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ee544e174a
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Group -> Connection
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2019-11-06 16:33:42 +09:00 |
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smoogipoo
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68ca5cb26a
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Adjust comments
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2019-11-05 23:20:46 +09:00 |
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smoogipoo
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aff275ea21
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Revert "Fix follow point lifetime not being updated correctly"
This reverts commit 1ef2b81041 .
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2019-11-05 23:03:05 +09:00 |
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smoogipoo
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0a2af2b0fe
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Apply transform override at a higher level
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2019-11-05 23:02:39 +09:00 |
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smoogipoo
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d762ec959c
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Schedule group refresh when loaded
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2019-11-05 22:50:38 +09:00 |
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smoogipoo
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68a81e0eb0
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Fix follow point transforms not working after rewind
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2019-11-05 22:50:21 +09:00 |
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smoogipoo
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f2118b0eba
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Add automated test cases
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2019-11-05 19:31:58 +09:00 |
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smoogipoo
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6c58faf30c
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Fix group ends potentially not being updated correctly
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2019-11-05 19:31:48 +09:00 |
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smoogipoo
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1ef2b81041
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Fix follow point lifetime not being updated correctly
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2019-11-05 17:33:02 +09:00 |
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smoogipoo
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3b6064336b
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Implement group re-ordering based on start time
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2019-11-05 17:33:02 +09:00 |
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smoogipoo
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a19e26f8aa
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Improve performance of refreshes
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2019-11-05 17:33:02 +09:00 |
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smoogipoo
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712253ff50
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Replace follow point renderer with new implementation
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2019-11-05 17:33:02 +09:00 |
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smoogipoo
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ddfcda9e02
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Remove abstract ConnectionRenderer class
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2019-11-05 17:33:02 +09:00 |
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Dean Herbert
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e9cb3337b3
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Fix 1x1 white pixel appearing in the centre of hitcircles on default skin
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2019-10-29 22:31:27 +09:00 |
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Dean Herbert
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02efd0e943
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Merge pull request #6556 from smoogipoo/fix-slider-stack-change
Fix sliders not moving with stacking changes
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2019-10-23 17:48:06 +09:00 |
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smoogipoo
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c34d3362df
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Fix hit circles selection area being too large
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2019-10-21 17:14:08 +09:00 |
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smoogipoo
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5f8d46f666
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Fix sliders not moving with stacking change
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2019-10-21 16:24:06 +09:00 |
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smoogipoo
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bc41eb176e
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Clean up head/tail setting in various DHOs
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2019-10-17 14:02:23 +09:00 |
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smoogipoo
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f429a8f7c2
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Add back/obsolete old AddNested() method
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2019-10-17 14:02:08 +09:00 |
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smoogipoo
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d8f3678c3c
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Rename parameter
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2019-10-17 12:53:54 +09:00 |
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smoogipoo
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3a1acf7b0a
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Fix slider approach circle proxies
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2019-10-17 12:50:26 +09:00 |
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smoogipoo
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8d7453c251
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Rework construction of nested hitobjects
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2019-10-16 22:10:50 +09:00 |
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smoogipoo
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4ac2e1c58e
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Move load() to below ctor()
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2019-10-16 21:41:18 +09:00 |
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Dean Herbert
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b09d9b7e1f
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Add todo in slider tail to avoid confusion
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2019-10-08 17:56:56 +09:00 |
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smoogipoo
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3155a90501
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Use bindables for displayed circle piece numbers
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2019-09-26 16:58:20 +09:00 |
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Dan Balasescu
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13f922211f
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Merge branch 'master' into decrease-disc-rotation-on-rewind
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2019-09-24 12:58:27 +09:00 |
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iiSaLMaN
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57310c86c7
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Remove unnecessary fields
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2019-09-20 15:09:51 +03:00 |
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iiSaLMaN
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093ed8421e
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Remove "allow slider ball tinting" ruleset setting
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2019-09-20 15:08:00 +03:00 |
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iiSaLMaN
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1b45014ff6
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Use logical-OR
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2019-09-20 00:25:16 +03:00 |
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iiSaLMaN
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f6291170b1
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Implement tinting slider ball with combo colour
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2019-09-20 00:11:37 +03:00 |
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Dan Balasescu
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027d6194f2
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Merge branch 'master' into add-hit-lighting
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2019-09-19 18:07:29 +09:00 |
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Dean Herbert
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cfdac956c2
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Fix issues with colour and skin application
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2019-09-18 20:04:49 +09:00 |
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Dean Herbert
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ba76f09c99
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Add initial implementation of hit lighting
Requires a supporting skin, like osu!classic for now.
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2019-09-18 02:49:54 +09:00 |
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smoogipoo
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5c2c055614
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Set lifetime on initial state update
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2019-09-13 18:49:21 +09:00 |
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Dean Herbert
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f21e47d6d2
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Move expire to DrawableHitObject
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2019-09-12 19:29:08 +09:00 |
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iiSaLMaN
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aec04dcf90
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Use Clock.ElapsedFrameTime instead
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2019-09-09 15:36:20 +03:00 |
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