1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 19:02:56 +08:00
Commit Graph

5400 Commits

Author SHA1 Message Date
Swords
264d8b9b86 Finishing requested changes, and tidy up 2021-05-16 14:48:00 +10:00
Swords
b5e1f78c06
Merge branch 'master' into single-bind-reset-button 2021-05-15 20:29:56 +10:00
Swords
c282f0e603 Fixing tests
For some reason moving the mouse and clicking doesn't work with "dotnet test", but works when you run the osu.Game.Tests project.
2021-05-15 19:42:33 +10:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating 2021-05-15 15:39:57 +09:00
Dean Herbert
94b7e89ac0
Merge pull request #12747 from frenzibyte/current-star-rating
Allow changing current star difficulty of a `StarRatingDisplay`
2021-05-15 15:39:39 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Swords
ecc260030a
Merge branch 'master' into single-bind-reset-button 2021-05-15 12:05:42 +10:00
Swords
304caf8bdf Adding Requested changed 2021-05-15 11:24:08 +10:00
Bartłomiej Dach
7665bdfbbb Merge branch 'master' into null-assignment-warning-enable 2021-05-15 01:08:34 +02:00
Bartłomiej Dach
d581e0a252 Ignore possible nulls in NotifyCollectionChangedArgs
Safe to access by the virtue of the preceding case labels on
`args.Action`.  And they're in test code anyways.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
e62e473bb2 Ignore possible null in multiplayer test
A null value will fail the test anyhow.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
b51d038088 Ignore possible path-related nulls
They're all in test code anyway, so any issue there will cause a test to
fail.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
f2d0f7db99 Remove list null-checks in LogoTrackingContainer test
If the null-checks were tripped, the test would crash anyway. It is not
possible to call `.Any()` and get a valid result instead of an exception
on a null reference.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
c9facf70f9 Use conditional nullability attribute
As it turns out, C# 8 provides an attribute that allows annotating that
an `out` parameter's nullability depends on the method's return value,
which is exactly what is desired here.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
1c92b3a8f5 De-duplicate star rating display creation in test 2021-05-14 22:03:44 +02:00
Swords
843da30f9d Reformatting 2021-05-15 01:52:16 +10:00
Swords
6a52622b3f Merge branch 'single-bind-reset-button' of https://github.com/holaswords/osu into single-bind-reset-button 2021-05-15 01:31:40 +10:00
Swords
1603b92211 Reformatting 2021-05-15 01:30:54 +10:00
Swords
85174793b1
Merge branch 'master' into single-bind-reset-button 2021-05-15 01:07:32 +10:00
Swords
0725088fde Well it works, just pretty ugly looking. 2021-05-15 01:01:17 +10:00
Salman Ahmed
93007c1635 Merge branch 'current-star-rating' into player-loader-star-rating 2021-05-14 16:06:00 +03:00
Salman Ahmed
6cc678f497 Remove nullability and transition support from star rating display 2021-05-14 16:05:40 +03:00
Salman Ahmed
db361efecf Add test beatmap difficulty cache with calc. blocking support 2021-05-14 15:53:56 +03:00
Salman Ahmed
34aab11ff3 Add null star rating display test case 2021-05-14 14:25:46 +03:00
Salman Ahmed
0655825057 Separate changing star rating display to own test 2021-05-14 14:25:13 +03:00
Dean Herbert
9069db0743 Fix case of hitObjects variables 2021-05-14 16:22:19 +09:00
Dean Herbert
48672f8afd Add very basic test logic to ensure PlayerLoader is present for playlists 2021-05-14 15:02:36 +09:00
Naxess
9860e482af Use TestWorkingBeatmap instead of null in tests
Fixes the warning that #12801 will give.
2021-05-14 05:32:52 +02:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes 2021-05-13 21:06:48 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
Naxess
94538b3842 Remove accidental whitespace 2021-05-13 12:56:36 +02:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles 2021-05-13 19:24:42 +09:00
Dean Herbert
c8b7cfc753 Merge branch 'skin-serialisation' into remove-skinnable-hud-classes 2021-05-13 19:05:08 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Dean Herbert
e0e9106921 Enable autoplay in skin editor tests 2021-05-13 14:55:11 +09:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00
Dean Herbert
8b9ac86d4b Merge branch 'master' into skin-serialisation 2021-05-13 12:35:06 +09:00
smoogipoo
5b03092968 Fix possible test failure 2021-05-13 11:53:50 +09:00
Dean Herbert
55e1f97f59 Remove unused using statement 2021-05-12 19:06:40 +09:00
Dean Herbert
0a895fff15 Remove remaining test usage of SkinnableXXX HUD components 2021-05-12 18:53:25 +09:00
Salman Ahmed
80e231d90a Add failing test case 2021-05-12 11:42:55 +03:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
smoogipoo
273cd18b8a Use test streaming client in gameplay leaderboard test 2021-05-12 14:19:36 +09:00
smoogipoo
21fc0ba43b Combine test spectator streaming client implementations 2021-05-12 13:05:02 +09:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
048677846b Change HealthDisplay to be a CompositeDrawable 2021-05-11 23:10:30 +09:00
smoogipoo
f5bc389998 Fix flaky tests 2021-05-11 19:31:32 +09:00
smoogipoo
bc4213eea1 Add test for changing back to idle on deletion 2021-05-11 19:26:58 +09:00
smoogipoo
7fe8737d94 Add failing tests 2021-05-11 19:21:44 +09:00
smoogipoo
811282a975 Add failing test 2021-05-11 19:01:41 +09:00