Dean Herbert
ba3a7a0501
Clean up code
2021-01-11 14:38:42 +09:00
Shivam
f466791b69
Move assignments to the TournamentSwitcher component
...
This also adds conditional checks for displaying the "Close osu!" button
2021-01-10 17:34:20 +01:00
Shivam
8e428353ee
Revise TournamentSwitcher to include a close button
2020-12-26 15:44:59 +01:00
Shivam
f980f41324
Address review
2020-12-07 21:38:15 +01:00
Shivam
191f863a49
Remove unncessary words from the description
2020-12-07 13:14:59 +01:00
Shivam
eda6e1fbdd
Add tournament switching in the UI
2020-12-07 13:11:13 +01:00
Dean Herbert
78c43641d1
Update imagesharp namespaces (and consume System.Drawing types instead)
2020-12-03 17:43:09 +09:00
Dean Herbert
86ef73c587
Merge pull request #10830 from Joehuu/consistent-tournament-strings
...
Make tournament strings more consistent
2020-11-16 16:20:49 +09:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
Joehu
706d7890b4
Make tournaments strings more consistent
2020-11-13 13:25:45 -08:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
ac13a1d217
Adjust a couple of flag scales to match previous display size
2020-10-26 14:27:55 +09:00
Shivam
c24a29d1ac
Update flag scale of drawablematchteam
2020-10-23 14:23:08 +02:00
Shivam
ae9e60560b
Fixed gameplay flags being bigger and changed values to make more sense
2020-10-23 14:11:29 +02:00
Shivam
afa86f959f
Changed scales of Seeding and Win screen to match the original
...
These were measured by pixel-to-pixel comparing master vs this branch in ShareX at the same resolution.
2020-10-19 23:38:06 +02:00
Shivam
1c073a9ea5
Merge branch 'master' into flag-fit
2020-10-19 22:27:48 +02:00
Dean Herbert
cc41845f56
Add missing string function ordinal specifications
2020-10-16 12:49:31 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
937d5870b3
Add a basic file selector with extension filtering support
2020-09-24 20:54:25 +09:00
Shivam
9f1a231f92
Add anchor to the fillflowcontainer in TeamDisplay
2020-09-13 21:03:46 +02:00
Shivam
7f0eaded26
Merge branch 'master' into flag-fit
2020-09-13 19:55:56 +02:00
Shivam
59dcdd41aa
Merge branch 'master' into flag-fit
2020-09-13 19:55:28 +02:00
Shivam
18ae17e129
Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes
2020-09-13 19:55:21 +02:00
Dean Herbert
d3957e6155
Move title specification for settings groups to constructor
...
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
5195da3ceb
Add message box in bracket editor explaining how to get started
2020-09-02 15:18:51 +09:00
Shivam
d9ba677773
Change TeamFlag from sprite to a container with a sprite
2020-08-24 15:08:50 +02:00
Salman Ahmed
ee9fa11d14
Use With(s => ...)
extension for better readability
2020-08-19 07:47:02 +03:00
Salman Ahmed
9d10658e3c
Allow providing custom sprite text for RollingCounter<T>
2020-08-03 20:14:17 +03:00
Salman Ahmed
5f52701273
Remove no longer necessary custom dropdown
2020-08-01 10:11:34 +03:00
Shivam
d98a64dfbc
Make seeding # bg black and white text color
...
Makes it consistent with TournamentSpriteTextWithBackground
2020-07-08 03:29:14 +02:00
Bartłomiej Dach
51bbd91373
Bring back initial directory behaviour
2020-06-13 19:28:21 +02:00
Bartłomiej Dach
5dd47bf393
Remove unnecessary members
2020-06-13 16:03:34 +02:00
Bartłomiej Dach
e0518fd451
Fix silent failure
2020-06-13 15:38:29 +02:00
Bartłomiej Dach
992aa0041e
Allow auto-detect to work after choosing manually
2020-06-13 15:27:46 +02:00
Bartłomiej Dach
586d5791e0
Remove unused argument
2020-06-13 15:07:41 +02:00
Bartłomiej Dach
1cd96b8002
Rework StableInfo into a DI'd data structure
2020-06-13 15:06:07 +02:00
Bartłomiej Dach
5f79feaa8b
Merge branch 'master' into custom-ipc-location
2020-06-13 13:41:59 +02:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
Shivam
7e5db5e933
Apply review suggestions
2020-06-03 23:49:06 +02:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dean Herbert
78fddc8957
Make button match height
2020-06-02 19:29:59 +09:00
Dean Herbert
828180ad9b
Add default
2020-06-02 19:29:22 +09:00
Shivam
fea5c8460a
Fixed path is empty exception
...
Also converted method to property get, private set
2020-06-01 22:50:24 +02:00
Shivam
33d731644c
Fix test crashing: NullReferenceException
2020-05-31 17:35:53 +02:00
Shivam
ce360a960f
use GameHost's GetStorage instead of local storage
...
This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00
Shivam
0027f44bd0
Moved stableInfo read to FileBasedIPC
...
DI is also not needed anymore to access StableInfo, this goes through FileBasedIPC.
Note: directory selector now always navigates to the osu! lazer base path.
2020-05-31 16:27:05 +02:00
Shivam
3731e76b10
Move stable_config declaration, rename testscene
2020-05-28 15:28:27 +02:00
Bartłomiej Dach
748f7fcd8b
Rename constants
2020-05-25 20:20:26 +02:00
Bartłomiej Dach
ca68d94cf7
Invert if to reduce nesting
2020-05-25 20:18:17 +02:00
Bartłomiej Dach
719da48922
Rename delegate argument
2020-05-25 20:11:00 +02:00
Shivam
4c3900cfc8
Remove unnecessary comments, simplify initialPath and clarified TestScene name
2020-05-25 17:16:40 +02:00
Olle Kelderman
a174117880
fix flowcontainer order properly and removed todo as its decided to do nothing there for now
2020-05-25 00:55:10 +02:00
Olle Kelderman
1062e07ec1
refactor and implemented feedback:
...
- button text change
- renamed ActionableInfoWithNumberBox to ResolutionSelector and moved the clamping logic inside it
- also removed the ugly right margin and added the FillFlowContainer
2020-05-24 22:24:46 +02:00
Shivam
c6345ba6c9
corrected styling issues
2020-05-22 20:01:26 +02:00
Shivam
0717dab8e4
Add StablePathSelectScreen visual test
2020-05-22 19:51:08 +02:00
Olle Kelderman
554be1c422
add the ability to set the size of the Tournament Client to an arbitrary value instead of a fixed 1080p option
2020-05-22 19:25:05 +02:00
Shivam
585100207c
make CheckExists static public and removed unnecessary code
2020-05-20 22:30:31 +02:00
Shivam
d2416ce30d
removed redundant code and use existing checkExists
2020-05-20 22:16:37 +02:00
Shivam
b1c957c5e1
invert if-statement and early return + reuse of checkExists
2020-05-20 17:25:53 +02:00
Shivam
e018d07441
Use one constant for STABLE_CONFIG location string
2020-05-20 16:30:38 +02:00
Shivam
a0a54efd4e
Fix test crashing because of sceneManager not being nullable
2020-05-18 01:05:34 +02:00
Shivam
7a839c1486
Renamed Refresh button to Change source
2020-05-18 00:50:08 +02:00
Shivam
9bfdfbea43
Move stablestorage check to path selection screen
...
Also forced stablepath to be empty during auto detection so it checks other sources to load ipc from
2020-05-18 00:47:31 +02:00
Shivam
59b006f9ac
Make IPC error dialog reusable
...
and inspectcode fixes
2020-05-17 22:46:43 +02:00
Shivam
a97100216c
Changed behaviour of refresh button in SetupScreen
2020-05-17 22:28:54 +02:00
Shivam
fbbf51851e
Moved refresh button to directoryselector
2020-05-17 22:28:24 +02:00
Shivam
181cd67948
Merge remote-tracking branch 'upstream/master' into custom-ipc-location
2020-05-17 12:44:12 +02:00
Dean Herbert
13d4997c91
Remove custom back action logic (use receptor as intended)
2020-05-17 17:35:10 +09:00
Dean Herbert
864c1a73ae
Only add back button if required
2020-05-17 17:27:52 +09:00
Dean Herbert
2c0ac8cc36
Move padding to fill, not scroll container
2020-05-17 17:25:26 +09:00
Shivam
358345cee7
Change logic for parentscreen/subscreen relation
2020-05-16 12:50:56 +02:00
Shivam
b1243d6a87
Add padding to so the back button is not in the way
2020-05-16 04:05:01 +02:00
Shivam
bf6ce390ff
Add sub screen implementation to SeedingEditorScreen
2020-05-16 03:07:51 +02:00
Shivam
c931bae70e
Add back button to TournamentScreen and the inputhandler for it
2020-05-16 03:07:27 +02:00
Shivam
3fc888ef95
User interface setup for custom IPC location
...
Right now makes use of another ActionableInfo field. Probably a better idea to add an extra button to the Current IPC Storage actionable field.
2020-05-16 03:03:10 +02:00
Shivam
1768beb690
Rename class SeeingEditorScreen to SeedingEditorScreen
2020-05-14 21:52:10 +02:00
Shivam
6ec55eb400
Give mappool scene its own video
2020-05-14 21:51:39 +02:00
Dean Herbert
09759565fa
Add support for 3v3 tournament chroma key layout
2020-05-07 14:51:14 +09:00
Dean Herbert
fcded20655
Don't specify IProvideVideo interface for now
2020-04-27 08:58:01 +09:00
Bartłomiej Dach
b9e0fed467
Use SongBar height instead of hard-coded dimensions
2020-04-27 00:02:58 +02:00
Shivam
39a593120c
Fixed CodeInspect errors
2020-04-24 17:00:35 +02:00
Shivam
28dcfe867c
Add Chroma keying to the background of the showcase video.
2020-04-23 21:09:12 +02:00
Shivam
085b6ae25f
Add background video for showcase scene (Tournament Client)
2020-04-23 20:24:03 +02:00
Dean Herbert
f4dc604dbf
Fix dragging tournament ladder too far causing it to disappear
2020-04-08 13:32:37 +09:00
Dean Herbert
27ae2d29aa
Add ability to adjust (and save) chroma-key area width
2020-03-23 11:47:24 +09:00
Dean Herbert
2ca225877f
Merge branch 'master' into tournament-mappool-flow-logic
2020-03-18 15:05:20 +09:00
Dean Herbert
99f28efc96
Automatically mark the currently selected match as stsrated on entering gameplay screen
2020-03-17 13:16:52 +09:00
Marcus "Mestro" Nordgren
24fe7538fd
Use new logo name for showcase screen
2020-03-16 13:09:15 +01:00
Dan Balasescu
0245bab7c6
Merge branch 'master' into user-cards-update
2020-03-16 14:27:21 +09:00
Dean Herbert
b902e50396
Add resolution selector in tournament setup screen
2020-03-13 15:44:23 +09:00
Dean Herbert
30ad580993
Fix map pool screen vertical layout
2020-03-13 14:34:33 +09:00
Dean Herbert
00d7dc19cc
Update tests and logic
2020-03-13 14:25:58 +09:00
Dean Herbert
fbb7e9f12a
Add tests (wip)
2020-03-13 14:25:58 +09:00
Dean Herbert
ef0acde458
Adjust to allow for extra row
2020-03-13 14:25:58 +09:00
Dan Balasescu
f37444ad18
Merge branch 'master' into tournament-header-logo
2020-03-12 18:12:08 +09:00
Dean Herbert
ec1c6f88ee
Adjust metrics to align logo pieces correctly on gameplay / map pool
2020-03-12 14:27:56 +09:00
Dean Herbert
7b1ac03b18
Hide logo on gameplay screen
2020-03-12 14:27:56 +09:00
Dean Herbert
b6b802e821
Add back customisable header logo/text
...
Also adds test scene for MatchHeader component.
2020-03-12 14:27:56 +09:00
Dean Herbert
190ff97486
Rename classes to better suit purpose
2020-03-12 14:27:56 +09:00
Dean Herbert
efceeba076
Use fixed width for tournament score displays
2020-03-12 02:22:02 +09:00
Dan Balasescu
f49f9f40ae
Merge branch 'master' into tournament-design-seeding
2020-03-11 18:03:27 +09:00
Dean Herbert
02af3eefbd
Merge branch 'master' into tournament-mappool-flow-logic
2020-03-11 14:40:18 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
19ce2d643e
Remove unused using
2020-03-10 09:51:30 +09:00
Dean Herbert
e158cbfe24
Merge branch 'master' into tournament-design-schedule
2020-03-10 09:40:08 +09:00
Dan Balasescu
f5e134806a
Merge branch 'master' into tournament-design-gameplay
2020-03-09 19:33:53 +09:00
Dan Balasescu
3554cdda36
Merge pull request #8179 from peppy/tournament-design-win
...
Implement 2020 win screen design
2020-03-09 19:33:42 +09:00
Dan Balasescu
6d23c3b4ab
Merge pull request #8180 from peppy/tournament-design-intro
...
Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
Dan Balasescu
1fec5d17a8
Merge pull request #8174 from peppy/tournament-design-ladder
...
Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
Dean Herbert
8b16dadfe5
Merge branch 'master' into tournament-design-gameplay
2020-03-09 15:09:02 +09:00
Dean Herbert
832e64cc95
Fix test failures due to null current match
2020-03-09 14:57:19 +09:00
Dan Balasescu
0ecf6a4ecd
Merge branch 'master' into tournament-design-win
2020-03-09 14:16:34 +09:00
Dan Balasescu
1e9adbba4e
Merge branch 'master' into tournament-design-intro
2020-03-09 14:16:22 +09:00
Dan Balasescu
fac5530cab
Merge branch 'master' into tournament-design-mappool
2020-03-09 14:16:05 +09:00
Dan Balasescu
0f44c0739a
Merge branch 'master' into tournament-design-ladder
2020-03-09 14:16:01 +09:00
smoogipoo
b61e56cda5
Resolve post-merge issue
2020-03-09 13:29:17 +09:00
Dean Herbert
dc201a68dc
Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool
2020-03-08 20:16:48 +09:00
Dean Herbert
5f6ce7fde5
Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder
2020-03-08 20:16:35 +09:00
Dean Herbert
7f38ff8046
Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule
2020-03-08 20:16:12 +09:00
Dean Herbert
ece049e0c9
Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding
2020-03-08 20:15:48 +09:00
Dean Herbert
71824ce7d6
Merge branch 'tournament-drawable-team-tidy' into tournament-design-win
2020-03-08 20:14:59 +09:00
Dean Herbert
ba865aa195
Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro
2020-03-08 20:14:15 +09:00
Dean Herbert
cc438210a3
Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay
2020-03-08 20:13:29 +09:00
Dean Herbert
2fe32b7d2b
Remove LadderInfo requirement in DrawableMatchTeam
2020-03-08 19:41:22 +09:00
Dean Herbert
9138bafbeb
Fix alignment of flags on team intro screen
2020-03-08 18:49:06 +09:00
Dean Herbert
8b0b910196
Update song / chat / beatmap info display to reflect new design
2020-03-08 18:25:22 +09:00
Dean Herbert
3744aaf55f
Update vertical alignment of chroma area
2020-03-08 18:16:32 +09:00
Dean Herbert
5d5910822b
Initial pass of intro screen design update
2020-03-08 16:06:37 +09:00
Dean Herbert
a85cef2f06
Reset win screen video on display; add fade in transition
2020-03-08 16:05:37 +09:00
Dean Herbert
3ac599246d
Initial pass of seeding screen design update
2020-03-08 16:03:37 +09:00
Dean Herbert
8ab9ca77d6
Fix next match timer not updating
2020-03-08 16:02:13 +09:00
Dean Herbert
6c0a27e0b9
Improve look of selected match
2020-03-08 16:02:13 +09:00
Dean Herbert
9934a97bd0
Limit upcoming matches displayed to 8
2020-03-08 16:01:41 +09:00
Dean Herbert
434feb5ac6
Fix alignment on schedule screen
2020-03-08 16:01:41 +09:00
Dean Herbert
059aea8ead
Initial pass of schedule screen design update
2020-03-08 16:00:00 +09:00
Dean Herbert
9bd837da41
Update match score display
2020-03-08 15:55:54 +09:00
Dean Herbert
e25206728f
Hide score displays during warmup
2020-03-08 15:55:54 +09:00
Dean Herbert
86b12a384b
Initial pass of gameplay screen design update
2020-03-08 15:55:54 +09:00
Dean Herbert
ba6c4abbe6
Initial pass of ladder screen design update
2020-03-08 15:52:41 +09:00
Dean Herbert
2981730442
Initial pass of map pool screen design update
2020-03-08 15:49:37 +09:00
Dean Herbert
77c94afcf1
Add better flow logic to map pool layout when few beatmaps are present
2020-03-08 15:44:05 +09:00
Dean Herbert
4d74493289
Initial pass of win screen design update
2020-03-08 15:38:10 +09:00
Dean Herbert
1c5d6e0cf4
Split out nested classes to higher level for better code sharing
2020-03-08 15:34:45 +09:00
Dean Herbert
aed52179f0
Fix weird reverse logic
2020-03-08 15:32:22 +09:00
Dean Herbert
aeb6bf5b46
Remove unnecessary width specification on editor screens
2020-03-08 15:32:22 +09:00
Andrei Zavatski
66f40f7f6e
Merge remote-tracking branch 'refs/remotes/ppy/master' into user-cards-update
2020-03-07 04:01:36 +03:00
Dean Herbert
09bd5ad185
Merge pull request #8151 from peppy/tourney-simplify-video-spec
...
Simplify tournament video construction
2020-03-06 23:15:02 +09:00
Dan Balasescu
3d54334dd6
Merge pull request #8150 from peppy/remove-layout-durations-tournament-editors
...
Remove layout durations from tournament editor screens for better performance
2020-03-06 22:38:06 +09:00
Dan Balasescu
643b25e484
Merge branch 'master' into tourney-simplify-video-spec
2020-03-06 22:28:21 +09:00