Dean Herbert
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0f37758314
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Update framework
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2018-07-21 16:21:53 +09:00 |
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Dean Herbert
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4b604bf055
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Merge branch 'master' into disallow-beatmap-change
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2018-06-04 10:53:04 +09:00 |
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Dean Herbert
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5872b61988
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Fix potential double-disposal of player if PlayerLoader is finalised
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2018-05-30 15:48:26 +09:00 |
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smoogipoo
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a3470f9ec3
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Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
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2018-05-28 18:01:15 +09:00 |
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Dean Herbert
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28aa6faef9
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Merge branch 'master' into player_loader_input_toggles
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2018-05-25 18:38:12 +09:00 |
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smoogipoo
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8004b8af4d
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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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2018-05-23 17:38:02 +09:00 |
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Roman Kapustin
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30956b64aa
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Do not change Margin for player settings groups on the PlayerLoader screen
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2018-05-21 18:57:01 +03:00 |
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Aergwyn
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b7e3ea348b
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expose two Bindables with split logic instead of one with mixed logic
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2018-05-21 15:53:55 +02:00 |
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Aergwyn
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1482bca147
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Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
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2018-05-21 09:42:29 +02:00 |
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Roman Kapustin
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ccf82cacb0
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Show InputSettings on the PlayerLoader screen
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2018-05-09 17:31:52 +03:00 |
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Dean Herbert
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8bf25542cb
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Add PlayerLoader TestCase and fix dummy beatmap load procedure
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2018-04-20 17:30:27 +09:00 |
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Dean Herbert
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de85436534
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Merge remote-tracking branch 'upstream/master' into peppy-async-screens
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2018-04-20 16:52:58 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Joehu
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128446e51d
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Remove composer from player loader
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2018-04-12 16:46:46 -07:00 |
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Dean Herbert
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31ade986a7
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Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
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2018-03-30 14:58:11 +09:00 |
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Dean Herbert
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b56eee1927
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Fix background loaded player never being disposed if early exit occurs
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2018-03-23 15:04:40 +09:00 |
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Dean Herbert
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917334a39a
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Move cancel code to exit paths for screen
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2018-03-22 13:01:40 +09:00 |
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Dean Herbert
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8f71d53c17
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Fix retry not allowing continuing beyond PlayerLoader
Resolves #2265.
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2018-03-22 02:10:31 +09:00 |
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Dean Herbert
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ea649f9650
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Avoid scheduling during non-current screen
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2018-03-14 12:09:19 +09:00 |
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Dean Herbert
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ef8d595914
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Apply formatting changes
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2018-03-14 11:44:19 +09:00 |
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Dean Herbert
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c3a3d76b88
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Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
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2018-03-14 11:43:33 +09:00 |
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Dean Herbert
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94ed4ab01b
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Add debouncing to player loading
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
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2018-03-08 20:28:55 +09:00 |
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Dean Herbert
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d3e91024a7
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Block player enter when a drag initiates from an overlaying container
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2018-03-08 18:16:23 +09:00 |
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TocoToucan
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2cb197d0c4
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Replace ConfigureBackgroundUpdate with OnEntering
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2018-03-08 11:35:00 +03:00 |
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Dean Herbert
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9760f30ce9
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Tidy things up to make more sense
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2018-02-16 12:08:36 +09:00 |
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TocoToucan
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c57e8785e2
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Move all storyboard loading to Player itself
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2018-02-15 23:57:53 +03:00 |
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TocoToucan
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a860dd7208
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Preview visual settings at the “loading” screen
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2018-02-09 00:06:24 +03:00 |
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TocoToucan
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d437c1d7ec
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Introduce PlayerBase class
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2018-02-08 23:28:42 +03:00 |
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TocoToucan
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ce4122b3c4
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Display visual settings overlay on PlayerLoader screen
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2018-01-26 23:29:54 +03:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Dan Balasescu
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3bfa6bd9fd
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Merge branch 'master' into better-notification-delays
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2017-12-27 23:26:57 +09:00 |
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Dean Herbert
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d17f6cb564
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Fix crash when starting play mode with no beatmap
Closes #1767
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2017-12-27 11:46:44 +09:00 |
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Dean Herbert
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71a94d6b44
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Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
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2017-12-25 20:53:23 +09:00 |
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Dean Herbert
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49a5af60e2
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Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
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2017-11-13 18:43:16 +09:00 |
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Dean Herbert
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4874371dbf
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Rename methods back
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2017-11-09 17:38:20 +09:00 |
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Dean Herbert
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c2d4a213b1
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Rename logo-related methods
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2017-11-08 16:34:03 +09:00 |
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Dean Herbert
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9b2d41f4eb
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Fix quick retry looking bad
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2017-11-02 21:52:01 +09:00 |
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Dean Herbert
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b8b05fe8d2
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Make the osu! logo shared game-wide
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
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2017-11-02 20:38:02 +09:00 |
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Dean Herbert
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6fa02ce9bb
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Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
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2017-11-01 17:10:54 +09:00 |
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Dean Herbert
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cd722e4abb
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Fix beatmap author being stored in two different places
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2017-10-14 11:39:55 +09:00 |
|
Damnae
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010a6ec252
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Fix player loading.
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2017-09-15 09:06:27 +02:00 |
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Dean Herbert
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6ea22cc6c7
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Add missing return to PlayerLoader
was being a bit too eager previously
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2017-09-15 08:15:23 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
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Thomas Müller
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c4619f614a
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Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
# osu-framework
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2017-07-19 19:15:51 +02:00 |
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Dean Herbert
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d0dea33faa
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Make Beatmap (bindable) non-nullable.
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2017-07-19 15:16:53 +09:00 |
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Thomas Müller
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87bcd526f3
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Get rid of raw AddDelay calls within osu.Game
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2017-07-17 16:51:21 +03:00 |
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Thomas Müller
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032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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Thomas Müller
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71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
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Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
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